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Post by AlexMercer Sat May 28, 2016 11:51 am

Hello everyone yesterday i thought about something and now i felt the need of sharing it with you guys


Explanation



Spectating doesn't works when our ping is high or any other thing is happening
so i have to goto players to see if they are hacking glitching etc so i felt the need of command /getonduty which will freeze us and then take 5 seconds to get on duty in that getonduty mode you will get disarm and your health will freeze that means you cant kill neither can be killed nor evade by using this command  all these things (health freeze disarming) take effect after 5 seconds.

So it will help the admins whose pings are higher for some temporary circumstances

and to get off duty simply do /getoffduty and it will give us our weps back and health will be come to normal again


Example


At loc bf people from A to Z are fighting E said me that F is rocket glitching now spectating is not working i go there but peoples are keep on killing me in such cases
this command will help us !

Hope you like it

Thanks with regards


Last edited by =SdS=KrlozZ... on Sun Apr 16, 2017 9:15 pm; edited 4 times in total (Reason for editing : /dance)
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Denied Re: [Denied] Suggestion

Post by KAKAN Sat May 28, 2016 2:26 pm

yeah, but you copied it from other server Very Happy
Anyways +1
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Post by Vipe[R] Sat May 28, 2016 2:27 pm

+1 nice idea
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Denied Re: [Denied] Suggestion

Post by AlexMercer Sat May 28, 2016 4:08 pm

KAKAN wrote:yeah, but you copied it from other server Very Happy
Anyways +1

No? *bump*
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Post by 47. Sat May 28, 2016 4:12 pm

Nice Idea.
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Post by =KFt=DarK^ Sat May 28, 2016 11:39 pm

Vipe[R] wrote:+1 nice idea
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Post by Hari Sun May 29, 2016 5:23 am

+1
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Post by Shrish Sun May 29, 2016 5:28 am

NICE IDEA SYNDICATE KAHA SE LATE HO ITNA DIMAG[Denied] Suggestion  13267711
[Denied] Suggestion  13329811
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Denied Re: [Denied] Suggestion

Post by Guest Sun May 29, 2016 5:45 am

Nice Idea btw I don't like the timer idea where you've to wait for like 5 seconds or so. In-fact timer may just warp the server if provoked my many a instances, But certainly that is not going to happen since there are not like all the admins online at the same time and using the cmd at the same instant. So it would be better to neglect the timer and make it a simple cmd. Apparently, I don't like the timer thing.

Anyways, +1
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Post by EK.CrystalBlue Sun May 29, 2016 6:24 am

BABA1 wrote:Nice Idea btw I don't like the timer idea where you've to wait for like 5 seconds or so. In-fact timer may just warp the server if provoked my many a instances, But certainly that is not going to happen since there are not like all the admins online at the same time and using the cmd at the same instant. So it would be better to neglect the timer and make it a simple cmd. Apparently, I don't like the timer thing.

Anyways, +1
Same
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Post by SJIsNotHere Sun May 29, 2016 6:31 am

+1

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Denied Re: [Denied] Suggestion

Post by AlexMercer Sun May 29, 2016 2:46 pm

ext-d.CrystalBlue wrote:
BABA1 wrote:Nice Idea btw I don't like the timer idea where you've to wait for like 5 seconds or so. In-fact timer may just warp the server if provoked my many a instances, But certainly that is not going to happen since there are not like all the admins online at the same time and using the cmd at the same instant. So it would be better to neglect the timer and make it a simple cmd. Apparently, I don't like the timer thing.

Anyways, +1
Same

Admins will misuse if counting thing is not added

Example


Xpert and me are fighting Xpert shot me with stubby and i fell to floor i quickly type /getonduty and i get on duty and my health freezes and then i make a excuse of lag and then /getoffduty
(i putted my example to avoid fights :/)
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Denied Re: [Denied] Suggestion

Post by Guest Sun May 29, 2016 3:04 pm

Syndicate^ wrote:
ext-d.CrystalBlue wrote:
BABA1 wrote:Nice Idea btw I don't like the timer idea where you've to wait for like 5 seconds or so. In-fact timer may just warp the server if provoked my many a instances, But certainly that is not going to happen since there are not like all the admins online at the same time and using the cmd at the same instant. So it would be better to neglect the timer and make it a simple cmd. Apparently, I don't like the timer thing.

Anyways, +1
Same

Admins will misuse if counting thing is not added

Oh, why do we accept admins then? To break rules? To misabuse cmds? OMG! you're so pro XD. Very Happy. I hope my post doesn't hurt anyone. I don't want to insult anyone. Everyone is doing a great job in the staff. I appreciate everyone's work. It's just the way I liked to answer.
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Denied Re: [Denied] Suggestion

Post by Arnold^ Sun May 29, 2016 4:17 pm

Nice Idea...
+1
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Denied Re: [Denied] Suggestion

Post by AlexMercer Sun May 29, 2016 4:37 pm

BABA1 wrote:
Syndicate^ wrote:
ext-d.CrystalBlue wrote:
BABA1 wrote:Nice Idea btw I don't like the timer idea where you've to wait for like 5 seconds or so. In-fact timer may just warp the server if provoked my many a instances, But certainly that is not going to happen since there are not like all the admins online at the same time and using the cmd at the same instant. So it would be better to neglect the timer and make it a simple cmd. Apparently, I don't like the timer thing.

Anyways, +1
Same

Admins will misuse if counting thing is not added

Oh, why do we accept admins then? To break rules? To misabuse cmds? OMG! you're so pro XD. Very Happy. I hope my post doesn't hurt anyone. I don't want to insult anyone. Everyone is doing a great job in the staff. I appreciate everyone's work. It's just the way I liked to answer.

Some may do Razz(like you jaajaja)
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Denied Re: [Denied] Suggestion

Post by VK.Angel.OfDeath Sun May 29, 2016 4:48 pm

There is one bug with the spectating system that I will fix next patch. But unfortunately you can't spectate someone in a different world. You might say well Angel: Why don't you just change a player world when they spectate.

The problem with that is that both the minigame system and the property system both depends on how many players are in that world. If for example: An admin spectates someone and the world changes to the property world then if that player leaves the custom property. It will still count the admin as being in it so when he exits the spectate mode the objects of that property won't despawn, which means that we will reach the object limit if we are unlucky.

I could spend a lot of time fixing this, but the thing is there a lot of risks that something breaks and it will also take a long time. So is it worth it? Since only admins use it I don't think so.

But it's up to you guys what you want me spending my time on.

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Denied Re: [Denied] Suggestion

Post by KAKAN Sun May 29, 2016 5:04 pm

VK.Angel.OfDeath wrote:There is one bug with the spectating system that I will fix next patch. But unfortunately you can't spectate someone in a different world. You might say well Angel: Why don't you just change a player world when they spectate.

The problem with that is that both the minigame system and the property system both depends on how many players are in that world. If for example: An admin spectates someone and the world changes to the property world then if that player leaves the custom property. It will still count the admin as being in it so when he exits the spectate mode the objects of that property won't despawn, which means that we will reach the object limit if we are unlucky.

I could spend a lot of time fixing this, but the thing is there a lot of risks that something breaks and it will also take a long time. So is it worth it? Since only admins use it I don't think so.

But it's up to you guys what you want me spending my time on.

Then you should allow us to enter custom props even if it's locked.
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Denied Re: [Denied] Suggestion

Post by AlexMercer Sun May 29, 2016 6:43 pm

Simply add this command which i explained before because you have already spended too much of your time now spend less time doing scripting focus on your studies!(ooh? sorry pal. xD)
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Denied Re: [Denied] Suggestion

Post by SuFyastiC Sun May 29, 2016 7:58 pm

Let Angel fix spectate, no need to add this command.
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Denied Re: [Denied] Suggestion

Post by Jekko Sun May 29, 2016 8:06 pm

Nice Idea but I agree with Angel It will certainly bug the server so spectating is better let him fix it.

-1
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Denied Re: [Denied] Suggestion

Post by Chuck Norris Sun May 29, 2016 9:43 pm

KAKAN wrote:
VK.Angel.OfDeath wrote:There is one bug with the spectating system that I will fix next patch. But unfortunately you can't spectate someone in a different world. You might say well Angel: Why don't you just change a player world when they spectate.

The problem with that is that both the minigame system and the property system both depends on how many players are in that world. If for example: An admin spectates someone and the world changes to the property world then if that player leaves the custom property. It will still count the admin as being in it so when he exits the spectate mode the objects of that property won't despawn, which means that we will reach the object limit if we are unlucky.

I could spend a lot of time fixing this, but the thing is there a lot of risks that something breaks and it will also take a long time. So is it worth it? Since only admins use it I don't think so.

But it's up to you guys what you want me spending my time on.

Then you should allow us to enter custom props even if it's locked.

Level 8 or higher can do that. I think most of the lower level admins are going to abuse that without even knowing it lol, which is why I put that specific level requirement.

Syndicate^ wrote:Simply add this command which i explained before because you have already spended too much of your time now spend less time doing scripting focus on your studies!(ooh? sorry pal. xD)

I don't study 24/7 lol.
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Denied Re: [Denied] Suggestion

Post by Vampire Sun May 29, 2016 10:50 pm

Its a very good idea, but fixing the Spectating 'd be better just give Angelina sometime and he will do his best.  Smile


Last edited by B.Vampire on Mon May 30, 2016 9:26 am; edited 1 time in total
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Post by ıllıllı ŘỖϻẸỖ ıllıllı Mon May 30, 2016 7:21 am

[ExT-D]ArNolD^ wrote:Nice Idea...
+1
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Post by AlexMercer Thu Jun 16, 2016 9:19 pm

Bump
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Post by DarKxSideR Thu Jun 16, 2016 9:55 pm

BABA1 wrote:Nice Idea btw I don't like the timer idea where you've to wait for like 5 seconds or so. In-fact timer may just warp the server if provoked my many a instances, But certainly that is not going to happen since there are not like all the admins online at the same time and using the cmd at the same instant. So it would be better to neglect the timer and make it a simple cmd. Apparently, I don't like the timer thing.

Anyways, +1
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Post by =VK=Sardar.Khan Thu Jun 16, 2016 10:17 pm

Waiting for it to get fixed in any possible way its a big problem for me when i have to spectate.
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Post by AlexMercer Thu Jun 16, 2016 11:15 pm

Sardar.Khan wrote:Waiting for it to get fixed in any possible way its a big problem for me when i have to spectate.

angel fixes but spectating thingy always end up messed
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Post by =SdS=KrlozZ... Thu Jun 16, 2016 11:23 pm

Syndicate^ wrote:
Sardar.Khan wrote:Waiting for it to get fixed in any possible way its a big problem for me when i have to spectate.

angel fixes but spectating thingy always end up messed

So.. why dont active spectating mode to all players?
I think is good for report players with ease.
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Post by Stylish^ Fri Jun 17, 2016 12:48 am

KrlozZ... wrote:
Syndicate^ wrote:
Sardar.Khan wrote:Waiting for it to get fixed in any possible way its a big problem for me when i have to spectate.

angel fixes but spectating thingy always end up messed

So.. why dont active spectating mode to all players?
I think is good for report players with ease.

Coz there is noobish /radaroff cmd.
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Post by =SdS=KrlozZ... Fri Jun 17, 2016 1:04 am

Stylish^ wrote:
KrlozZ... wrote:
Syndicate^ wrote:
Sardar.Khan wrote:Waiting for it to get fixed in any possible way its a big problem for me when i have to spectate.

angel fixes but spectating thingy always end up messed

So.. why dont active spectating mode to all players?
I think is good for report players with ease.

Coz there is noobish /radaroff cmd.

Oh.. this is the bug what angel fix then?, mmm but if he fix, i think is good idea add spectating mode to all players.
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Post by Stylish^ Fri Jun 17, 2016 1:19 am

KrlozZ... wrote:
Stylish^ wrote:
KrlozZ... wrote:
Syndicate^ wrote:
Sardar.Khan wrote:Waiting for it to get fixed in any possible way its a big problem for me when i have to spectate.

angel fixes but spectating thingy always end up messed

So.. why dont active spectating mode to all players?
I think is good for report players with ease.

Coz there is noobish /radaroff cmd.

Oh.. this is the bug what angel fix then?, mmm but if he fix, i think is good idea add spectating mode to all players.

Not a bug, spectating is not enabled for everyone, because there is /radaroff cmd, if everyone can spectate then their is no point of radaroff.
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Denied Re: [Denied] Suggestion

Post by ЧК. Fri Jun 17, 2016 1:36 am

If we could have the command make the admin invisible and turn his radar off that can also help him watch players and can't be killed. Also if an admin does it during combat then he can't blame it on lag and can easily be reported by the killer/attacker. Also this can help us watch hackers and stats padders or any rule breakers. If a hacker sees that an admin is watching them then he'll turn the hacks off and on later when the admin is gone, but if the admin is inivisible then the hacker won't know and will be punished. It would be better than spectating because then Angel won't have to deal with having the admin in the same world as the player he's spectating or anything else.

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Denied Re: [Denied] Suggestion

Post by Hari Fri Jun 17, 2016 5:07 am

+1
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Denied Re: [Denied] Suggestion

Post by QaisAla Fri Jun 17, 2016 11:30 am

Hitman_47 wrote:Nice Idea.
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Denied Re: [Denied] Suggestion

Post by Guest Fri Jun 17, 2016 4:46 pm

[ExT-D]GhoSTT. wrote:If we could have the command make the admin invisible and turn his radar off that can also help him watch players and can't be killed. Also if an admin does it during combat then he can't blame it on lag and can easily be reported by the killer/attacker. Also this can help us watch hackers and stats padders or any rule breakers. If a hacker sees that an admin is watching them then he'll turn the hacks off and on later when the admin is gone, but if the admin is inivisible then the hacker won't know and will be punished. It would be better than spectating because then Angel won't have to deal with having the admin in the same world as the player he's spectating or anything else.

Well Ghost, That is not going to happen since your nametag is not going to disappear for a single instance but it applies to all the instances instead. So if you're thinking that you will see the hacker without him knowing it then it is not going to be possible until the devs add the nametag function for a specific instance.
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Denied Re: [Denied] Suggestion

Post by Guest Fri Jun 17, 2016 7:27 pm

+1
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Denied Re: [Denied] Suggestion

Post by SanaullaH Fri Jun 17, 2016 9:37 pm

+1 Cool Idea
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Denied Re: [Denied] Suggestion

Post by Hari Sat Jun 18, 2016 3:23 am

not have time to read btw +1
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Denied Re: [Denied] Suggestion

Post by Guest Sat Jun 18, 2016 10:13 am

Nice idea Smile
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Denied Re: [Denied] Suggestion

Post by =KF=Thunder^ Sat Jun 18, 2016 4:29 pm

+1 nice idea.
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Denied Re: [Denied] Suggestion

Post by Emma Tue Jun 21, 2016 4:15 pm

denied angel had another solution in mind.

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