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September 2018 Update 2 - Small ramble.

Tue Sep 18, 2018 9:21 pm by VK.Angel.OfDeath

Note: This ramble contains some information, but I haven't grammar checked anything and I just wanted to get this out of my system.

Guys don't read these posts if you don't want to. It's just me rambling, because I feel like it. I am just going to give my thoughts on everything so far.

I want to have the patch released on the 23rd of september (this week) but it might get punished to next week again. I've sorry it's taking such a long time. High quality stuff like secret of VKs, cop job and bod takes a lot of time to script. Some things that bothers me though is that I want to release more patches, but I promised you guys secret of VKs in the next patch which is why I have pushed back the update this late. I've kinda over down it with the amount of different things I've done and need to stay more focused.

In the future I'll focus on releasing more patches so that improvements and bug fixes don't have to wait around for me to finish the big scripts. I prefer small patches …

[ Full reading ]

Comments: 10

September 2018 Update - Back to school, Next patch and the future.

Sat Sep 01, 2018 12:32 pm by VK.Angel.OfDeath

Just going to do my weekly rant about stuff going on. Welcome to september nerds.

Back to school
My university opens on monday and I'll be back to my regular schedule of only scripting on weekends. During the summer I scripted everyday.

Robbery
I've created a robbery job that isn't really job, like most other. It actually takes place in world 1 and you don't need to join any minigames at all to do it and no commands are disabled when robbing the stores. There are basically 21 stores that you can rob. If you rob a store you will get cops (NPCs) that tries to kill you. You get rid of the cops by dying or by using the stars (if you die you lose 90 % of the money you robbed). I'll probably put the rewards there. This will kinda change the server a little just like the property system did. Those who just wants to DM won't be affected by this except if they actually go near a store and rob it. No stores are placed near any spawn locations or any commonly played at sections anyways. The …

[ Full reading ]

Comments: 62

August 2018 Update - Long ass update, Patch 4.5 release date, upcoming scripts and rel006 talk.

Sun Jul 29, 2018 3:20 pm by VK.Angel.OfDeath

Note: You don't have to read everything in rel006, but try reading something from all headlines at least. Once again sorry for the english, I wrote this fast, there is a lot of text and I simply don't have time to read through everything. I just hope this makes sense. I just need to get this out of my system.


Patch 4.5 release date & Scripts
Patch 4.5 will not include rel006. Rel006 is coming, but I want to discuss a few things with you first in the rel006 section. Do not worry I want to release rel006 as well, but I need to talk about some issues I found and why I am unsure when to make the transfer.

Patch 4.5 will include some major updates to the property system, some new minigames (for once), NPC improvements and the usual stuff. See the next section to find out. I am setting a personal deadline to the 5th of August 2018, for the release date. I just need a deadline right now. I also want to discuss upcoming scripts and why I have to sometimes disappoint people in some …

[ Full reading ]

Comments: 30

July 2018 Update - Rel006 switch, next patch? More patch news and about me?

Mon Jul 16, 2018 8:23 am by VK.Angel.OfDeath

Rel006
It feels kinda annoying and boring that we are still in this version. I have done basically everything I can by now or basically have started on everything I can implement. All the other servers by now except those weird letter ones have switched to rel004 or rel006. Kinda feels like we are left behind. I have checked and investigated that most of you play on rel004 and rel006 servers as well, even Hunting who is so against a switch.

I am also kinda tired of some of the bugs like the pickup issue. Hopefully rel006 fixes that issue. A switch will happen at some point I got everything ready. I am kinda waiting for more updates to be released for rel006 and have even reported an issue that I found to the developers.

I kinda feel like it's simply not an option to continue with rel003 anymore. I am of course willing to hear people from the other side, but even though I am person who likes to keep everything as it is for as long as possible, even I know that something can't last …

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Comments: 36

June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans?

Fri Jun 22, 2018 1:04 pm by VK.Angel.OfDeath

Current work
What I have decided to do with the cop job is to make two more final jobs which will put the job into 25 unique jobs in total. However there are multiple choices you can make, so after you complete 25 jobs. You're going to be able to do them again. The rewards will not only be for the usual complete 1-7 levels, it will also have at least 4 more rewards for different endings. I was thinking when you get to around job 50-75, you can probably get something that helps you unlock all endings without having to do the job for like 40 days.

Future jobs
I am definitely proud of most of the jobs I did for the cop job, but I got a feeling not many people will care about reading text messages that simulate conversations. For me it was a fun experience and I definitely don't regret it, but the conversations takes up too much time of the job. So in the future when I create more jobs, I am probably skipping to add conversations and just replace it with text messages telling you what …

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Comments: 32

June 2018 Updates - Patch 4.4 release date and the future of the server

Wed May 30, 2018 12:44 pm by VK.Angel.OfDeath



Patch 4.4 and 4.5
I already released a fix for the setproploc command without telling you guys so I think I will just release patch 4.4 around a month after the last patch which would be around 10th of june. From the 5th to 10th I will be hopefully scripting like crazy unless I lose motivation. What will this patch include?

I've spent most of the patch scripting suggestions so far. But I have also started working on the cop job. Which takes a lot of time. Making 50-70 different and fun police missions with NPCs ain't easy. I've only scratched the surface of it and started working on the first 20. I've also made some updates to the NPC system and some other stuff. However most it so far is as I said suggestions. In this patch I hope I can get the cop job finished and the rest of the time I'll use for more suggestions and bug reports. My last exam is friday 1st of june. From the 2nd of june to 10th of june I hope to be scripting to finish the cop job and do some testing. The cop job …

[ Full reading ]

Comments: 18

May Updates - Patch 4.3.1 coming soon, patch 4.4, Patch 5.0

Sun Apr 29, 2018 2:34 pm by Chuck Norris

I know it's not may, but I might as well post this on the last sunday of April.

Patch 4.3.1
I've just finished a really funny script, because I felt like it. Took me a few hours to write everything for that. Hopefully you guys will see, it's the first script I have made that will only be triggered once and it's related to the secret of VKs. Hopefully someone will be able to record it and hopefully you guys won't solve the secret until then Razz, but I think it's gonna take a little more time for you guys to do it.

Apart from that I have a few bug fixes and suggestions that I added. I will most likely have it out next weekend or the weekend after that, depending on how much time I got.

Patch 4.4 & 5.0
I have already started working on patch 5.0, which will be that fight club / minigame creator minigame. So you guys can create custom races, fighting minigames and stuff to do together. You will also be able to save them and then load them. This patch might not come out …

[ Full reading ]

Comments: 8

April 2018 Updates - Patch 4.3 and just talking.

Wed Apr 11, 2018 2:19 pm by VK.Angel.OfDeath

This patch I felt like I actually did a lot of useful things that you guys have been wanting for a while as well as introducing new and cool systems. I have done a little of everything and right now I am just keep pushing. I wanted to make this update like I usually do every month just briefly talking about it. When can we see this patch? I got a week off and have pretty much just been scripting for 3 days because I felt like it and I don't have anything else to do. I have also tested a lot of things together with my normal beta testers. By sunday I will hopefully know when to release the patch. But according to my calculations it hopefully shouldn't be longer than the end of the month in worst case senario, in best case senario it's next sunday maybe, but don't really want to set a deadline.

Advertising the content
The best way to actually start get people to do different things and have more fun is for people to be involved or encouraged by another player. Rainbow actually enjoys …

[ Full reading ]

Comments: 21

March 2018 Updates - What's coming up and discussing the future like usual.

Mon Mar 05, 2018 12:54 pm by VK.Angel.OfDeath

What's going to be added after 4.2:
- Will fix any bugs encountered in 4.2.
- More skins and vehicles have already been prepared to be added will be added this month and the upcoming patch.
- More titles will come out shortly (probably on 4.2.1).
- More trigger Id's and action Id's will be added.
- I will go through a list of suggestions and bugs to fix.
- Character levels or a sunshine auto job will appear, one or the other first. These will be used to unlock rewards.

- Going to work towards my goal of making the property system in a way that let's you basically create minigames (in the future, maybe even in 5.0).


My personal life
I am quite busy at the university for the next two weeks working. After that I will do a few exams, but after that it's pretty chill for me. Hope you guys are good and I hope to meet you at the server at one point when I eventually join lol.






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Comments: 15


[Denied]We kick players with a high ping.

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[Denied]We kick players with a high ping.

Post by Don_Mario on Sat Aug 18, 2018 2:20 pm

I'm from Ukraine as you all can understand) And I often am enraged by the fact that players who have more than 200-300 pings on the server, do you even understand how difficult it is to play with? Unreal delay, horseradish get into the player, F*cking Google F*cking translator, understand me ok? So, I encourage players to improve the Internet, and then horseradish understand where they connect, forgive my expression from the ass? I have one on the server F*cking ping 40, and the players who have the above ping it is easy to kill me, in short we throw off the results with "SPEEDTEST.NET" I at least laugh) And solve this problem. I hope, you understood me.

Поймите меня правильно. Потому что это все гугл переводчик переводил Smile

Its my true speed check cry kids:
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Speed

Post by Don_Mario on Sat Aug 18, 2018 2:22 pm

Stability Internet
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Re: [Denied]We kick players with a high ping.

Post by MaSoN^ on Sat Aug 18, 2018 2:23 pm

Not everyone live closer to where the server is. You need to learn to deal with that (lead aim is the answer to everything in dm even on low pingers). There is also this system where you can't shoot if your ping goes over 500. -1.
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dude

Post by Don_Mario on Sat Aug 18, 2018 3:04 pm

@MaSoN^ wrote:Not everyone live closer to where the server is. You need to learn to deal with that (lead aim is the answer to everything in dm even on low pingers). There is also this system where you can't shoot if your ping goes over 500. -1.

If I remember correctly, then it seems to me that the system works at times and then ping 1000 and not 200 - 300
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Re: [Denied]We kick players with a high ping.

Post by [KM]Helathien on Sat Aug 18, 2018 3:07 pm

@Don_Mario wrote:
@MaSoN^ wrote:Not everyone live closer to where the server is. You need to learn to deal with that (lead aim is the answer to everything in dm even on low pingers). There is also this system where you can't shoot if your ping goes over 500. -1.

If I remember correctly, then it seems to me that the system works at times and then ping 1000 and not 200 - 300

180-200 is average of almost all players. So you want the server to your self. And Yea your playing Vcmp not pubg or fortnite, so you want every player to have 70 pings or so.
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Re: [Denied]We kick players with a high ping.

Post by Jamez on Sat Aug 18, 2018 3:21 pm

-1
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Re: [Denied]We kick players with a high ping.

Post by IceBlood on Sat Aug 18, 2018 3:32 pm

I wish Angel add up a thing in Script, which is Players get auto kicked, if their ping exceed 1000 Ping.

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Re: [Denied]We kick players with a high ping.

Post by Sparker^ on Sat Aug 18, 2018 3:56 pm

-1 this will reduct are player

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Re: [Denied]We kick players with a high ping.

Post by Umar on Sat Aug 18, 2018 4:10 pm

-1 making players unable to fight is good other than kicking.

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Re: [Denied]We kick players with a high ping.

Post by Halo on Sat Aug 18, 2018 4:16 pm

No we not kick player
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Re: [Denied]We kick players with a high ping.

Post by Pavonis on Sat Aug 18, 2018 4:26 pm

It's not some sort of lobby games. It works with servers, so everybody can't have better ping. Even I get 40 ping on Fortnite n' stuffs. But on VCMP I get like 200-300 ping. Even though my net is fast, still my ping sucks there. -1.
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Re: [Denied]We kick players with a high ping.

Post by Don_Mario on Sat Aug 18, 2018 5:06 pm

@Pavonis wrote:It's not some sort of lobby games. It works with servers, so everybody can't have better ping. Even I get 40 ping on Fortnite n' stuffs. But on VCMP I get like 200-300 ping. Even though my net is fast, still my ping sucks there. -1.
I have in other games like CS 1.6 ping 40
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Re: [Denied]We kick players with a high ping.

Post by Mr.Alone on Sat Aug 18, 2018 5:49 pm

100-200 pings = pero ping
300- pings up = lagger
0-100 = bery pero ping

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Re: [Denied]We kick players with a high ping.

Post by Jamez on Sat Aug 18, 2018 6:02 pm

@Don_Mario wrote:
@Pavonis wrote:It's not some sort of lobby games. It works with servers, so everybody can't have better ping. Even I get 40 ping on Fortnite n' stuffs. But on VCMP I get like 200-300 ping. Even though my net is fast, still my ping sucks there. -1.
I have in other games like CS 1.6 ping 40
then you is lagger i got from 9-15ping :p
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Re: [Denied]We kick players with a high ping.

Post by KuRuMi^ on Sat Aug 18, 2018 6:08 pm

@Jamez wrote:then you is lagger i got from 9-15ping :p



Oh... :c

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Re: [Denied]We kick players with a high ping.

Post by Blackops_Killer on Sat Aug 18, 2018 6:28 pm

I don't even know what you guys are talking about.. lel (just joking of course i do)
i always have 50/60 ping
i never had more than 90 ping.
Which is great , but it seems like it sux for Don
Good luck m8 .
-1

#spam
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Re: [Denied]We kick players with a high ping.

Post by Pavonis on Sat Aug 18, 2018 6:28 pm

@KuRuMi^ wrote:
@Jamez wrote:then you is lagger i got from 9-15ping :p



Oh... :c
He means on CS 1.6, nab girl. :V
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Re: [Denied]We kick players with a high ping.

Post by DarK_SparK on Sat Aug 18, 2018 10:51 pm

It depend on skills , You can try lead aim on Laggers .
-1
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Re: [Denied]We kick players with a high ping.

Post by Jamez on Sat Aug 18, 2018 11:09 pm

@Pavonis wrote:
@KuRuMi^ wrote:
@Jamez wrote:then you is lagger i got from 9-15ping :p



Oh... :c
He means on CS 1.6, nab girl. :V
}
thanks Pavonis for explain this XDXD
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Re: [Denied]We kick players with a high ping.

Post by SiGNaL on Sat Aug 18, 2018 11:40 pm

the title sounds so developer Razz

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Re: [Denied]We kick players with a high ping.

Post by Frodo_BaGGinS on Sun Aug 19, 2018 3:51 am

just try lead aim if u dont know i will show you how xDD
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Re: [Denied]We kick players with a high ping.

Post by Rainbow Dash on Sun Aug 19, 2018 4:31 am

@Don_Mario wrote:I'm from Ukraine as you all can understand) And I often am enraged by the fact that players who have more than 200-300 pings on the server, do you even understand how difficult it is to play with? Unreal delay, horseradish get into the player, F*cking Google F*cking translator, understand me ok? So, I encourage players to improve the Internet, and then horseradish understand where they connect, forgive my expression from the ass? I have one on the server F*cking ping 40, and the players who have the above ping it is easy to kill me, in short we throw off the results with "SPEEDTEST.NET" I at least laugh) And solve this problem. I hope, you understood me.

Поймите меня правильно. Потому что это все гугл переводчик переводил Smile

Its my true speed check cry kids:

your internet speed doesnt matter. i can have 1 mb of internet and get better than someone with 100 mb if im closer to the server. if put a ping limit we will lose players who cant get better ping than 200-300.




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Re: [Denied]We kick players with a high ping.

Post by Sami on Sun Aug 19, 2018 4:54 am

-1
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Re: [Denied]We kick players with a high ping.

Post by ShadowJacK. on Sun Aug 19, 2018 10:21 am

Denied.

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Re: [Denied]We kick players with a high ping.

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