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Scripting Ideas - What do you guys think.

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[F2]Don_Bradman
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Do you like this idea?

Scripting Ideas - What do you guys think. I_vote_lcap90%Scripting Ideas - What do you guys think. I_vote_rcap 90% 
[ 18 ]
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Total Votes : 20
 
 
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Post by Chuck Norris Sat Mar 03, 2018 11:39 am

First of all for those actually reading this. I will have a patch out tomorrow. It's time I get this shit done. Been working on a thing for NPCs that is necessary for the future.

What I wanted to discuss here is something for a future patch that I just came up with. We're gonna talk about adding loot boxes. Before anyone says it's a bad idea: THE LOOT BOXES WILL BE A REWARD AND WILL NOT BE SOMETHING YOU CAN PURCHASE FOR REAL MONEY.

IDEA 1:

1. My idea is to add two types of loot boxes.

Common: Can give you money, VK tokens, titles or other zone rewards (if you're lucky). Bonus has a low chance of getting you a reward not featured in the zone
Special: Has a high chance of giving you either VK tokens or a zone reward. Bonus has a higher chance of getting you a reward not featured in the zone.


IDEA 2:

How to get them? With a new system I was thinking about that might make the gameplay more fun. You get them by leveling up like usual, but I was thinking about introducing something new:

Character levels. You can level every skin by making a certain amount of kills everytime you kill someone with that skin. After reaching a new character level you will receive a loot box.


I think this will add variety to the gameplay and encourage the players to switch skins, and maybe this will give players more motivations to DM.
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Post by Pavonis Sat Mar 03, 2018 11:44 am

That's such a good idea. BTW, I born for doing DM lol I don't need these stuffs to get attract to DM Razz . It's seems like now LMS going to be more popular for DMing.
Votes yes.
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Post by Chuck Norris Sat Mar 03, 2018 11:47 am

Pavonis wrote:That's such a good idea. BTW, I born for doing DM lol I don't need these stuffs to get attract to DM Razz . It's seems like now LMS going to be more popular for DMing.
Votes yes.

Yeah there are always people that will be:

1. Don't care about the reward.
2. Don't need motivations to DM.

And that's fine. But I someone like me who is kinda bored of it, might find it a little more enjoyable to DM if I level up and receive a reward.
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Post by Mike Sat Mar 03, 2018 11:49 am

You should add something special (something don't have anywhere except lootbox ) Then will be so much better.
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Post by Chuck Norris Sat Mar 03, 2018 11:50 am

5K. wrote:You should add something special (something don't have anywhere except lootbox ) Then will be so much better.

Say what now? "something don't have anywhere except lootbox "? Want me to add something new and interesting? Well I am going to work on more advanced minigames, once the NPCs are done. Apart from that all I can do is to expand the property system. I don't really have any big ideas left, because I have already implemented those.
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Post by Guest Sat Mar 03, 2018 11:53 am

COol. YES
Angel. about NPC-checkpoint... Can you make the NPC automatically move from the beginning to the checkpointed-loc by adding for one more commands like
/addautomovingcheckpoint <Npc index> <O/1> <seconds> <upset seconds>
just like autotriggerpickup. but this ones use for NPC

I have tried with 2 NPCcheckpoint set from A->B babk B->A . but it inconvenient :c


Last edited by Mr.Alone on Sat Mar 03, 2018 12:09 pm; edited 1 time in total
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Post by ZeroN Sat Mar 03, 2018 12:05 pm

Voted 'yes'
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Post by Chuck Norris Sat Mar 03, 2018 12:09 pm

Mr.Alone wrote:COol. YES
Angel. about NPC-checkpoint... Can you make the NPC automatically move from the beginning to the checkpointed-loc by adding for one more commands like
/addautomovingcheckpoint <Npc index> <O/1> <seconds> <upset seconds>
just like autotriggerpickup. but this ones use for NPC

I have tried with 2 NPCcheckpoint set from A->B babk B->A . but it inconvenient :c

Not sure I quite understand. NPCs already move from checkpoint to checkpoint automatically.

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Post by Guest Sat Mar 03, 2018 12:19 pm

Chuck Norris wrote:
Mr.Alone wrote:COol. YES
Angel. about NPC-checkpoint... Can you make the NPC automatically move from the beginning to the checkpointed-loc by adding for one more commands like
/addautomovingcheckpoint <Npc index> <O/1> <seconds> <upset seconds>
just like autotriggerpickup. but this ones use for NPC

I have tried with 2 NPCcheckpoint set from A->B babk B->A . but it inconvenient :c

Not sure I quite understand. NPCs already move from checkpoint to checkpoint automatically.

k
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Post by Thunder_B!rd Sat Mar 03, 2018 12:53 pm

Chuck Norris wrote:How to get them? With a new system I was thinking about that might make the gameplay more fun. You get them by leveling up like usual, but I was thinking about introducing something new:

Character levels. You can level every skin by making a certain amount of kills everytime you kill someone with that skin. After reaching a new character level you will receive a loot box.
While I think loot boxes should be droped automatically at some special rime in map randomly at some places that hard to find, and their should be no clue where they are, so player needs to find those boxes in specific time, if they failed to find boxes they should disaapear.
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Post by Sami Sat Mar 03, 2018 12:54 pm

Yeah, it's a great idea, but I have a suggestion that if a player will complete all races three times so he will get a box or complete all Parkour 2 times. What do you think about it?
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Post by Shiragami_Youko Sat Mar 03, 2018 12:54 pm

I like it e.e
Voted.
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Post by Pavonis Sat Mar 03, 2018 1:14 pm

Chuck Norris wrote:
Pavonis wrote:That's such a good idea. BTW, I born for doing DM lol I don't need these stuffs to get attract to DM Razz . It's seems like now LMS going to be more popular for DMing.
Votes yes.

Yeah there are always people that will be:

1. Don't care about the reward.
2. Don't need motivations to DM.

And that's fine. But I someone like me who is kinda bored of it, might find it a little more enjoyable to DM if I level up and receive a reward.
By the way, Can you increase the cash of sprees? Nowadays, It's getting hard to make sprees lol. Also, these zone items are pretty expensive, so it will be better if you just increase the cash then we can earn correctly and will not lose hope.
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Post by [F2]Don_Bradman Sat Mar 03, 2018 1:24 pm

Why did u even ask?! Im in!
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Post by Chuck Norris Sat Mar 03, 2018 1:38 pm

Thunder_Bird wrote:
Chuck Norris wrote:How to get them? With a new system I was thinking about that might make the gameplay more fun. You get them by leveling up like usual, but I was thinking about introducing something new:

Character levels. You can level every skin by making a certain amount of kills everytime you kill someone with that skin. After reaching a new character level you will receive a loot box.
While I think loot boxes should be droped automatically at some special rime in map randomly at some places that hard to find, and their should be no clue where they are, so player needs to find those boxes in specific time, if they failed to find boxes they should disaapear.

I can do that as well, that's a good idea.

Sami wrote:Yeah, it's a great idea, but I have a suggestion that if a player will complete all races three times so he will get a box or complete all Parkour 2 times. What do you think about it?

I can of course add more rewards to jobs and other stuff as well.

Pavonis wrote:
Chuck Norris wrote:
Pavonis wrote:That's such a good idea. BTW, I born for doing DM lol I don't need these stuffs to get attract to DM Razz . It's seems like now LMS going to be more popular for DMing.
Votes yes.

Yeah there are always people that will be:

1. Don't care about the reward.
2. Don't need motivations to DM.

And that's fine. But I someone like me who is kinda bored of it, might find it a little more enjoyable to DM if I level up and receive a reward.
By the way, Can you increase the cash of sprees? Nowadays, It's getting hard to make sprees lol. Also, these zone items are pretty expensive, so it will be better if you just increase the cash then we can earn correctly and will not lose hope.

Nah I feel like it's the opposite, some players have too much cash already as it is. But I will consider it if more people agree. I suggest that you post a suggestion.

[F2]Don_Bradman wrote:Why did u even ask?! Im in!

Because I like to ask lol.
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Post by DasHinG^ Sat Mar 03, 2018 1:43 pm

Yes.
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Post by QaisAla Sat Mar 03, 2018 6:16 pm

Now you starting copy paste of Need for speed payback's idea which is the shipment, hell yeah let's go.

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Post by Halo Sat Mar 03, 2018 7:31 pm

0 no , 12 yes
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Post by Killer frost^ Sat Mar 03, 2018 7:59 pm

No.
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Post by Guest Sun Mar 04, 2018 2:26 am

Chuck Norris wrote:First of all for those actually reading this. I will have a patch out tomorrow. It's time I get this shit done. Been working on a thing for NPCs that is necessary for the future.

What I wanted to discuss here is something for a future patch that I just came up with. We're gonna talk about adding loot boxes. Before anyone says  it's a bad idea: THE LOOT BOXES WILL BE A REWARD AND WILL NOT BE SOMETHING YOU CAN PURCHASE FOR REAL MONEY.

IDEA 1:

1. My idea is to add two types of loot boxes.

Common: Can give you money, VK tokens, titles or other zone rewards (if you're lucky). Bonus has a low chance of getting you a reward not featured in the zone
Special: Has a high chance of giving you either VK tokens or a zone reward. Bonus has a higher chance of getting you a reward not featured in the zone.


IDEA 2:

How to get them? With a new system I was thinking about that might make the gameplay more fun. You get them by leveling up like usual, but I was thinking about introducing something new:

Character levels. You can level every skin by making a certain amount of kills everytime you kill someone with that skin. After reaching a new character level you will receive a loot box.


I think this will add variety to the gameplay and encourage the players to switch skins, and maybe this will give players more motivations to DM.
Okay. good for DM-ers
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Post by Chuck Norris Sun Mar 04, 2018 10:13 am

QaisAla wrote:Now you starting copy paste of Need for speed payback's idea which is the shipment, hell yeah let's go.

I haven't copy pasted anything, I got this idea from heroes of the storm where there are character levels and you unlock a loot box when you level a character up.
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Post by ZeroN Sun Mar 04, 2018 10:57 am

Chuck Norris wrote:
QaisAla wrote:Now you starting copy paste of Need for speed payback's idea which is the shipment, hell yeah let's go.

I haven't copy pasted anything, I got this idea from heroes of the storm where there are character levels and you unlock a loot box when you level a character up.

When you will release patch?
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Post by Chuck Norris Sun Mar 04, 2018 11:06 am

iNs.Force wrote:
Chuck Norris wrote:
QaisAla wrote:Now you starting copy paste of Need for speed payback's idea which is the shipment, hell yeah let's go.

I haven't copy pasted anything, I got this idea from heroes of the storm where there are character levels and you unlock a loot box when you level a character up.

When you will release patch?

Today.
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