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[Solved] Bug Report - /goto N /lockprop.
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Page 1 of 1
[Solved] Bug Report - /goto N /lockprop.
Your in-game name: VK.SuFy
Date the bug occured: 7-3-2016.
The command the bug belongs to: /goto and /lockprop.
Description of the bug:If use lock a property by using /lockprop 3 and then try to use /proploc 3 , you can't teleport to that property but if you use /goto ID , to goto the person inside the locked property you can teleport to a locked property.
Screenshots you took: https://2img.net/h/s11.postimg.cc/6ac5qwwsj/gta_vc_2016_03_07_23_09_07_170.jpg
Helper(s): VK.Arnold^
Signed by: VK.SuFy
Date the bug occured: 7-3-2016.
The command the bug belongs to: /goto and /lockprop.
Description of the bug:If use lock a property by using /lockprop 3 and then try to use /proploc 3 , you can't teleport to that property but if you use /goto ID , to goto the person inside the locked property you can teleport to a locked property.
Screenshots you took: https://2img.net/h/s11.postimg.cc/6ac5qwwsj/gta_vc_2016_03_07_23_09_07_170.jpg
Helper(s): VK.Arnold^
Signed by: VK.SuFy
SuFyastiC- Ultra Legendary
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Re: [Solved] Bug Report - /goto N /lockprop.
Then how /lockprop is bugged?
Remove /lockprop from your topic, it's just a /goto bug.
Remove /lockprop from your topic, it's just a /goto bug.
KAKAN- Ultra Legendary
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Re: [Solved] Bug Report - /goto N /lockprop.
KAKAN wrote:Then how /lockprop is bugged?
Remove /lockprop from your topic, it's just a /goto bug.
dude /lockprop locks the prop completely, even if a player types /goto he will recieve the message "The property is locked or smthin" and he will be out of the property. but i noticed yesterday baba kept on teleporting to xpertthief even tho the prop was locked.
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Re: [Solved] Bug Report - /goto N /lockprop.
NightMare^ wrote:KAKAN wrote:Then how /lockprop is bugged?
Remove /lockprop from your topic, it's just a /goto bug.
dude /lockprop locks the prop completely, even if a player types /goto he will recieve the message "The property is locked or smthin" and he will be out of the property. but i noticed yesterday baba kept on teleporting to xpertthief even tho the prop was locked.
And I was also able to teleport to the property by saving a location.
Guest- Guest
Re: [Solved] Bug Report - /goto N /lockprop.
BABA1 wrote:NightMare^ wrote:KAKAN wrote:Then how /lockprop is bugged?
Remove /lockprop from your topic, it's just a /goto bug.
dude /lockprop locks the prop completely, even if a player types /goto he will recieve the message "The property is locked or smthin" and he will be out of the property. but i noticed yesterday baba kept on teleporting to xpertthief even tho the prop was locked.
And I was also able to teleport to the property by saving a location.
And yet, u didnt tell me bug abuser
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Re: [Solved] Bug Report - /goto N /lockprop.
NightMare^ wrote:BABA1 wrote:NightMare^ wrote:KAKAN wrote:Then how /lockprop is bugged?
Remove /lockprop from your topic, it's just a /goto bug.
dude /lockprop locks the prop completely, even if a player types /goto he will recieve the message "The property is locked or smthin" and he will be out of the property. but i noticed yesterday baba kept on teleporting to xpertthief even tho the prop was locked.
And I was also able to teleport to the property by saving a location.
And yet, u didnt tell me bug abuser
Angel fix it pl0x!
Guest- Guest
Re: [Solved] Bug Report - /goto N /lockprop.
Stop spamming Nerds, Angel is a busy guy who just recently completed patch 3.0 with a lot of effort, give him a break guys, he has been working really hard, I'm sure he will fix it when he gets time,
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Re: [Solved] Bug Report - /goto N /lockprop.
I recently added a new condition to the lockprop system so you basically don't get teleported if you're not in the same world as the property. In VC-MP world 0 = every world and world 1 = default world. It seems like the properties are set in every world and the players play in world 1. Which what has caused this bug. I've already written it down.
VK.Angel.OfDeath- Server Owner & Forum Admin
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Re: [Solved] Bug Report - /goto N /lockprop.
VK.Angel.OfDeath wrote:I recently added a new condition to the lockprop system so you basically don't get teleported if you're not in the same world as the property. In VC-MP world 0 = every world and world 1 = default world. It seems like the properties are set in every world and the players play in world 1. Which what has caused this bug. I've already written it down.
Good job.
Guest- Guest
Re: [Solved] Bug Report - /goto N /lockprop.
I guess this is solved as Angel posted the reason above,
Locked.
Locked.
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