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[Denied] Shooting Range Suggestions + hide n seek

+10
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[Denied] Shooting Range Suggestions + hide n seek Empty [Denied] Shooting Range Suggestions + hide n seek

Post by AddeR^ Sat Mar 26, 2016 9:36 am

i was thinking of a command in minigames like /pauseso the minigames pauses for some time and then we can /continue cuz sometimes when we have to go, like when someone is at the door, or a phone call we can use /pause



Suggestion 2.

Hide and Seek Minigame,

A player will be disarmed and given a box (makes u invisible) and the people req is infinite. So it works like this. In 40 seconds or more. The players have to search for a spot to hide, then once 40 seconds are over the people who are hiding will get freezed, so the seeker has to shoot them in order to catch the players. The given to the search the players shd be 10 - 15 mins.


In case ur adding the minigame.

-While starting the minigame the server should set players hp to 100.

-Their radar shoudnt be visible to the seeker. but the people hideing can see the seekers radar.

-If ur thinking about searching a prop for it. U can check my hide n seek prop 39.

-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.


Last edited by NightMare^ on Sat Mar 26, 2016 9:42 am; edited 1 time in total
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Post by AddeR^ Sat Mar 26, 2016 9:40 am

NightMare^ wrote:i was thinking of a command in minigames like /pauseso the minigames pauses for some time and then we can /continue cuz sometimes when we have to go, like when someone is at the door, or a phone call we can use /pause



Suggestion 2.

Hide and Seek Minigame,

A player will be disarmed and given a box (makes u invisible) and the people req is infinite. So it works like this. In 40 seconds or more. The players have to search for a spot to hide, then once 40 seconds are over the people who are hiding will get freezed, so the seeker has to shoot them in order to catch the players. The given to the search the players shd be 10 - 15 mins.


In case ur adding the minigame.

-While starting the minigame the server should set players hp to 100.

-Their radar shoudnt be visible to the seeker. but the people hideing can see the seekers radar.

-If ur thinking about searching a prop for it. U can check my hide n seek prop 39.

- and name tag ahould not be visible. sorry for double post.
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Post by Vipe[R] Sat Mar 26, 2016 9:50 am

yea night is correct + his idea is good
gud luck
mee too want that Very Happy
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Post by ЧК. Sat Mar 26, 2016 10:44 am

+1
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Post by Guest Sat Mar 26, 2016 11:10 am

NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.
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Post by AddeR^ Sat Mar 26, 2016 12:24 pm

BABA1 wrote:
NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.

Oh. what about all the players who are hideing their names should be set to " . " so it will be harder for the seeker to be found.
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Post by Guest Sat Mar 26, 2016 1:29 pm

+1
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Post by ЧК. Sat Mar 26, 2016 2:24 pm

NightMare^ wrote:
BABA1 wrote:
NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.

Oh. what about all the players who are hideing their names should be set to " . " so it will be harder for the seeker to be found.

What if we freeze the seeker before he starts seeking and announce a message to him: Press F(whatever the number is idk xD) to disable nametags before proceeding and freeze him until he disables nametags and if he enables them again then he will be disqualified from the game and a new seeker will be choosen.
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Post by SJHere Sat Mar 26, 2016 2:27 pm

Nice suggestion +1
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Post by VK.Angel.OfDeath Sat Mar 26, 2016 2:29 pm

Yeah hide and seek would be awesome but the thing that annoys me the most about VC-MP is that some functions like shootinair and setnametags (or whatever they are called). So unfortunately there isn't a way to hide name tags for just a couple of players. The boring part with that is that the nametag in VC-MP is also a lot more visible through bushes and other objects.

About pausing the shooting range, that sounds like a good idea (at least at the end of a round). Just have to look into the script if it's possible, but from what I remember I believe it should be pretty easy to implement.
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Post by Hari Sat Mar 26, 2016 2:56 pm

+1
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Post by QaisAla Sat Mar 26, 2016 5:44 pm

Great Idea +1
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Post by Guest Sat Mar 26, 2016 6:03 pm

VK.GhoSTT. wrote:
NightMare^ wrote:
BABA1 wrote:
NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.

Oh. what about all the players who are hideing their names should be set to " . " so it will be harder for the seeker to be found.

What if we freeze the seeker before he starts seeking and announce a message to him: Press F(whatever the number is idk xD) to disable nametags before proceeding and freeze him until he disables nametags and if he enables them again then he will be disqualified from the game and a new seeker will be choosen.

It is 0.4 and no longer 0.3 that you would press f4 to hide the name tag. I believe 0.4 doesn't deliver function(s) for that. It is a client side thingy and can't be performed by server side scripting, No matter how good the scripter is.
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Post by KAKAN Sun Mar 27, 2016 12:20 pm

BABA1 wrote:
VK.GhoSTT. wrote:
NightMare^ wrote:
BABA1 wrote:
NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.

Oh. what about all the players who are hideing their names should be set to " . " so it will be harder for the seeker to be found.

What if we freeze the seeker before he starts seeking and announce a message to him: Press F(whatever the number is idk xD) to disable nametags before proceeding and freeze him until he disables nametags and if he enables them again then he will be disqualified from the game and a new seeker will be choosen.

It is 0.4 and no longer 0.3 that you would press f4 to hide the name tag. I believe 0.4 doesn't deliver function(s) for that. It is a client side thingy and can't be performed by server side scripting, No matter how good the scripter is.
Let's challenge angel? xd
Here we go: +1
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Post by Vipe[R] Sun Mar 27, 2016 12:48 pm

+1
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Post by AlexMercer Sun Mar 27, 2016 5:55 pm

Sure a nice idea +1
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Post by KAKAN Sun Mar 27, 2016 6:56 pm

Xperthief wrote:yea night is correct + his idea is good
gud luck
mee too want that Very Happy

Xperthief wrote:+1
Wow! Just wow!
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Post by D.E.[[V]].I.L Sun Mar 27, 2016 7:02 pm

+1
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Post by VK.Angel.OfDeath Sun Mar 27, 2016 7:41 pm

KAKAN wrote:
BABA1 wrote:
VK.GhoSTT. wrote:
NightMare^ wrote:
BABA1 wrote:
NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.

Oh. what about all the players who are hideing their names should be set to " . " so it will be harder for the seeker to be found.

What if we freeze the seeker before he starts seeking and announce a message to him: Press F(whatever the number is idk xD) to disable nametags before proceeding and freeze him until he disables nametags and if he enables them again then he will be disqualified from the game and a new seeker will be choosen.

It is 0.4 and no longer 0.3 that you would press f4 to hide the name tag. I believe 0.4 doesn't deliver function(s) for that. It is a client side thingy and can't be performed by server side scripting, No matter how good the scripter is.
Let's challenge angel? xd
Here we go: +1

Pausing the shooting range script isn't hard. The hard part is figuring out how I can hide the nametag without hidding it from everyone in the server. It would have been way easier if VC-MP implemented a player.Nametag or something which works like F4 in 0.3.
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Post by Guest Mon Mar 28, 2016 5:56 pm

VK.Angel.OfDeath wrote:
KAKAN wrote:
BABA1 wrote:
VK.GhoSTT. wrote:
NightMare^ wrote:
BABA1 wrote:
NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.

Oh. what about all the players who are hideing their names should be set to " . " so it will be harder for the seeker to be found.

What if we freeze the seeker before he starts seeking and announce a message to him: Press F(whatever the number is idk xD) to disable nametags before proceeding and freeze him until he disables nametags and if he enables them again then he will be disqualified from the game and a new seeker will be choosen.

It is 0.4 and no longer 0.3 that you would press f4 to hide the name tag. I believe 0.4 doesn't deliver function(s) for that. It is a client side thingy and can't be performed by server side scripting, No matter how good the scripter is.
Let's challenge angel? xd
Here we go: +1

Pausing the shooting range script isn't hard. The hard part is figuring out how I can hide the nametag without hidding it from everyone in the server. It would have been way easier if VC-MP implemented a player.Nametag or something which works like F4 in 0.3.

STORMEUS IS NOT GOOD WITH COMPUTERS help him pl0x, Tell him to add that function pl0x, Well I was going through the wiki page and I found the SetShowNametags( toggle ) // toogle is a Boolean parameter, But that applies to the whole server.
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Post by VK.Angel.OfDeath Mon Mar 28, 2016 7:39 pm

BABA1 wrote:
VK.Angel.OfDeath wrote:
KAKAN wrote:
BABA1 wrote:
VK.GhoSTT. wrote:
NightMare^ wrote:
BABA1 wrote:
NightMare^ wrote:
-name tag shoudnt be visible. if the person found 1 player then 1 min time increase.

You cannot hide the name tag for a particular world or a player at least not in the current version of the client.
If you do it then it would apply to the whole server.

Oh. what about all the players who are hideing their names should be set to " . " so it will be harder for the seeker to be found.

What if we freeze the seeker before he starts seeking and announce a message to him: Press F(whatever the number is idk xD) to disable nametags before proceeding and freeze him until he disables nametags and if he enables them again then he will be disqualified from the game and a new seeker will be choosen.

It is 0.4 and no longer 0.3 that you would press f4 to hide the name tag. I believe 0.4 doesn't deliver function(s) for that. It is a client side thingy and can't be performed by server side scripting, No matter how good the scripter is.
Let's challenge angel? xd
Here we go: +1

Pausing the shooting range script isn't hard. The hard part is figuring out how I can hide the nametag without hidding it from everyone in the server. It would have been way easier if VC-MP implemented a player.Nametag or something which works like F4 in 0.3.

STORMEUS IS NOT GOOD WITH COMPUTERS help him pl0x, Tell him to add that function pl0x, Well I was going through the wiki page and I found the SetShowNametags( toggle ) // toogle is a Boolean parameter, But that applies to the whole server.

I have no contacts at the VC-MP forum. Ask KAKAN or someone else that is on VC-MP forum to ask Stormeus.
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Post by Guest Mon Mar 28, 2016 8:11 pm

You can hide name with ASI.

http://www.gtagarage.com/mods/show.php?id=27485
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Post by Chuck Norris Mon Mar 28, 2016 8:25 pm

[CF]MaSoN^ wrote:You can hide name with ASI.

http://www.gtagarage.com/mods/show.php?id=27485

But you can't through the script, which is the problem here.
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Post by AddeR^ Tue Apr 12, 2016 11:43 am

I think i found thr solution. But not sure if it works.

if u set widescreen (or watever that is) that black border. The play cant see his own hp,etc and even other players names. idk abt it just check.
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Post by KAKAN Tue Apr 12, 2016 12:14 pm

NightMare^ wrote:I think i found thr solution. But not sure if it works.

if u set widescreen (or watever that is) that black border. The play cant see his own hp,etc and even other players names. idk abt it just check.
Are you sure about it? Because it's a good idea and won't take long to implement Razz
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Post by [FS]Error[X] Tue Apr 12, 2016 12:16 pm

+1
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[Denied] Shooting Range Suggestions + hide n seek Empty Re: [Denied] Shooting Range Suggestions + hide n seek

Post by AddeR^ Tue Apr 12, 2016 3:26 pm

KAKAN wrote:
NightMare^ wrote:I think i found thr solution. But not sure if it works.

if u set widescreen (or watever that is) that black border. The play cant see his own hp,etc and even other players names. idk abt it just check.
Are you sure about it? Because it's a good idea and won't take long to implement Razz

Ah i tried it, but it dosent work Sad
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[Denied] Shooting Range Suggestions + hide n seek Empty Re: [Denied] Shooting Range Suggestions + hide n seek

Post by Aymen88 Tue Apr 12, 2016 3:35 pm

lol[Denied] Shooting Range Suggestions + hide n seek 14441410
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[Denied] Shooting Range Suggestions + hide n seek Empty Re: [Denied] Shooting Range Suggestions + hide n seek

Post by Chuck Norris Wed Apr 13, 2016 9:49 am

NightMare^ wrote:I think i found thr solution. But not sure if it works.

if u set widescreen (or watever that is) that black border. The play cant see his own hp,etc and even other players names. idk abt it just check.

Dude you might have figured out a solution.

Can someone double check this in-game (if you got access to /widescreen or your own server). Also check if you can see the minimap, your aiming sight and the names of course.
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Post by AddeR^ Wed Apr 13, 2016 10:21 am

Chuck Norris wrote:
NightMare^ wrote:I think i found thr solution. But not sure if it works.

if u set widescreen (or watever that is) that black border. The play cant see his own hp,etc and even other players names. idk abt it just check.

Dude you might have figured out a solution.

Can someone double check this in-game (if you got access to /widescreen or your own server). Also check if you can see the minimap, your aiming sight and the names of course.

I checked it, The name is Visible, and the minimap and aiming sight is nor visible, Just the chat.
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[Denied] Shooting Range Suggestions + hide n seek Empty Re: [Denied] Shooting Range Suggestions + hide n seek

Post by SanaullaH Wed Apr 13, 2016 12:02 pm

+123456789
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[Denied] Shooting Range Suggestions + hide n seek Empty Re: [Denied] Shooting Range Suggestions + hide n seek

Post by Guest Wed Apr 13, 2016 1:55 pm

Bad Luck. Poor Nighty xD
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[Denied] Shooting Range Suggestions + hide n seek Empty Re: [Denied] Shooting Range Suggestions + hide n seek

Post by Vipe[R] Wed Apr 13, 2016 3:33 pm

good luck nightmare Very Happy
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[Denied] Shooting Range Suggestions + hide n seek Empty Re: [Denied] Shooting Range Suggestions + hide n seek

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