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Server Patch 5.6.3 Empty Server Patch 5.6.3

Post by VK.Angel.OfDeath Sun Feb 21, 2021 11:43 am

Note: Time for another patch. This one is still on the smaller side.

PATCH 5.6.3


Story of VKs


- The next hint to continue the library is: /secretworld & remembering that andrisucks! Another hint will be provided in 3-7 days unless people solve this next part. Mason has been close just saying... Razz

DM/Performance System


- The end spree message when someone loses their spree now tells you the name of the person who ended it as requested by the community. This feature feels like something I should have added 8 years ago xD.
- To prevent /fix evade and to make it fairer I have made it so your fire is not put out on /fix if you got spree.
- There should now be some performance improvements when it comes to NPCs. More work still needed.


Zone & Reward System


- Robin Rogers & Barnes are now 3 times as strong for people who bought the VK token door. Their status in /buddylist is now also very strong.
- Most of you have noticed I've added Lucifer, who is a very strong buddy. He can not be unlocked unless you have all the wod buddies as a minimum requirement. I wanted to make Rogers + Barnes as strong as lucifer if you buy the 500 VK token door.
- The current version of Robin Rogers is available for purchase for 500 VK tokens. However, this version will be 3 times as weak as the 500 VK token door version. I can assure you that the 500 VK token door Rogers is worth it. Hope this is fine as I feel the upgrade will be very overpowered.
- People who got the wod buddies can now upgrade them from Medium to Medium-strong for 300 VK tokens. The default rogers will still be stronger though, but doing this will be the best approach for the future. I understand people are struggling with VK tokens right now but there will be more ways to add tokens I just want you guys to have as many rewards here as possible to look forward to. The command is /buybuddyupgrade



MiniGame System


- Derby 4 and /flattyre should now teleport you to the vehicles more often, after some tweaks.
- /football should now be added in /minigames.

Property System


- /triggerpickups like /addtriggerpickup2 now allows for all types of pickups to be added into it. That means you can add an /addtriggerpickup2 into another /addtriggerpickup2 and more.
- Added more performance checks and a recursion checker for the new /triggerpickup system.
- /addtriggerpickup3 has now been removed but to make /editpickup work for current event there is an option telling you what command to use if you need to see it anyway.

- Added /shareprop as an alternative to /addpropmember, which was about time.
- Added description for /addrandomtriggerpickup letting you know that locked pickups are not selected, which is something I had forgotten.

Property Variables


- Did upgrades to player@ adding support for player based variables.
- Did upgrades to player@,  vehicle@, pickup@, and more making it so the commands will understand you if you put for example player@var_player/Health or player@var_player/player_Health and so on.
- Started preparing for the system to add variable support for all pickups. Currently /addhppickup is the only one with support for it now, but planning to add more in the new system.

Admin System & Security System Event Staff System


- Added /hackcheckfull to display more details about ban evaders.
- Added /hacklogs and /hacklogsfull that makes it easier to log all hacking attempts.
- Added /performtestfull that will work like the previous /performtest.
- Normal /performtest will only display the performance when an action is completed like joining or killing another player, while the full version will show all the steps. This decreases spam for people using it.
- Added /performtestlimit to set a limit on what threshold the server should display performance to you to decrease spam. Default 10 ms.
- /aproploc now only displays a message for admins.
- /setworld now only displays a message for admins when you do it yourself, if you do it on another person it will display a message.
- Made msay, meventsay and mpm a level 9 command.
- /showlogs is now a level 4 command.
- Already added but the new dll by VC-MP is no longer detecting as suspicious.

Other


- /buddyconversation cooldown is now 120 seconds.
- Fixed a bug with the easter chicken not working on the daily free skin day for people without the upgrade.
- Please login is now displayed if someone tries to spawn without logging in through a menu. Previously it would just kick people.

Bug Fixes


- Fixed a bug with the fim92 not working in world 1, there might still exist some issues if two hydras are active in the same world. DarkRazor is investigating it.
- Fixed a typo in /suspects
- Fixed spam messages related to hack ID 3.
- Fixed a bug with /escapemars NPCs not working.
- Fixed a message issue in /escapemars when completing it
- Fixed a small typo in /myupgrades
- Fixed a bug with /iov 3 getting stuck at an infinite loop where clegane just keeps respawning, if your buddies are too strong.


PATCH 5.6.3 (EXTRA PATCH 1)


Bug fixes


- Fixed a bug related to /addobjectmove2pickup not working in events/minigames (/whoworld 3 gate issue for example)
- Fixed a bug related to /addbuddy picking the wrong buddy


Last edited by VK.Angel.OfDeath on Mon Feb 22, 2021 3:28 pm; edited 1 time in total

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Server Patch 5.6.3 Empty Re: Server Patch 5.6.3

Post by Bloodedge Sun Feb 21, 2021 1:55 pm

[#33CC33]Minigame: [#FFFFFF]True.
[#33CC33]Minigame: [#FFFFFF]/whoworld!

great patch
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