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[Accepted] Player report - =Spitfire=

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Accepted [Accepted] Player report - =Spitfire=

Post by SnOoP Fri Feb 09, 2018 5:43 pm

Your in-game name: [EK]SnOoPCrEaTuRe
Rulebreaker (in-game name): =Spitfire=
Date and time of Rulebreaking: Today.
What did he do? Describe please: He was script abusing. First of all, he is spawning so much fast after dying which is not possible even with 60+FPS. Second of all, he is script abusing he is not keep lying on the ground. He stands so fast. I know if you shoot the player too early when spawned it falls and stand fast but not able to shoot until stand. Also I even shoot him at the last second of spawn protection still he is not keep lying on the ground he was like still shooting. I don't know how, I thought script abusing. But, what he used that doesn't matter, matters he is rule-breaking.

Players who witnessed the violation (in-game names): Beast, alone, balee.

Any links to screenshots you took as evidence:



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Accepted Re: [Accepted] Player report - =Spitfire=

Post by Guest Fri Feb 09, 2018 5:50 pm

Yes it is. I suggest you guys watching both fire's report for more information and more videos.
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by ЧК. Fri Feb 09, 2018 6:09 pm

He is not bypassing any script system because that spawn protection bug is a bug not intentionally scripted. As far as the fast spawning is concerned, I will deal with that in the other report.

Report denied.
Thanks for reporting.
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by ЧК. Fri Feb 09, 2018 6:25 pm

As spitfire is online on forums I request him to explain how he did this because I haven't seen it before.

@=SpitFire=
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by Guest Fri Feb 09, 2018 6:30 pm

off-topic : 4k, you are ignoring me :c. ( see your pm in vks )
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by Thunder_B!rd Fri Feb 09, 2018 6:31 pm

ЧК. wrote:As spitfire is online on forums I request him to explain how he did this because I haven't seen it before.

@=SpitFire=
LoL, check it out I did put some fuckery in description of spitfire's video and got this:
[Accepted] Player report - =Spitfire= Captur28
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by ЧК. Fri Feb 09, 2018 6:34 pm

Mr.Alone wrote:off-topic : 4k, you are ignoring me :c. ( see your pm in vks )

I'll do it when ingame. :c
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by =SpitFire= Fri Feb 09, 2018 7:26 pm

I set Player.Action to 1 everytime i die.
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by =SpitFire= Fri Feb 09, 2018 7:40 pm

Player.Action can be reset by change skin. So, maybe this bug with spawnprotection can be fixed by this.
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by ЧК. Fri Feb 09, 2018 8:35 pm

=SpitFire= wrote:Player.Action can be reset by change skin. So, maybe this bug with spawnprotection can be fixed by this.

What do you mean Player.Action?
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by =SpitFire= Fri Feb 09, 2018 8:53 pm

FindPlayer(ID).Action
VCMP doesn't supports to change value of action id, but with soft, you can do it.
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Accepted Re: [Accepted] Player report - =Spitfire=

Post by ЧК. Fri Feb 09, 2018 9:20 pm

=SpitFire= wrote:FindPlayer(ID).Action
VCMP doesn't supports to change value of action id, but with soft, you can do it.

Well, it can be used for an unfair advantage so I request you to not use it, and thanks for informing we'll try to prevent it.

Warned.
Report accepted.
Thanks for reporting.
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Accepted Re: [Accepted] Player report - =Spitfire=

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