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[Accepted] A few property suggestions

+8
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OMG [Accepted] A few property suggestions

Post by D4rKR420R Sun Jan 14, 2018 5:13 am

Hello there, I'd like present some ideas I've in mind during playing in-game in the VK's server and I think it will enhance gameplay.


  • First of all, I was thinking of making weapons have a limited amount of ammo in properties. Therefore, I've thought of adding an option where prop members will be able to set their specific amount of ammo for a weapon pickup, its syntax as /setpropweppickupammo <Pickup Index> <Amount>
  • Secondly, new prop members are curious for what access they have for their prop. Why not add a simple command in which lists the variety of property commands that their level is able to access it, known as /propcmds (I'm curious if this command is already exist at this moment because I've a feeling :c).
  • Last but not least, I was thinking of adding an informative command to determine the statistics of the prop; how many objects are in your prop? how many pickups? whom joined your prop today? what the last time your prop was edited and who did? I've a feeling this would help to inform prop members and the owner for unaware prop griefs, or for curiosity. A suitable name for the command is /propstats.


Well, please provide your best feedback, it'd be very appreciated. Regardless of that, let me know what you think and take care.  #Scrubs Razz
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OMG Re: [Accepted] A few property suggestions

Post by ZeroN Sun Jan 14, 2018 6:45 am

+1. Good ideas.
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OMG Re: [Accepted] A few property suggestions

Post by Shiragami_Youko Sun Jan 14, 2018 6:54 am

iNs.Maviz wrote:+1. Good ideas.
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OMG Re: [Accepted] A few property suggestions

Post by GeoGeo Sun Jan 14, 2018 6:58 am

well,it's a very good idea am going with +1 for both
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OMG Re: [Accepted] A few property suggestions

Post by Chuck Norris Sun Jan 14, 2018 7:12 am

Sounds like that ammo could add something to the gameplay actually. I know people have suggested health pickup with custom set health as well.

There is already a propertyhelp command that describes all commands, I guess I could add /propcmds as well. The thing is that prop commands take up more than 1 spot in /cmds so It might be the same thing.

Last thing, not a bad idea, I definitely want to add that.
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OMG Re: [Accepted] A few property suggestions

Post by Ice_Blood Sun Jan 14, 2018 7:41 am

+1 for the ammo one.
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OMG Re: [Accepted] A few property suggestions

Post by Sha|R|abI^ Sun Jan 14, 2018 7:46 am

geogeo wrote:well,it's a very good idea am going with +1 for both
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OMG Re: [Accepted] A few property suggestions

Post by QaisAla Sun Jan 14, 2018 7:54 am

Chuck Norris wrote:Sounds like that ammo could add something to the gameplay actually. I know people have suggested health pickup with custom set health as well.

That's my idea Razz

+1
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OMG Re: [Accepted] A few property suggestions

Post by Pavonis Sun Jan 14, 2018 8:12 am

Well, +1 from me. A few days ago me and grayson was talking about Drive-by event. But there was a problem if we able to attack then all players can shoot with guns. But we just want the Drive-by-er to shoot. And if we disable attack the none would be able to shoot. So, then we think about add just a wep (Silent_Ingram). So players will not be able to damage others so highly. But, unfortunately it's still a bad idea. And if you add this so we can just add a wep with 1 bullet. So, that event will be successfully done. In-short, +1 from me.
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OMG Re: [Accepted] A few property suggestions

Post by Guest Sun Jan 14, 2018 8:28 am

+1 for the First and the Last suggestion
Reason:
#1: We can use that command for some event that related in the event like Battle-Ground-GTAVC-version event ( the event which I will make when free ).
#3: simple reason: how can I see the objects ? -> It will be solved with this command
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OMG Re: [Accepted] A few property suggestions

Post by DasHinG^ Sun Jan 14, 2018 12:26 pm

SdS.Shiragami_Youko wrote:
iNs.Maviz wrote:+1. Good ideas.
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OMG Re: [Accepted] A few property suggestions

Post by Halo Sun Jan 14, 2018 1:12 pm

+1 Amazing
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OMG Re: [Accepted] A few property suggestions

Post by D4rKR420R Sun Jan 14, 2018 4:45 pm

Chuck Norris wrote:Sounds like that ammo could add something to the gameplay actually. I know people have suggested health pickup with custom set health as well.

There is already a propertyhelp command that describes all commands, I guess I could add /propcmds as well. The thing is that prop commands take up more than 1 spot in /cmds so It might be the same thing.

Last thing, not a bad idea, I definitely want to add that.

Therefore, I'll mark it noted for the upcoming patch.

Pavonis wrote:Well, +1 from me. A few days ago me and grayson was talking about Drive-by event. But there was a problem if we able to attack then all players can shoot with guns. But we just want the Drive-by-er to shoot. And if we disable attack the none would be able to shoot. So, then we think about add just a wep (Silent_Ingram). So players will not be able to damage others so highly. But, unfortunately it's still a bad idea. And if you add this so we can just add a wep with 1 bullet. So, that event will be successfully done. In-short, +1 from me.

I know right xd I mean, setting our own limited ammo will be able to expand minigame ideas such as a remake of One in The Chamber from the Call Of Duty series.
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OMG Re: [Accepted] A few property suggestions

Post by Emma Fri Jan 19, 2018 7:31 pm

added to the list of angels scripting.
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OMG Re: [Accepted] A few property suggestions

Post by Chuck Norris Sat Mar 10, 2018 11:21 am

Implemented in the previous patch.
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OMG Re: [Accepted] A few property suggestions

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