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[Closed] Rule Suggestion - AFK
+3
UmaR
LOGiC ™
薄霧.
7 posters
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[Closed] Rule Suggestion - AFK
Name of the rule: Killing AFK
Is this a new rule or an improvement to an old rule: New rule.
Describe what you want to change/add: Killing AFK: Usage of any kind of weapon that kills or lowers the HP of a player who had paused or minimized his game is not permitted. A person who has just opened his game is allowed to leave the server to avert death if he/she is caught in this situation. Multiple instants of breaking this rule leads to perma-warn.
Can a bad admin abuse this rule to their own advantage? (Optional, but good to consider): No.
Is this a new rule or an improvement to an old rule: New rule.
Describe what you want to change/add: Killing AFK: Usage of any kind of weapon that kills or lowers the HP of a player who had paused or minimized his game is not permitted. A person who has just opened his game is allowed to leave the server to avert death if he/she is caught in this situation. Multiple instants of breaking this rule leads to perma-warn.
Can a bad admin abuse this rule to their own advantage? (Optional, but good to consider): No.
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Re: [Closed] Rule Suggestion - AFK
-1
A person with low end PC will face a problem. When they are knocked or killed (before the message pops up), due to their PC lag or sometimes recording lag, the player is actually thought afk by the game and would be given a warning
A person with low end PC will face a problem. When they are knocked or killed (before the message pops up), due to their PC lag or sometimes recording lag, the player is actually thought afk by the game and would be given a warning
UmaR- Experienced Admin
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Re: [Closed] Rule Suggestion - AFK
UmaR wrote:-1
A person with low end PC will face a problem. When they are knocked or killed (before the message pops up), due to their PC lag or sometimes recording lag, the player is actually thought afk by the game and would be given a warning
Script punishments do usually have disadvantages, which is why it doesn't exist in most servers. The other rules do not have an automatic punishment system, and I'm not asking for this rule to have one either. People should record it and report, like all other rules.
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Re: [Closed] Rule Suggestion - AFK
-1 can be misused and may result in a chaos.
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Re: [Closed] Rule Suggestion - AFK
VK.SuFyastiC wrote:-1 can be misused and may result in a chaos.
^^
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Re: [Closed] Rule Suggestion - AFK
Disagree.
A player was afk at loc "bank" and I was fighting with a guy and he was using gernades and the gernade two times dropped near the afk person so when that afk person came back,A deathmessage appreaed that "Player killed plr.afk (explosion) (body).So if we unfortunately kill wrongfully an afk player,then we can get a useless perma warn.The guy was throwing gernades at me and I was near that afk guy.
-1
A player was afk at loc "bank" and I was fighting with a guy and he was using gernades and the gernade two times dropped near the afk person so when that afk person came back,A deathmessage appreaed that "Player killed plr.afk (explosion) (body).So if we unfortunately kill wrongfully an afk player,then we can get a useless perma warn.The guy was throwing gernades at me and I was near that afk guy.
-1
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Re: [Closed] Rule Suggestion - AFK
Quoted from: https://vkserver.forumotion.com/t14828-closed-bug-report-afk#204679
Even if there was a way to stop players from abusing this, it would be through scripting and not a rule that can be misused by anyone. Let's hope VC-MP developers fix this in the future.
Closed.
MaSoN^ wrote:Cannot be fixed and cannot be disallowed as someone else did suggest it as a rule. If you want to go afk, I'd recommend you to find a place where no one would find you and do /radaroff, /nogoto full and /specmode off.
Even if there was a way to stop players from abusing this, it would be through scripting and not a rule that can be misused by anyone. Let's hope VC-MP developers fix this in the future.
Closed.
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