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[Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
+4
D4RK_SPARK^
Shafin
Pavonis
Suggester
8 posters
VKs Official Server :: Archive :: Server Archive :: Suggestions :: Implemented
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[Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Hi.
I would like to suggest a system. It can also be very helpful to the entire server in helping protecting server from death evades.The reason why I'm making this suggestion is that because I've been through this situation yesterday.I would like to disable teleportation commands while having low HP than 50.It can be a disadvantage for evaders but a helpful way to play fair.
Cheers~!
I would like to suggest a system. It can also be very helpful to the entire server in helping protecting server from death evades.The reason why I'm making this suggestion is that because I've been through this situation yesterday.I would like to disable teleportation commands while having low HP than 50.It can be a disadvantage for evaders but a helpful way to play fair.
Cheers~!
Suggester- Member
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
First who are you? Second why are you a suggester 3rd why I'm not a suggester
+1
+1
Guest- Guest
Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Don't you see I'm a Suggester from my name.If you didn't see my name under my avatar then you're probably allowed to ask the question.If you did,then you're not going well.Chilllzyy wrote:First who are you? Second why are you a suggester 3rd why I'm not a suggester
+1
Cheers.
Suggester- Member
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Hola Fluttershy hhh...
Anyway, i suggested many things about the teleportation stuffs pretty briefly but eventually it got denied or smth.
Anyway, i suggested many things about the teleportation stuffs pretty briefly but eventually it got denied or smth.
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
That's Not Full DM Server Dont Copy From Other Server.
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
good suggestion +1
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Either way this is a good suggestion.
That's because I have tested what you asked me 100 times and not managed to do it successfully without it being annoying as heal to teleport.
I told you in about every post.
Pavonis wrote:Hola Fluttershy hhh...
Anyway, i suggested many things about the teleportation stuffs pretty briefly but eventually it got denied or smth.
That's because I have tested what you asked me 100 times and not managed to do it successfully without it being annoying as heal to teleport.
I told you in about every post.
VK.Angel.OfDeath- Server Owner & Forum Admin
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
You need to understand that nerds don't have brain so no need to tell nerds a thing in every single post xd.VK.Angel.OfDeath wrote:Either way this is a good suggestion.Pavonis wrote:Hola Pavoked hhh...
Anyway, i suggested many things about the teleportation stuffs pretty briefly but eventually it got denied or smth.
That's because I have tested what you asked me 100 times and not managed to do it successfully without it being annoying as heal to teleport.
I told you in about every post.
Suggester- Member
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
I have been thinking about this for a bit. I believe this is how it's supposed to work:
If you driveby you can't teleport unless you got more than 90 HP.
If you have made one single kill you can't teleport with less than 60 HP.
Why? I want to punish the evaders extra hard. Drivebyers are more likely to do what you describe but at the same time. If someone is chasing down a random noob who doesn't DM I want him to have it way easier to escape and thus he is not affected. I think this is the most fair approach.
If you driveby you can't teleport unless you got more than 90 HP.
If you have made one single kill you can't teleport with less than 60 HP.
Why? I want to punish the evaders extra hard. Drivebyers are more likely to do what you describe but at the same time. If someone is chasing down a random noob who doesn't DM I want him to have it way easier to escape and thus he is not affected. I think this is the most fair approach.
VK.Angel.OfDeath- Server Owner & Forum Admin
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
good suggestion , I would like if drive by-ers won't be allowed to use drive by after a specific number of drive by kills , let's say after 10 kills they will have to actually DM normally or wait for some time , that would be good too
3more- Experienced Admin
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Drivebyers can easily escape unless their bike/car is on fire and if you write /fix while having fire on the vehicle,it immediately stops the fire and drivebeyers are ez to evade using this cmd not even standing for a second.A timer in every teleportation command will not only reduce the chances of evade but will also make administration very ez and a fair gameplay.Players can do /heal to teleport.And ye 60HP is good enough to restrict.And I'll agree to what you're thinking.It's a good suggestion too.VK.Angel.OfDeath wrote:I have been thinking about this for a bit. I believe this is how it's supposed to work:
If you driveby you can't teleport unless you got more than 90 HP.
If you have made one single kill you can't teleport with less than 60 HP.
Why? I want to punish the evaders extra hard. Drivebyers are more likely to do what you describe but at the same time. If someone is chasing down a random noob who doesn't DM I want him to have it way easier to escape and thus he is not affected. I think this is the most fair approach.
Cheers.
Last edited by Suggester on Sat May 23, 2020 10:02 am; edited 1 time in total
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
I got a good suggestion than it maybe I believe so?3moreee wrote:good suggestion , I would like if drive by-ers won't be allowed to use drive by after a specific number of drive by kills , let's say after 10 kills they will have to actually DM normally or wait for some time , that would be good too
After doing a single kill with driveby,player's vehicle's HP should be reduced to 500 or max 600.It will help the other players to take out drivebyers ezily.
P.S: Sorry for the double post.I didn't realise.
Suggester- Member
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Suggester wrote:¨VK.Angel.OfDeath wrote:I have been thinking about this for a bit. I believe this is how it's supposed to work:
If you driveby you can't teleport unless you got more than 90 HP.
If you have made one single kill you can't teleport with less than 60 HP.
Why? I want to punish the evaders extra hard. Drivebyers are more likely to do what you describe but at the same time. If someone is chasing down a random noob who doesn't DM I want him to have it way easier to escape and thus he is not affected. I think this is the most fair approach.
Drivebyers can easily escape unless their bike/car is on fire and if you write /fix while having fire on the vehicle,it immediately stops the fire and drivebeyers are ez to evade using this cmd not even standing for a second.A timer in every teleportation command will not only reduce the chances of evade but will also make administration very ez and a fair gameplay.Players can do /heal to teleport.And ye 60HP is good enough to restrict.
Cheers.
No actually you're wrong about one thing. Drivebyers can no longer evade with /fix. If they use /fix while their car is on fire the command actually doesn't put out the flames anymore. I added that a few patches ago.
VK.Angel.OfDeath- Server Owner & Forum Admin
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
+1.
All are the good suggestions by Suggester, 3more and Angel.OfDeath.
All are the good suggestions by Suggester, 3more and Angel.OfDeath.
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Great to hear a'bout it.It has really decreased chances of vehicle evade for drivebyers.I'm sorry,I didn't know about it cuz a long time ago I was a drivebyer too so I know how drivebyers can evade with /fix.(cuz I was used to do so when I was newbie )VK.Angel.OfDeath wrote:Suggester wrote:¨VK.Angel.OfDeath wrote:I have been thinking about this for a bit. I believe this is how it's supposed to work:
If you driveby you can't teleport unless you got more than 90 HP.
If you have made one single kill you can't teleport with less than 60 HP.
Why? I want to punish the evaders extra hard. Drivebyers are more likely to do what you describe but at the same time. If someone is chasing down a random noob who doesn't DM I want him to have it way easier to escape and thus he is not affected. I think this is the most fair approach.
Drivebyers can easily escape unless their bike/car is on fire and if you write /fix while having fire on the vehicle,it immediately stops the fire and drivebeyers are ez to evade using this cmd not even standing for a second.A timer in every teleportation command will not only reduce the chances of evade but will also make administration very ez and a fair gameplay.Players can do /heal to teleport.And ye 60HP is good enough to restrict.
Cheers.
No actually you're wrong about one thing. Drivebyers can no longer evade with /fix. If they use /fix while their car is on fire the command actually doesn't put out the flames anymore. I added that a few patches ago.
Suggester- Member
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Re: [Accepted] Suggestion-/gotoloc and teleportaion stuff (includes /proploc,goto and other cmds)
Either way your suggestion is implemented for next patch as I described. Might be a slight annoyance for people, but it's better so people don't evade that much.
Accepted.
Accepted.
VK.Angel.OfDeath- Server Owner & Forum Admin
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VKs Official Server :: Archive :: Server Archive :: Suggestions :: Implemented
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