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[Guide] How to make /p explode in properties
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VKs Official Server :: Server Information :: Server information :: Official Tutorials :: Property Variables
Page 1 of 1
[Guide] How to make /p explode in properties
you cna just copy paste these
/addbombpickup. in my case its index 174
you can try adding delay: use /changepickupdelay <Bombpickup Index> 1
/addvariablepickup var_bomb_target $command_argument_1$
/addmovepickup2 <bomb pickup index> $player@command_argument_1/pos_x$ $player@command_argument_1/pos_y$ $player@command_argument_1/pos_z$
/addtriggerallpickup <bomb pickup index>
/addmovepickup2 <bomb pickup index> 1 1 1
you can try adding delay: use /changepickupdelay with 2 seconds
/changepickupcondition <bomb pickup index> player_name == player@var_bomb_target/name
/addtriggerpickup2 <variable pickup> <First move2 pickup> <Bomb pickup index> <second move2 pickup>
do /changepickupcommand on the /addtriggerpickup2 index.
/addbombpickup. in my case its index 174
you can try adding delay: use /changepickupdelay <Bombpickup Index> 1
/addvariablepickup var_bomb_target $command_argument_1$
/addmovepickup2 <bomb pickup index> $player@command_argument_1/pos_x$ $player@command_argument_1/pos_y$ $player@command_argument_1/pos_z$
/addtriggerallpickup <bomb pickup index>
/addmovepickup2 <bomb pickup index> 1 1 1
you can try adding delay: use /changepickupdelay with 2 seconds
/changepickupcondition <bomb pickup index> player_name == player@var_bomb_target/name
/addtriggerpickup2 <variable pickup> <First move2 pickup> <Bomb pickup index> <second move2 pickup>
do /changepickupcommand on the /addtriggerpickup2 index.
Emma- Event Staff
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Re: [Guide] How to make /p explode in properties
What can I do to make bombs explode automaticlly not when touched?
Anas Umayer- Normal Member
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Re: [Guide] How to make /p explode in properties
Anas_Umayer wrote:What can I do to make bombs explode automaticlly not when touched?
/changepickupdelay <Bombpickup Index> 1
/addmovepickup2 <bomb pickup index> 1 1 1
use /changepickupdelay with 2 seconds
This should do it.
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VKs Official Server :: Server Information :: Server information :: Official Tutorials :: Property Variables
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