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MaSoN^ (8706)
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VK.Angel.OfDeath (5129)
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[όή]ρ7ķάςħ0 (4822)
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December 2019 Update - Returning again, Bod 2 still being scripted, Holiday break, New forum Admin

Sat Dec 21, 2019 10:40 am by VK.Angel.OfDeath

Been a while since I've made any news. Well technically I made one last month but whatever.

Not dead
I'm not dead. I am still around. I still find it fun to script every now and then but I got a job now and it takes up a lot of time.

Bod 2
Bod 2 is still happening. I am scripting the end now and writing the end. I am taking my time with it. Will VC-MP be dead before then like many of you predict? Nah. No matter if VC-MP dies or not I'll still be able to script and at least release a video of it. But come on guys the whole VC-MP is dying thing started a million years ago. It's not dying. It will live in some way.

Bod 2 will get finished at least the writing for it will 100 %. But when that is I don't know. Bod 2 never releasing is turning into half life 3 xD. ¨

Holiday break
I also got a holiday break now during Christmas. I took out 5 days of vacation but I will get 10 days since a lot of holidays in our company is a free day as well.

New Forum Admin
Mason has been …

[ Full reading ]

Comments: 10

November 2019 Update - General updates

Sat Nov 16, 2019 11:00 am by VK.Angel.OfDeath

New patch
There is a new patch in the work but it doesn't really have that much to be honest. 5.0 was a really big patch that took a lot of effort. The next patch will be 5.0.1, but its probably not going to be worth the 2 months wait.

Future
To be perfectly honest. I am currently out of ideas/directions for the server. Feels like I have kinda done everything there is just one thing left and it's bod 2. I get ideas to add more property commands. But I doubt a lot of people have many usages for them now. I am still gonna add them when i get ideas, because why not. There are a few coming up next patch.

Work
Apart from running out of ideas I also started working right now. I haven't worked on the patches as much. But I got some motivation to do it right now.

Trip
Going on a trip to stockholm next week on monday will be gone until friday for work. Will probably still have internet access.


Future scripts
The only direction I have left is bod 2. It's possible we will eventually …

[ Full reading ]

Comments: 11

October 2019 Update - What's next, the future, Angel IRL update

Tue Oct 15, 2019 7:55 am by VK.Angel.OfDeath

What's next
I will most likely release 5.0.1 at some point and continue to release small patches with more minigames you guys add.

Bod 2
I haven't scripted on bod 2 for probably a while thanks to 5.0. Eventually, I'm going to return to it and hopefully work on it side by side as I release smaller minor patches. Will it be done? Hopefully, it will be. More info on it in the future.

Future of the server
The playercount for the server has gone down not sure if its because people are joining other servers instead or gotten bored of VC-MP. It certainly doesn't help that the wiki is down as well. We still get 10-18 players at our peak though and I think it's mostly the peak that has decreased because the graph looks very similar otherwise. But once again I scripted this server when it had no players online for most of the time. I will hopefully always release patches. Not sure if any patch will ever be as big as 5.0, but I really want to get bod 2 out and that will be very big and …

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Comments: 15

September 2019 Update 2 - Patch 5.0

Tue Sep 24, 2019 9:14 am by VK.Angel.OfDeath

5.0
Patch 5.0 will most likely be released this weekend or the next one. I got some testing left to do and a few bug fixes to resolve. After that, I need to structure everything up into a patch update and make /propertyhelp that I'm sure no one uses anyway but I have it as a guide for commands. I am going to need the help of people to test it and prefer it to be admins or event staff members that I know or old people I know from my time. Hopefully, some people can help out.

It's gonna be a big one. I am pretty proud of this patch. I hope it is good. Sorry to release it like at the start of school year but it just turned out this way

After 5.0
After this patch, I will probably have some bug fixing to do, to be honest and will probably release 5.0.1.

Bod 2
I know a lot of people are excited about it and I, to be honest, am as well. Bod 2 is extremely big and final part to wrap everything up. I've made like the very first part a few weeks ago and had lots of fun. I am going to be …

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Comments: 10

September 2019 Update - My life and Patch 5.0

Sat Aug 31, 2019 4:18 pm by VK.Angel.OfDeath

What's going with the updates
Hey, I think it's been a long time since I actually updated you guys on what's going on. I guess I sorta forgot about it. But I guess I am back now to update you some more.

My life
So as all of you know ever since the start of the Summer I've been waiting to finish my education. First I had to correct some grammatical issues in the thesis and send it for publication. That took about 2 months. Then I had to wait an additional week to get my credits for the thesis. Finally, I had to apply for my degree. All of that is now done and I got my degree. Currently, I am working on perfecting my CV and upload a lot of projects from school up to github to make it easier to find jobs. I haven't applied for any job yet, but I am going to start in the upcoming weeks. I am kinda nervous, but hope everything will go well.

Patch 5.0
I am happy to announce that the next patch will be 5.0. It will not include Bod 2, since that is final part of the story and I want to …

[ Full reading ]

Comments: 10

June 2019 Updates - GUI, Script and personal life.

Mon Jun 10, 2019 2:59 pm by Chuck Norris

GUI
Some GUI will come in the new patch for everyone to test out to see how it feels with your lag and stuff like that. Nothing too big, but it's a good experiment. I am getting bored of scripting other stuff, it's time we get some GUI scripting in here as well Razz.

Got any GUI ideas to suggest? Feel free to do so.

Future scripts
Apart from GUI I have looked at what you guys actually like to do around the server, which scripts are used and which are not. I have scripted this story thing for a long time, it's time for something else to get some extra time. Hopefully, you'll guys enjoy the scripts I have coming. The wod story is fine and all, but I think I am done with jobs for a while now at least.

Either way the things I am scripting feel fun to me right now and different, so hopefully you guys will feel the same.

Suggestions
I always look at suggestions and try to get as many as I can done, but some of them aren't really needed to 100 % and takes a lot time, which is why I …

[ Full reading ]

Comments: 23

April 2019 Updates 2 - Next patch delayed got busy, future content.

Sun Apr 07, 2019 12:12 pm by VK.Angel.OfDeath

Delayed patch
The newest patch is finished but needs to be tested. Unfortunately, I don't want to rush it so I have decided to release it next weekend instead.
It has a few suggestions implemented and a few improvements, but it's mostly adding content to wod and this will be the final content to complete wod.
After that I'll only add a few questlines here and there when I get ideas, but I will mostly focus on other ideas + suggestions.

Those who are doing wod currently hopefully has many missions left to finish until then. Next patch you will be able to do the last 4 missions in the story + continue with David Davis (you'll get about 20 more missions with him, then be able to replay them, with all new dialogues for each one)

Future Content
I don't know how long we will be here for, but what's fun for me is to script challenging and fun things. I've almost had my fun now with this story that has been going on for years. It is my goal at least for myself to bring that story to …

[ Full reading ]

Comments: 14

April 2019 Updates - 4.8.2 release date, upcoming scripts, status updates.

Sun Mar 31, 2019 3:42 pm by VK.Angel.OfDeath

Patch 4.8.2
Will be out on or before April 7th, unless something changes. It will be a minor patch that includes some suggestion, but not all suggestions. It will also add some updates to /wod, which is technically not finished yet.


Future
I am sorry to everyone for focusing so much on /wod especially to those who don't care for it and want other updates. But I want you all to quickly know that /wod is part of the story and /wod is very huge and will most likely be my final big job because I can just keep adding more questlines to /wod. Wod is also the last part before bod 2, which is not something I am going to stress about but I am going to release it this year hopefully. After that our story is finished. But more importantly once I am finished with a few small patches here and there I will be able to focus my attention 80 % on suggestions, improvements and new cool ideas from you guys. I am also already now reading most of your suggestions and will have some finished by the next …

[ Full reading ]

Comments: 10

February 2019 Updates - What's going on, Patch 4.8 release date and stuff.

Sun Feb 03, 2019 5:30 pm by VK.Angel.OfDeath

Just my normal rant. You can skip to the release date section if you're too lazy to read.

Currently going on
As many of you guys know I am currently doing my thesis and is pretty much busy with that. I work with it on weekdays and then on the server on weekends + try to relax a little.

Been so long since I've actually been able to play something. I hope I'll be able to come in-game soon and see you all.

Problem with scripting
I seem to always scripts thing that are bigger and bigger for every patch when it comes to content, when I know you guys prefer simple stuff too. /wod my biggest script job script so far is coming after me working on it for about 4 months or more. I need to really stop with these script and try to release a few jobs/scripts at a time instead. But unfortunately, I always get stuck in something big. I hope that after this patch I will stop scripting huge things that are released in one go and be able to do a few every 2 weeks or 1 month that I …

[ Full reading ]

Comments: 14


[Closed] New rule Suggestion - Animations Abusing

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[Closed] New rule Suggestion - Animations Abusing Empty [Closed] New rule Suggestion - Animations Abusing

Post by Mr.Alone on Wed Mar 20, 2019 9:55 am

Date 20/03/2019
so According to our lastest Patch, Angel has scripted and adjusted the Drive-by system

Some Player has managed to pass and learn it as well ( that is a good point ) but there is  a group of player that be used to Drive-bying found the way to get advantage on Driveby.. > That they use animation like /lay /die etc... to make there bodies fall down to the Bike, but still they can shoot as well

So my Rules suggestion is :
When you drive a BIKE and start Drive-bying, you can't use any animation to get advantageThe punishment for the first offense is /eject from Admin, second offense is a kick ( It will be a jail if Jailing get implemented ) and the last is temp-ban

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[Closed] New rule Suggestion - Animations Abusing 7llnv410
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by NinjaGhost on Wed Mar 20, 2019 10:23 am

+1
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by UmaR on Wed Mar 20, 2019 10:36 am

According to the rules, Using animations during combat is disallowed. Drivebying is a type of combat though.
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by FlutterShy on Wed Mar 20, 2019 10:37 am

@Umar wrote:According to the rules, Using animations during combat is disallowed. Drivebying is a type of combat though.
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by ShadowJacK. on Wed Mar 20, 2019 11:09 am

I don't know using animations commands during drive-by may give any advantage but this rule is already exist and it must be updated.
+1.

@Chuck Norris wrote:/dance, /sit, /crawl, /jump, /lie, /aim, /handsup or any other command that helps you to get up faster after falling (I): It's not allowed to use any commands to help you get up faster after being hit by a shotgun.
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Dolphin^ on Wed Mar 20, 2019 11:14 am

+1
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Helathien on Wed Mar 20, 2019 1:06 pm

Or just disable animation on bikes. tongue
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Mo7amd on Wed Mar 20, 2019 1:16 pm

+1 Disable animation for driveby
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by DasHinG^ on Wed Mar 20, 2019 1:30 pm

+1, players use this in bikes to not get headshot.
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by DestroyeR^ on Wed Mar 20, 2019 1:53 pm

+1
Off topic: Disable driveby pls
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Chilllzyy on Wed Mar 20, 2019 1:53 pm

@Umar wrote:According to the rules, Using animations during combat is disallowed. Drivebying is a type of combat though.
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by ShadowJacK. on Wed Mar 20, 2019 7:45 pm

If animations really gives any advantage in which, death evading can also be done then this will count as rulebreak.

Other evades: All other sorts of evades like drowning, jumping from roof and other ways in which a player dies or evades death when his killer is supposed to get the kill credit is disallowed. Players can only be punished for this if a report is made and multiple admins agree that the death evade was done intentionally. Punishments are the same as for death evading.
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by EnForcer. on Wed Mar 20, 2019 8:52 pm

Here a player named as Shahnoor is driverbyer and he always lay when he is doing driveby
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by DarkRaZoR^ on Wed Mar 20, 2019 11:57 pm

@ShadowJack. wrote:If animations really gives any advantage in which, death evading can also be done then this will count as rulebreak.

Other evades: All other sorts of evades like drowning, jumping from roof and other ways in which a player dies or evades death when his killer is supposed to get the kill credit is disallowed. Players can only be punished for this if a report is made and multiple admins agree that the death evade was done intentionally. Punishments are the same as for death evading.

I wouldn't agree on having this count as death evade, because it's about evading before or near a death. I'd recommend revoking animation commands when you're inside a vehicle.

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If you need any help in situations in the server, contact me on my Facebook "DarkRaZoR VCMP" & I'll do my best to support you at all cost. I highly recommend it. Wink
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Mr.Alone on Thu Mar 21, 2019 12:31 am

@DestroyeR^ wrote:+1
Off topic: Disable driveby pls
off topic : i love you signature <3

@Kurumi Shahnoor for example, he did /lay ( animation ) while drivebying that make him become invulnerable with other drive-byer

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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by QaisAla on Thu Mar 21, 2019 7:48 am

@DestroyeR^ wrote:Disable driveby pls

/q pls

+1

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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Dark Ninja^ on Thu Mar 21, 2019 11:52 am

[quote="DestroyeR^"]+1
Off topic: Disable driveby pls[/quote+1.]
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Dolphin^ on Thu Mar 21, 2019 12:02 pm

@DestroyeR^ wrote:+1
Off topic: Disable driveby pls
+1
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Chilllzyy on Thu Mar 21, 2019 12:25 pm

@Darkninja wrote:
@DestroyeR^ wrote:+1
Off topic: Disable driveby pls[/quote+1.]
NO!
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by LOGiC ™ on Thu Mar 21, 2019 2:49 pm

+1
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Emma on Tue Apr 16, 2019 7:13 pm

angel will prevent it in script probably.

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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by Zak. on Tue Apr 16, 2019 8:55 pm

+1
Disable drive-by :V
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

Post by MaSoN^ on Wed Apr 17, 2019 11:29 am

Rainbow Dash wrote:angel will prevent it in script probably.

No need for a rule though.

Closed.

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[Closed] New rule Suggestion - Animations Abusing 4eBoInb
[Closed] New rule Suggestion - Animations Abusing WbHbuqb
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[Closed] New rule Suggestion - Animations Abusing Empty Re: [Closed] New rule Suggestion - Animations Abusing

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