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Server Patch 5.0.1
+16
LOGiC ™
MeLoDy^
[INTELLEGENT]
h
S.
Chad
Ninja
Zyrak.
UmaR
SJHere
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PizzaDough
Thunder_B!rd
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QaisAla
Emma
20 posters
Page 1 of 1
Server Patch 5.0.1
note: angel will not be making lots of patches anymore just when he feels like it. all notes here are made by angel from his scripting file and posted by Rainbow_Dash/Emma. this patch does not reflect 2 months of work more like 2 weeks and a long break basically.
bod 2: angel is on the boss fights of bod 2 right now. he doesnt know when it will be finished. but he hopes to finish it so we can get a closure to the story. in worst case senario he will at least tell you what happens and post the dialogues. but he wants to finish bod 2. the question mark storyline will be scrapped. angel doesnt have time and doesnt have any good ideas. HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /? and collect all rewards from /secretworld, /bod, /cop, /wod, /iov and so on. trust me everyone will be extremely happy with that reward.
angel might make a post about this in his news updates if it changes and /? might be used for something in the future.
New things:
- Disallowed some weapons from people that are new to the server to increase security and hopefully stop the explosion related crashes. But we'll see if it helps. Hard to say without a tester. But in theory, it works great.
- Added a new 100 VK token door with just a pony and title.
- Added a new biker door in /propdoor because the current owner requested it and made the door himself. This door is rarely seen anyways but we will see if the current owner uses it.
- Added /npcdistance and advertised it in commands it can be useful in like: /setnpcattackdistance, /setnpcdetectdistance and /setnpcrundistance.
- Added two new more user minigames in /fanrewards: /escapeship, /barnes. New - - - Added property commands: /setnpcpos, /setnpcteam, /setnpcname. To change the NPC values of the NPC you have created in the past.
- Added /changeobjectpos, /changeobjectpos2, /changepickuppos, changepickuppos2-3 as a different way to move objects and pickups. Not all variations have been added yet.
- Added /addswitchupgradepickup that gives you an upgrade the first time you enter it and then removes it a second time. Useful for some minigames.
- Added /addnpcmovepickup. That let's you more easily move your NPC instead of having to add checkpoints.
- Added /addnpcteampickup and /addnpcnamepickup that temporarily changes the NPCs team and name.
- Added /addcheckpointpickup2 that resolved an annoying thing with checkpoints. Which is that if you have two checkpoints with index: 0 and 1 and you enter checkpoint 1. You can still enter checkpoint 0 because it's a lower checkpoint index than 1. If you use this checkpoint type you can only enter index 1 when you enter index 1 and so on.
- Added /addcameraresetpickup which was requested by property minigame scripters to remove /addcamerapickup effect.
- Added /adddrunkpickup and /addsoberpickup because why not?
- Added autotriggers for some of the new pickup commands.
Improvements:
- You can now do all animations in /doanim and also in /addanimationpickup even with IDs larger than 173 or whatever weird limit was set.
- Shooting objects now display the objects rotation and position. Which can be useful for people who wants to port objects to other servers without asking me. This is of course not the best way but an added option. Plus it can be useful with some new pickup and object commands.
- /objlist now displays all 81 or 82 objects, so that people can find the ID for example the dog plus see the names of the hidden objects that are not in use yet :O.
- Weapon pickups now allow weapon ID 123-126 in VK properties and the rest.
- /ponycurse now has the new pony + Fluttershy that was added recently.
- /changeobjectalpha is now an alternative to /objectalpha
Bug Fixes:
- Hopefully fixed the bug with the JDAM rockets not despawning. (DarkRazor)
- Fixed a bug with /myupgrades showing null for some objects.
- Fixed the bug with the diaz team menu not working.
- Fixed a bug with /suspects.
- Fixed a bug with /gotopickup.
- Fixed a bug with NPC alpha.
- Fixed a text bug with /setnpcdetectdistance.
- Fixed a bug with moving npcs and setting their alpha that could lead to errors
- Attempted to fix a menu bug from long time that sometimes causes errors in the script that is extremely hard to replicate.
bod 2: angel is on the boss fights of bod 2 right now. he doesnt know when it will be finished. but he hopes to finish it so we can get a closure to the story. in worst case senario he will at least tell you what happens and post the dialogues. but he wants to finish bod 2. the question mark storyline will be scrapped. angel doesnt have time and doesnt have any good ideas. HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /? and collect all rewards from /secretworld, /bod, /cop, /wod, /iov and so on. trust me everyone will be extremely happy with that reward.
angel might make a post about this in his news updates if it changes and /? might be used for something in the future.
PATCH 5.0.1
General
New things:
- Disallowed some weapons from people that are new to the server to increase security and hopefully stop the explosion related crashes. But we'll see if it helps. Hard to say without a tester. But in theory, it works great.
- Added a new 100 VK token door with just a pony and title.
- Added a new biker door in /propdoor because the current owner requested it and made the door himself. This door is rarely seen anyways but we will see if the current owner uses it.
- Added /npcdistance and advertised it in commands it can be useful in like: /setnpcattackdistance, /setnpcdetectdistance and /setnpcrundistance.
- Added two new more user minigames in /fanrewards: /escapeship, /barnes. New - - - Added property commands: /setnpcpos, /setnpcteam, /setnpcname. To change the NPC values of the NPC you have created in the past.
- Added /changeobjectpos, /changeobjectpos2, /changepickuppos, changepickuppos2-3 as a different way to move objects and pickups. Not all variations have been added yet.
- Added /addswitchupgradepickup that gives you an upgrade the first time you enter it and then removes it a second time. Useful for some minigames.
- Added /addnpcmovepickup. That let's you more easily move your NPC instead of having to add checkpoints.
- Added /addnpcteampickup and /addnpcnamepickup that temporarily changes the NPCs team and name.
- Added /addcheckpointpickup2 that resolved an annoying thing with checkpoints. Which is that if you have two checkpoints with index: 0 and 1 and you enter checkpoint 1. You can still enter checkpoint 0 because it's a lower checkpoint index than 1. If you use this checkpoint type you can only enter index 1 when you enter index 1 and so on.
- Added /addcameraresetpickup which was requested by property minigame scripters to remove /addcamerapickup effect.
- Added /adddrunkpickup and /addsoberpickup because why not?
- Added autotriggers for some of the new pickup commands.
Improvements:
- You can now do all animations in /doanim and also in /addanimationpickup even with IDs larger than 173 or whatever weird limit was set.
- Shooting objects now display the objects rotation and position. Which can be useful for people who wants to port objects to other servers without asking me. This is of course not the best way but an added option. Plus it can be useful with some new pickup and object commands.
- /objlist now displays all 81 or 82 objects, so that people can find the ID for example the dog plus see the names of the hidden objects that are not in use yet :O.
- Weapon pickups now allow weapon ID 123-126 in VK properties and the rest.
- /ponycurse now has the new pony + Fluttershy that was added recently.
- /changeobjectalpha is now an alternative to /objectalpha
Bug Fixes:
- Hopefully fixed the bug with the JDAM rockets not despawning. (DarkRazor)
- Fixed a bug with /myupgrades showing null for some objects.
- Fixed the bug with the diaz team menu not working.
- Fixed a bug with /suspects.
- Fixed a bug with /gotopickup.
- Fixed a bug with NPC alpha.
- Fixed a text bug with /setnpcdetectdistance.
- Fixed a bug with moving npcs and setting their alpha that could lead to errors
- Attempted to fix a menu bug from long time that sometimes causes errors in the script that is extremely hard to replicate.
Emma- Event Staff
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Re: Server Patch 5.0.1
Very Nice.
QaisAla- Event Staff
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Shafin- Epic Member
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Re: Server Patch 5.0.1
By the way how to get vk door token to unlock pony
Shafin- Epic Member
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Re: Server Patch 5.0.1
Shafin wrote:By the way how to get vk door token to unlock pony
oh in /zone. its somewhere there. i believe at the 2 other doors in the corridoor. next to the 300 vk token door
Emma- Event Staff
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Re: Server Patch 5.0.1
keep wasting your time with stupid stuff, server player count is already fucked, get married and spend your "vcmp scripting" time with your wife, enjoy, break bed, have kids, and advise them not to install vcmp in their computer
Thanks
Thanks
Thunder_B!rd- Ultra Legendary
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Re: Server Patch 5.0.1
I suggest you to do the same thing. He at least is "wasting" his time doing something. While you are here barking at other peoples job. If you dont care about the server or vcmp why are you even in this kind of forums spreading your toxic thoughts which no one cares about.CUM fatBoy(69); wrote:keep wasting your time with stupid stuff, server player count is already fucked, get married and spend your "vcmp scripting" time with your wife, enjoy, break bed, have kids, and advise them not to install vcmp in their computer
Thanks
PizzaDough- Veteran Member
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Re: Server Patch 5.0.1
Awesome.
D4rKR420R- Management
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Emma- Event Staff
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Re: Server Patch 5.0.1
Nobody wants to spend 100 VK tokens for your trash 100 VK token door.Emma wrote:bump
SJHere- Server Admin
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Re: Server Patch 5.0.1
I agree i will spend it on the 300 vk tokens "trash" door instead. Thats the whole point of tokens tho to buy and unlock special things. Titles, vehicles, ponies(we all hate em) and other things that zone offers.ShadowJacK. wrote:Nobody wants to spend 100 VK tokens for your trash 100 VK token door.Emma wrote:bump
PizzaDough- Veteran Member
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Re: Server Patch 5.0.1
[quote="PizzaDough"][quote="ShadowJacK."][quote="Emma"]bump[/quote]
Nobody wants to spend 100 VK tokens for your trash 100 VK token door.[/quote]
I agree i will spend it on the 300 vk tokens "trash" door instead. Thats the whole point of tokens tho to buy and unlock special things. Titles, vehicles, ponies(we all hate em) and other things that zone offers.[/quote] well, you actually did spend even if it was trash or not. If is trash, why did buy trash?
Nobody wants to spend 100 VK tokens for your trash 100 VK token door.[/quote]
I agree i will spend it on the 300 vk tokens "trash" door instead. Thats the whole point of tokens tho to buy and unlock special things. Titles, vehicles, ponies(we all hate em) and other things that zone offers.[/quote] well, you actually did spend even if it was trash or not. If is trash, why did buy trash?
UmaR- Experienced Admin
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Re: Server Patch 5.0.1
I was suggest to decrease respawn time
Zyrak.- Member
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Re: Server Patch 5.0.1
Good Job keep it up!
Ninja- Event Staff
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Re: Server Patch 5.0.1
good updates
Chad- Member
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Re: Server Patch 5.0.1
DarkRaZoR^ wrote:Awesome.
S.- Legendary Member
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Re: Server Patch 5.0.1
excuse meShadowJacK. wrote:Nobody wants to spend 100 VK tokens for your trash 100 VK token door.Emma wrote:bump
nobody ? i bought it 3 hours ago
It is your option, no one here force you to buy that door
nothing is trash here unless yourself make one
just search every gta sites about modding/skins/characters if you can see a pony
leave, ThunderBirdCUM fatBoy(69); wrote:keep wasting your time with stupid stuff, server player count is already fucked, get married and spend your "vcmp scripting" time with your wife, enjoy, break bed, have kids, and advise them not to install vcmp in their computer
Thanks
Plus. i hope there will be /wod 2 which quests openn for the whole vice city and it all related with together, either there are options like Cop job. but we may need a huge team which have creative and open mind
Guest- Guest
Re: Server Patch 5.0.1
I agree that the average player count is really low atm, but I am sure it will increase in a few months maybe. Most people are busy these days with studies and stuff, but as holidays will come close the player count will increase.CUM fatBoy(69); wrote:keep wasting your time with stupid stuff, server player count is already fucked, get married and spend your "vcmp scripting" time with your wife, enjoy, break bed, have kids, and advise them not to install vcmp in their computer
Thanks
[INTELLEGENT]- Member
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Re: Server Patch 5.0.1
Emma wrote:note: angel will not be making lots of patches anymore just when he feels like it. all notes here are made by angel from his scripting file and posted by Rainbow_Dash/Emma. this patch does not reflect 2 months of work more like 2 weeks and a long break basically.
bod 2: angel is on the boss fights of bod 2 right now. he doesnt know when it will be finished. but he hopes to finish it so we can get a closure to the story. in worst case senario he will at least tell you what happens and post the dialogues. but he wants to finish bod 2. the question mark storyline will be scrapped. angel doesnt have time and doesnt have any good ideas. HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /? and collect all rewards from /secretworld, /bod, /cop, /wod, /iov and so on. trust me everyone will be extremely happy with that reward.
angel might make a post about this in his news updates if it changes and /? might be used for something in the future.PATCH 5.0.1
General
New things:
- Disallowed some weapons from people that are new to the server to increase security and hopefully stop the explosion related crashes. But we'll see if it helps. Hard to say without a tester. But in theory, it works great.
- Added a new 100 VK token door with just a pony and title.
- Added a new biker door in /propdoor because the current owner requested it and made the door himself. This door is rarely seen anyways but we will see if the current owner uses it.
- Added /npcdistance and advertised it in commands it can be useful in like: /setnpcattackdistance, /setnpcdetectdistance and /setnpcrundistance.
- Added two new more user minigames in /fanrewards: /escapeship, /barnes. New - - - Added property commands: /setnpcpos, /setnpcteam, /setnpcname. To change the NPC values of the NPC you have created in the past.
- Added /changeobjectpos, /changeobjectpos2, /changepickuppos, changepickuppos2-3 as a different way to move objects and pickups. Not all variations have been added yet.
- Added /addswitchupgradepickup that gives you an upgrade the first time you enter it and then removes it a second time. Useful for some minigames.
- Added /addnpcmovepickup. That let's you more easily move your NPC instead of having to add checkpoints.
- Added /addnpcteampickup and /addnpcnamepickup that temporarily changes the NPCs team and name.
- Added /addcheckpointpickup2 that resolved an annoying thing with checkpoints. Which is that if you have two checkpoints with index: 0 and 1 and you enter checkpoint 1. You can still enter checkpoint 0 because it's a lower checkpoint index than 1. If you use this checkpoint type you can only enter index 1 when you enter index 1 and so on.
- Added /addcameraresetpickup which was requested by property minigame scripters to remove /addcamerapickup effect.
- Added /adddrunkpickup and /addsoberpickup because why not?
- Added autotriggers for some of the new pickup commands.
Improvements:
- You can now do all animations in /doanim and also in /addanimationpickup even with IDs larger than 173 or whatever weird limit was set.
- Shooting objects now display the objects rotation and position. Which can be useful for people who wants to port objects to other servers without asking me. This is of course not the best way but an added option. Plus it can be useful with some new pickup and object commands.
- /objlist now displays all 81 or 82 objects, so that people can find the ID for example the dog plus see the names of the hidden objects that are not in use yet :O.
- Weapon pickups now allow weapon ID 123-126 in VK properties and the rest.
- /ponycurse now has the new pony + Fluttershy that was added recently.
- /changeobjectalpha is now an alternative to /objectalpha
Bug Fixes:
- Hopefully fixed the bug with the JDAM rockets not despawning. (DarkRazor)
- Fixed a bug with /myupgrades showing null for some objects.
- Fixed the bug with the diaz team menu not working.
- Fixed a bug with /suspects.
- Fixed a bug with /gotopickup.
- Fixed a bug with NPC alpha.
- Fixed a text bug with /setnpcdetectdistance.
- Fixed a bug with moving npcs and setting their alpha that could lead to errors
- Attempted to fix a menu bug from long time that sometimes causes errors in the script that is extremely hard to replicate.
Hmm.. I've read all in just 5 mins. Good working, VKs Staff! Keep going with the great work like this.
Appreciated !!
MeLoDy^- Legendary Member
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Re: Server Patch 5.0.1
Good work
EnForcer.- Epic Member
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Re: Server Patch 5.0.1
I have my keys still /? is locked ;(Emma wrote:HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /?
Btw pero patch Now I can start working on my project again :v
NinjaGhost- Epic Member
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Re: Server Patch 5.0.1
NinjaGhost wrote:I have my keys still /? is locked ;(Emma wrote:HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /?
Btw pero patch Now I can start working on my project again :v
no you misunderstand.
the cop keys are required for the ultimate rewards after bod 2.
the 5 limbo stones + vk.andriusas91 as a buddy is required for unlocking /?. just do /addbuddy for andrius at the fountain he appears in wod and you will get /? unlocked.
Emma- Event Staff
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Re: Server Patch 5.0.1
Yes, we care about his "toxic thoughts"PizzaDough wrote:why are you even in this kind of forums spreading your toxic thoughts which no one cares about.CUM fatBoy(69); wrote:keep wasting your time with stupid stuff, server player count is already fucked, get married and spend your "vcmp scripting" time with your wife, enjoy, break bed, have kids, and advise them not to install vcmp in their computer
Thanks
LolShadowJacK. wrote:Nobody wants to spend 100 VK tokens for your trash 100 VK token door.Emma wrote:bump
WiLD_HuNteR- Epic Member
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Thunder_B!rd- Ultra Legendary
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Re: Server Patch 5.0.1
PizzaDough wrote:I suggest you to do the same thing. He at least is "wasting" his time doing something. While you are here barking at other peoples job. If you dont care about the server or vcmp why are you even in this kind of forums spreading your toxic thoughts which no one cares about.CUM fatBoy(69); wrote:keep wasting your time with stupid stuff, server player count is already fucked, get married and spend your "vcmp scripting" time with your wife, enjoy, break bed, have kids, and advise them not to install vcmp in their computer
Thanks
Mission accomplished, Easy triggered kids found, and as always, they are no one but green staff boisMr.Alone wrote:excuse meShadowJacK. wrote:Nobody wants to spend 100 VK tokens for your trash 100 VK token door.Emma wrote:bump
nobody ? i bought it 3 hours ago
It is your option, no one here force you to buy that door
nothing is trash here unless yourself make one
just search every gta sites about modding/skins/characters if you can see a ponyleave, ThunderBirdCUM fatBoy(69); wrote:keep wasting your time with stupid stuff, server player count is already fucked, get married and spend your "vcmp scripting" time with your wife, enjoy, break bed, have kids, and advise them not to install vcmp in their computer
Thanks
Plus. i hope there will be /wod 2 which quests openn for the whole vice city and it all related with together, either there are options like Cop job. but we may need a huge team which have creative and open mind
Thunder_B!rd- Ultra Legendary
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Re: Server Patch 5.0.1
I have 0 limbo stonesEmma wrote:NinjaGhost wrote:I have my keys still /? is locked ;(Emma wrote:HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /?
Btw pero patch Now I can start working on my project again :v
no you misunderstand.
the cop keys are required for the ultimate rewards after bod 2.
the 5 limbo stones + vk.andriusas91 as a buddy is required for unlocking /?. just do /addbuddy for andrius at the fountain he appears in wod and you will get /? unlocked.
NinjaGhost- Epic Member
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Re: Server Patch 5.0.1
NinjaGhost wrote:I have 0 limbo stonesEmma wrote:NinjaGhost wrote:I have my keys still /? is locked ;(Emma wrote:HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /?
Btw pero patch Now I can start working on my project again :v
no you misunderstand.
the cop keys are required for the ultimate rewards after bod 2.
the 5 limbo stones + vk.andriusas91 as a buddy is required for unlocking /?. just do /addbuddy for andrius at the fountain he appears in wod and you will get /? unlocked.
you got plenty of time to collect them to be honest. im too lazy to do it though xd. you can still play bod 2 anyway without them.
Emma- Event Staff
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Re: Server Patch 5.0.1
Emma wrote:NinjaGhost wrote:I have 0 limbo stonesEmma wrote:NinjaGhost wrote:I have my keys still /? is locked ;(Emma wrote:HOWEVER: the /? is required for the ultimate ending reward that will come out. collect your cop keys unlock /?
Btw pero patch Now I can start working on my project again :v
no you misunderstand.
the cop keys are required for the ultimate rewards after bod 2.
the 5 limbo stones + vk.andriusas91 as a buddy is required for unlocking /?. just do /addbuddy for andrius at the fountain he appears in wod and you will get /? unlocked.
you got plenty of time to collect them to be honest. im too lazy to do it though xd. you can still play bod 2 anyway without them.
When will come new patch
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Re: Server Patch 5.0.1
Great work.btw what is required for bod 2 except limbo stones and secret keys ?
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Re: Server Patch 5.0.1
3moreee wrote:Great work.btw what is required for bod 2 except limbo stones and secret keys ?
not decided yet. its possible only bod 1 and iov is required for bod 2 and then put the ultimate reward as something you need the keys and the limbo stones for. otherwise there will not be enough players unfortunately.
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Re: Server Patch 5.0.1
Emma wrote:3moreee wrote:Great work.btw what is required for bod 2 except limbo stones and secret keys ?
not decided yet. its possible only bod 1 and iov is required for bod 2 and then put the ultimate reward as something you need the keys and the limbo stones for. otherwise there will not be enough players unfortunately.
what is it rewards
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