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[Denied] Idea for Stopping Turbo Glitch
+10
Pavonis
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VKs Official Server :: Archive :: Server Archive :: Suggestions :: Denied
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[Denied] Idea for Stopping Turbo Glitch
Welcome to my Post and Special Welcome for Admins That they came to this topic
so how we can stop turbo glitch this problem is not going to stop but with this idea i think we can stop this glitch.
====ADMINS WATCH CAREFULLY====
first we need to see with which buttons this problem is occurring.
then we need to add a key script. example SHIFT+NUM6 or else. then why you are not adding a animation????? so i am adding it hmm lets see if its work or not.
FUNCTION
Function onscriptload()
glitch <- BindKey(true,0x10,0x66,0)
NOTE: 0x10 is (SHIFT) and 0x66 is (NUMPAD6) <----- DON'T ADD THIS LINE
function onkeydown()
if ( key == glitch )
{
player.SetAnim(0,2);
}
=======================================
You can add more like this so hope it works or hope you got another idea from it THANKS FOR VISITING MY CRAP POST
so how we can stop turbo glitch this problem is not going to stop but with this idea i think we can stop this glitch.
====ADMINS WATCH CAREFULLY====
first we need to see with which buttons this problem is occurring.
then we need to add a key script. example SHIFT+NUM6 or else. then why you are not adding a animation????? so i am adding it hmm lets see if its work or not.
FUNCTION
Function onscriptload()
glitch <- BindKey(true,0x10,0x66,0)
NOTE: 0x10 is (SHIFT) and 0x66 is (NUMPAD6) <----- DON'T ADD THIS LINE
function onkeydown()
if ( key == glitch )
{
player.SetAnim(0,2);
}
=======================================
You can add more like this so hope it works or hope you got another idea from it THANKS FOR VISITING MY CRAP POST
Sindhist- Veteran Member
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Re: [Denied] Idea for Stopping Turbo Glitch
Player Can Change Shift Button Easily.ReBorN wrote:FUNCTION
Function onscriptload()
glitch <- BindKey(true,0x10,0x66,0)
NOTE: 0x10 is (SHIFT) and 0x66 is (NUMPAD6) <----- DON'T ADD THIS LINE
Zephyr- Veteran Member
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Re: [Denied] Idea for Stopping Turbo Glitch
We already got a solution.
47.- Ultra Legendary
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Re: [Denied] Idea for Stopping Turbo Glitch
Zephyr wrote:Player Can Change Shift Button Easily.ReBorN wrote:FUNCTION
Function onscriptload()
glitch <- BindKey(true,0x10,0x66,0)
NOTE: 0x10 is (SHIFT) and 0x66 is (NUMPAD6) <----- DON'T ADD THIS LINE
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Re: [Denied] Idea for Stopping Turbo Glitch
Hitman_47 wrote:We already got a solution.
Sha|R|abI^- Ultra Legendary
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Re: [Denied] Idea for Stopping Turbo Glitch
+1
Good idea
Good idea
MAZE- Epic Member
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Re: [Denied] Idea for Stopping Turbo Glitch
Aedo Likhio Thaee Saje Ji Mana Achaee Thii
DasHinG^- Ultra Legendary
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Re: [Denied] Idea for Stopping Turbo Glitch
Won't work. onKeyDown is bugged. Try holding shift while you press num6 and see what happens.
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Re: [Denied] Idea for Stopping Turbo Glitch
The NoXy wrote:Won't work. onKeyDown is bugged. Try holding shift while you press num6 and see what happens.
Omg, legend is back?
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Re: [Denied] Idea for Stopping Turbo Glitch
First of all, thanks for the suggestion.
Second, we've found a solution to this
Third, your script won't work if the shift key is changed.
Fourth, onPlayerGameKeysChange suits this purpose better, but as you know, this is VCMP, and so the function is bugged.
Fifth, off:
Second, we've found a solution to this
Third, your script won't work if the shift key is changed.
Fourth, onPlayerGameKeysChange suits this purpose better, but as you know, this is VCMP, and so the function is bugged.
Fifth, off:
This made me laughReBorN wrote:NOTE: 0x10 is (SHIFT) and 0x66 is (NUMPAD6) <----- DON'T ADD THIS LINE
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Re: [Denied] Idea for Stopping Turbo Glitch
Dude Believe me I tried to do that as well. The problem is that if you hold the shift key down, VC-MP will not register when you press num6. Stupid right? Unfortunately the only other solution would be to check if people are holding down shift in aiming mode, but the thing is a lot of players press or hold the shift key while they're in aiming mode just so they can run away faster. We don't want to punish our regular players at all or force them to change their play style, so the best solution was to implement a first person view ban.
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Re: [Denied] Idea for Stopping Turbo Glitch
Loool +1 on your own post
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Re: [Denied] Idea for Stopping Turbo Glitch
No i gave +1 To Chuck Norris Brothers But Thanks For Tell Viper That i am Noob XD
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Re: [Denied] Idea for Stopping Turbo Glitch
Bindkey takes more than 2 parameters for a reason.Chuck Norris wrote:Dude Believe me I tried to do that as well. The problem is that if you hold the shift key down, VC-MP will not register when you press num6. Stupid right? Unfortunately the only other solution would be to check if people are holding down shift in aiming mode, but the thing is a lot of players press or hold the shift key while they're in aiming mode just so they can run away faster. We don't want to punish our regular players at all or force them to change their play style, so the best solution was to implement a first person view ban.
So, KeyBind = BindKey( para1, para2, para3, para4 ). 4 is max I guess. refer to its wiki
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Re: [Denied] Idea for Stopping Turbo Glitch
We already got a solution.
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