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[Denied] Server suggestion - minigame sudden death & CTF / TDM
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VKs Official Server :: Archive :: Server Archive :: Suggestions :: Denied
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[Denied] Server suggestion - minigame sudden death & CTF / TDM
Sometimes when playing some marcus events like lms or play playing minigames like pubg. some players find a way to hide by glitching the map / leave the map. so I suggest sudden death system , after some specific time after the event starts let's say 10 - 15 minutes if players keep camping / glitching the map. they will be teleported to a place with no hide or escape , everyone will have to face each other in a LMS fight to win.
second suggestion is force spawn for CTF and TDM. same happened in marcus event , we won 2 rounds then the other team refused to spawn and we can't change team after winning 2 rounds with the team. so i suggest if the players refuse to spawn they will be auto spawned in their teams to start the last round properly. thanks for reading
second suggestion is force spawn for CTF and TDM. same happened in marcus event , we won 2 rounds then the other team refused to spawn and we can't change team after winning 2 rounds with the team. so i suggest if the players refuse to spawn they will be auto spawned in their teams to start the last round properly. thanks for reading
3more- Experienced Admin
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Re: [Denied] Server suggestion - minigame sudden death & CTF / TDM
Hmm.. great suggestions, 3more. For the first suggestion, I am agree with you because it also happened with me specially in /pubg minigame and in /lms events / minigames. In /pubg, there are very useless and glitchy objects where players used to hide. They were actually not visible from the outside and they able to shoot from inside hinding while glitched.
And in /lms, we players get the same place as /onehitkill's arena. There's a best hinding and glichy place for players to get advantage near of that lighthouse in it's left side.
And suggestion will also be very useful for us.
+1 FOR BOTH!
And in /lms, we players get the same place as /onehitkill's arena. There's a best hinding and glichy place for players to get advantage near of that lighthouse in it's left side.
And suggestion will also be very useful for us.
+1 FOR BOTH!
MeLoDy^- Legendary Member
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Re: [Denied] Server suggestion - minigame sudden death & CTF / TDM
It'll be better if the walls closed over time, and anyone outside those walls get kicked from the property, similar to the idea of the original PUBG.
薄霧.- Legendary Member
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Re: [Denied] Server suggestion - minigame sudden death & CTF / TDM
K2. wrote:It'll be better if the walls closed over time, and anyone outside those walls get kicked from the property, similar to the idea of the original PUBG.
Ahhh i think its not possible
SparkeR- Event Staff
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Re: [Denied] Server suggestion - minigame sudden death & CTF / TDM
I have added minigamekick for event staff members to help for now.
I will try to implement the rest in the future. I need to release the patch first actually.
I will try to implement the rest in the future. I need to release the patch first actually.
VK.Angel.OfDeath- Server Owner & Forum Admin
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Re: [Denied] Server suggestion - minigame sudden death & CTF / TDM
I have been avoiding these suggestions for a long time because they will require a lot of testing and making it will be annoying.
The sudden death thing is a good thing in theory but most of these minigames don't have a script to keep track of time and I could add it, but it would require too much time. I believe that most people now play minigames only when an event staff member is hosting them. Unless this becomes a big problem we can review it again in the future.
About the ctf thing, I honestly don't want to touch the minigame anymore. Every single patch there is a bug with these minigames and I think they are now all fixed. I despise testing these minigames honestly. I know it's all my fault for not designing these minigames with much thought in the past. It sucks to not make them perfect, but they are decent enough now and we have to move onto other things.
So in general your suggestions are very good, but I have to deny them. In the second case, that's rare and an admin can be involved and fix it if that ever happens. In the first case the organizer of the event can monitor it.
Please feel free to repeat this suggestion in the future if you see it being a major problem.
The sudden death thing is a good thing in theory but most of these minigames don't have a script to keep track of time and I could add it, but it would require too much time. I believe that most people now play minigames only when an event staff member is hosting them. Unless this becomes a big problem we can review it again in the future.
About the ctf thing, I honestly don't want to touch the minigame anymore. Every single patch there is a bug with these minigames and I think they are now all fixed. I despise testing these minigames honestly. I know it's all my fault for not designing these minigames with much thought in the past. It sucks to not make them perfect, but they are decent enough now and we have to move onto other things.
So in general your suggestions are very good, but I have to deny them. In the second case, that's rare and an admin can be involved and fix it if that ever happens. In the first case the organizer of the event can monitor it.
Please feel free to repeat this suggestion in the future if you see it being a major problem.
VK.Angel.OfDeath- Server Owner & Forum Admin
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