Latest topics
» Omg this server with the website is still alive :oby Razor Sat Nov 23, 2024 8:26 pm
» [Solved] Help & Support
by VK.Angel.OfDeath Thu Oct 24, 2024 7:02 pm
» [Solved] reset password
by VK.Angel.OfDeath Thu Oct 24, 2024 6:58 pm
» [Accepted] Report - Abanoub^
by VK.Angel.OfDeath Thu Oct 24, 2024 6:42 pm
» [Accepted] Unban appeal - hasan
by D4rKR420R Fri Oct 18, 2024 10:06 pm
» [Solved] Report - BelondiOscar
by SJIsNotHere Fri Oct 11, 2024 1:21 pm
» [Solved] Geogeo - Stats Transfer
by SJIsNotHere Tue Oct 01, 2024 5:50 pm
» [Solved] Kindly Re-solve it
by SJIsNotHere Wed Sep 25, 2024 9:55 am
» [Solved] Geogeo - Stats Transfer
by SJIsNotHere Wed Sep 25, 2024 8:10 am
» Matija_Todorovic returns after 3 years of absence
by UmaR Sun Sep 01, 2024 5:55 am
» [Solved] Signature^-Stats transfer
by UmaR Wed Aug 21, 2024 2:38 pm
» [Denied] Admin Application - MK14
by UmaR Fri Aug 16, 2024 8:44 pm
» [Solved] Reset my password pls
by VK.Angel.OfDeath Wed Aug 14, 2024 6:44 am
» Old member back from the dead
by Neptune Mon Aug 12, 2024 9:39 pm
» Vice War X Gameplay | BadDiamondArtz VCMP
by UmaR Thu Jul 18, 2024 10:00 am
» [Solved] RESET PASSWORD
by UmaR Fri Jul 12, 2024 3:29 pm
» [Solved]Transfer Application - Hazard
by SJIsNotHere Wed Jul 03, 2024 10:56 am
» DARKRAZOR RESPONDE MI MENSAJE!!!
by Veterano789 Wed Jul 03, 2024 1:59 am
» Vice War X: The Starfish Showdown
by =FF=B00M_B00M^ Thu Jun 27, 2024 6:17 pm
» Fatal Force - F2
by Mr.Moon Wed Jun 26, 2024 7:18 am
» Stat Transfer Application - SuFyastiC
by D4rKR420R Tue Jun 04, 2024 10:07 pm
» [Accepted] Unban Appeal
by VK.Angel.OfDeath Sun Mar 31, 2024 8:29 am
» [Solved] Password Reset
by VK.Angel.OfDeath Sat Mar 23, 2024 9:32 pm
» Ramadan Mubarak in Advance
by Shafin Sat Mar 23, 2024 1:52 pm
» Illegal Immigration | Old Memories | 2017
by ilemius Fri Feb 09, 2024 5:25 pm
» VKs and VCMP Previews
by SJIsNotHere Sat Jan 20, 2024 1:51 pm
» The Resurgence 4th Year of Anniversary!
by Ninja Tue Jan 16, 2024 10:30 am
» [Solved]Stats Transfer application - Shado[W]^
by SJIsNotHere Mon Nov 27, 2023 5:06 pm
» Hi to all my good friends
by VK.Angel.OfDeath Sat Nov 18, 2023 9:04 am
» [Closed] Admin Application - F2.Ninja
by VK.Angel.OfDeath Sat Nov 18, 2023 8:49 am
Top posters
ЧК. (8555) | ||||
VK.Angel.OfDeath (6466) | ||||
=SdS=KrlozZ... (6433) | ||||
D4rKR420R (5473) | ||||
=KF=Thunder^ (5405) | ||||
Pavonis (5197) | ||||
SJIsNotHere (4432) | ||||
Emma (4261) | ||||
Vipe[R] (3756) | ||||
47. (3705) |
Statistics
We have 1978 registered usersThe newest registered user is kodaklyve
Our users have posted a total of 217907 messages in 16831 subjects
Most Viewed Topics
Top posting users this week
No user |
Server Patch 5.4.1
+7
S.
helathien
ToP_KiLLeR^
=SdS=Celestia
ĤēʟʟƧأиĞ
SparkeR
VK.Angel.OfDeath
11 posters
Page 1 of 1
Server Patch 5.4.1
Note: Hey guys I will try now in the future to release patches more efficiently since a few people are dependent on them. For the DMers and people that don't care about minigames and property this update will not really be for you. I haven't added all suggestions.
This is just a small patch.
If you said something to me, it is probably still written down:
- Blackops: The job bug you reported to me I haven't been able to look at yet.
- Admin suggestions: There are a few suggestions from the admin section I haven't gotten to yet either. I will look into it soon, DarkRazor has a fix too, but I haven't received it prior to finishing this patch.
- Other suggestions: Be sure to just message me if I forgot you, but I am pretty sure it's on my list.
- Added a /falldown minigame built by Rainbow. You're all spawned in a small square. If you fall out of the square you gain one score. The person with the LEAST score will claim the top 5 list (GUI this time). Everyone will be in the same team and try to push each other down with a shotgun. A winner is never claimed similar to /onehitkill but event staff members can add a timer or say the event ends at certain score if they decide to host an event here.
- Added a /5050 minigame built by Rainbow. You start with 255 HP if you die you respawn with 128 HP until you are out (after dying at 16 HP). It's basically a LMS with lives.
- Added a /taxirace command made by Angel and Rainbow. It supports up to 30 racers, but with 30 people it's probably a laggy mess xD. It's basically like a parkour race where you have to use the taxi booster to jump between buildings.
- Added /tankwar made by Sparker.
- /nerdtown has been added by Qais. It's just a cool town. I'll use it for a few things or maybe I already have? Who knows?
- player_Property_Level: Returns the level the player has in the property. 0 = not a member. Owners are level 4.
- player_Event_Level: Returns the event event level of the player. 0 = not an event staff member.
- player_Admin_Level: Returns the admin level of the player. 1 = a normal player.
- player_Vehicle_Health: Returns the health of the vehicle the player is in. Returns -1 if the player is on foot.
- player_Vehicle_Model: Returns the model of the vehicle the player is in. Returns -1 if player is on foot
- player_Vehicle_Index: Returns the index of the vehicle the player is in. Returns -1 if the vehicle doesn't belong to the property.
- player_IsDrowning: Returns the text true if a player is drowning, otherwise false.
- player_Has_PropUpgrade_<ID>: This returns true if a player has an upgrade in the property with ID <ID>. This can be useful if you wanna do some unique upgrade checks with /changepickupconditions that /addupgradepickup2 doesn't allow.
All variables and variable descriptions are found in /playervariablelist!
- All minigame creators: Whome, Rainbow and Sparker (created one minigame this patch). Have their name added to the minigame name to encourage more people to release minigames.
- Added /changenpc... versions of all /setnpc... commands.
- /removepickup now only allow you to delete the latest created pickup to avoid typos.
If you attempt to do this another command will be given to you for deleting the pickup index anyway. This is to hopefully make it so there aren't any pickups deleted by accident. It also recommends /setpickupfake if you got access to it.
- /setpropleavepickup that triggers a pickup right before a player leaves the property.
- Added support for 16 markers in /addmarkerpickup and /addremovemarkerpickup (Agent)
- /setnpcmodel added you have to rejoin the property after changing the model and don't change it before rejoining the property the first time you create it. (DarkRazor)
- Added /addvehejectpickup to eject a player from a vehicle.
- Added /addvehflippickup to flip a vehicle when it's entered. (/flip)
- Added /addvehflattyrepickup to make a vehicle get flat tyres when you enter it.
- Added /addremoveweppickup to remove a certain weapon from a players slot. If you want to disallow weapons use this command then do /autotriggerpickup <Pickup Index> 2 1 1 0 so that the weapons get removed.
- /addweppickup now supports fim90.
- Added /addnpcmovepickup2 that allows you to move an NPC to a certain position using the coordinates. Added support for variables here.
- Added /addnpcmovebypickup that allows you to move an NPC forward, back, left or right by defining a distance for how much they move. Variables are also supported here.
- Added /addnpcfollowpickup. That makes an NPC move to a players location with the specified forward and right distance offset. See the command for more details. Basically this is the same script as the buddies use to follow you. Just autotrigger the pickup to make it happen.
- /setpropzlimit teleports the vehicle if you're in a vehicle now.
- /setpropzlimit no longer teleports you when you're unspawned.
- /gotoc now works with a vehicle as well and also flips your vehicle in case it's upside down.
- /arena 14 is now removed since it's religious property Flake made, so since no one is using it and to respect everyone's belief I've decided to block it. (mo)
- /duel now displays the final scores at the end.
- /joingc now displays a message when someone joins it.
- /lms now disallows grenades and RPG and other throwables. (Don't remember who suggested in?)
- /ehide has been added so an event staff members can teleport to a safe location while an event is being hosted in minigames or other things. Abuse of this will not be tolerated.
- /espec has been added so that event staff members can spectate people on foot in minigames and properties. A message is sent out to everyone in the world when an event staff member does it. Once again you're only allowed to use this command when you're hosting an event. Any abuse will lead to you being kicked.
- Made it so /egoto and /ebring can be used in minigames as well. Once again no abuse.
- /hackcheck now displays a persons GTA directory aka the directory they are running GTA on. Certain players have multiple directories that are called GTA and it can be confusing to know which one it is.
- Added tempwarn again which was the previous /warn (that is now permawarn)
- Added a way for me to disable NPC bombs in a minigame (Sparrow)
- Added /spycamera to spy on people in other worlds. It isn't as good as spectate because you're not able to see the player model or any vehicles, but you are able to see pickups, checkpoints and objects. This is the best I can do at the moment for the "spectate people in other world suggestion". (Max)
- Fixed a bug with /addteamspawnpickup not working if you changed teams during /setpropspawnpickup.
- Fixed a bug with /king kicking you for being afk by removing the feature since AFK seems to still not be a reliable check in VC-MP.
- Fixed a bug with /accept for cat and mouse so it works like acduel where it doesn't allow you to accept unless both players are spawned and unfrozen. (pavonis?)
- Fixed an issue with the format of the variables being in e+ format after you get over 1 million. (DarkRazor)
- Fixed a bug where /p didn't work in minigames.
- Fixed an issue where autotriggers not working if you're unspawned (DarkRazor and Emma/Rainbow Dash)
- Fixed a bug with /gotoc in the minigame version of the command where it was displaying that you had teleported to a pickup even though the command failed.
- Fixed an issue with /changepickupdelay not working if you're unspawned.
- Fixed a bug with /leave when leaving a race when on foot.
- Fixed /mypropvariables say property variables and not property player variables.
- Fixed a bug with Godzilla regaining back his attack if you get over 1000 ping and then it goes down again.
This is just a small patch.
If you said something to me, it is probably still written down:
- Blackops: The job bug you reported to me I haven't been able to look at yet.
- Admin suggestions: There are a few suggestions from the admin section I haven't gotten to yet either. I will look into it soon, DarkRazor has a fix too, but I haven't received it prior to finishing this patch.
- Other suggestions: Be sure to just message me if I forgot you, but I am pretty sure it's on my list.
PATCH 5.4.1
New Minigames/Property
- Added a /falldown minigame built by Rainbow. You're all spawned in a small square. If you fall out of the square you gain one score. The person with the LEAST score will claim the top 5 list (GUI this time). Everyone will be in the same team and try to push each other down with a shotgun. A winner is never claimed similar to /onehitkill but event staff members can add a timer or say the event ends at certain score if they decide to host an event here.
- Added a /5050 minigame built by Rainbow. You start with 255 HP if you die you respawn with 128 HP until you are out (after dying at 16 HP). It's basically a LMS with lives.
- Added a /taxirace command made by Angel and Rainbow. It supports up to 30 racers, but with 30 people it's probably a laggy mess xD. It's basically like a parkour race where you have to use the taxi booster to jump between buildings.
- Added /tankwar made by Sparker.
- /nerdtown has been added by Qais. It's just a cool town. I'll use it for a few things or maybe I already have? Who knows?
New property variables
- player_Property_Level: Returns the level the player has in the property. 0 = not a member. Owners are level 4.
- player_Event_Level: Returns the event event level of the player. 0 = not an event staff member.
- player_Admin_Level: Returns the admin level of the player. 1 = a normal player.
- player_Vehicle_Health: Returns the health of the vehicle the player is in. Returns -1 if the player is on foot.
- player_Vehicle_Model: Returns the model of the vehicle the player is in. Returns -1 if player is on foot
- player_Vehicle_Index: Returns the index of the vehicle the player is in. Returns -1 if the vehicle doesn't belong to the property.
- player_IsDrowning: Returns the text true if a player is drowning, otherwise false.
- player_Has_PropUpgrade_<ID>: This returns true if a player has an upgrade in the property with ID <ID>. This can be useful if you wanna do some unique upgrade checks with /changepickupconditions that /addupgradepickup2 doesn't allow.
All variables and variable descriptions are found in /playervariablelist!
New features Property/Minigame
- All minigame creators: Whome, Rainbow and Sparker (created one minigame this patch). Have their name added to the minigame name to encourage more people to release minigames.
- Added /changenpc... versions of all /setnpc... commands.
- /removepickup now only allow you to delete the latest created pickup to avoid typos.
If you attempt to do this another command will be given to you for deleting the pickup index anyway. This is to hopefully make it so there aren't any pickups deleted by accident. It also recommends /setpickupfake if you got access to it.
- /setpropleavepickup that triggers a pickup right before a player leaves the property.
- Added support for 16 markers in /addmarkerpickup and /addremovemarkerpickup (Agent)
- /setnpcmodel added you have to rejoin the property after changing the model and don't change it before rejoining the property the first time you create it. (DarkRazor)
- Added /addvehejectpickup to eject a player from a vehicle.
- Added /addvehflippickup to flip a vehicle when it's entered. (/flip)
- Added /addvehflattyrepickup to make a vehicle get flat tyres when you enter it.
- Added /addremoveweppickup to remove a certain weapon from a players slot. If you want to disallow weapons use this command then do /autotriggerpickup <Pickup Index> 2 1 1 0 so that the weapons get removed.
- /addweppickup now supports fim90.
- Added /addnpcmovepickup2 that allows you to move an NPC to a certain position using the coordinates. Added support for variables here.
- Added /addnpcmovebypickup that allows you to move an NPC forward, back, left or right by defining a distance for how much they move. Variables are also supported here.
- Added /addnpcfollowpickup. That makes an NPC move to a players location with the specified forward and right distance offset. See the command for more details. Basically this is the same script as the buddies use to follow you. Just autotrigger the pickup to make it happen.
- /setpropzlimit teleports the vehicle if you're in a vehicle now.
- /setpropzlimit no longer teleports you when you're unspawned.
- /gotoc now works with a vehicle as well and also flips your vehicle in case it's upside down.
- /arena 14 is now removed since it's religious property Flake made, so since no one is using it and to respect everyone's belief I've decided to block it. (mo)
- /duel now displays the final scores at the end.
- /joingc now displays a message when someone joins it.
- /lms now disallows grenades and RPG and other throwables. (Don't remember who suggested in?)
New features Event Staff
- /ehide has been added so an event staff members can teleport to a safe location while an event is being hosted in minigames or other things. Abuse of this will not be tolerated.
- /espec has been added so that event staff members can spectate people on foot in minigames and properties. A message is sent out to everyone in the world when an event staff member does it. Once again you're only allowed to use this command when you're hosting an event. Any abuse will lead to you being kicked.
- Made it so /egoto and /ebring can be used in minigames as well. Once again no abuse.
New features Other
- /hackcheck now displays a persons GTA directory aka the directory they are running GTA on. Certain players have multiple directories that are called GTA and it can be confusing to know which one it is.
- Added tempwarn again which was the previous /warn (that is now permawarn)
- Added a way for me to disable NPC bombs in a minigame (Sparrow)
- Added /spycamera to spy on people in other worlds. It isn't as good as spectate because you're not able to see the player model or any vehicles, but you are able to see pickups, checkpoints and objects. This is the best I can do at the moment for the "spectate people in other world suggestion". (Max)
Bug fixes
- Fixed a bug with /addteamspawnpickup not working if you changed teams during /setpropspawnpickup.
- Fixed a bug with /king kicking you for being afk by removing the feature since AFK seems to still not be a reliable check in VC-MP.
- Fixed a bug with /accept for cat and mouse so it works like acduel where it doesn't allow you to accept unless both players are spawned and unfrozen. (pavonis?)
- Fixed an issue with the format of the variables being in e+ format after you get over 1 million. (DarkRazor)
- Fixed a bug where /p didn't work in minigames.
- Fixed an issue where autotriggers not working if you're unspawned (DarkRazor and Emma/Rainbow Dash)
- Fixed a bug with /gotoc in the minigame version of the command where it was displaying that you had teleported to a pickup even though the command failed.
- Fixed an issue with /changepickupdelay not working if you're unspawned.
- Fixed a bug with /leave when leaving a race when on foot.
- Fixed /mypropvariables say property variables and not property player variables.
- Fixed a bug with Godzilla regaining back his attack if you get over 1000 ping and then it goes down again.
VK.Angel.OfDeath- Server Owner & Forum Admin
- Chuck NorrisedYou been norrised.
- Posts : 6466
Points : 9323
Reputation : 127
Join date : 2012-10-28
Age : 30
Location : Sweden
Re: Server Patch 5.4.1
Great work!
SparkeR- Event Staff
- Gender :
Posts : 976
Points : 1139
Reputation : -6
Join date : 2018-01-16
Age : 20
Location : Barcalona
Re: Server Patch 5.4.1
good job
ĤēʟʟƧأиĞ- Veteran Member
- Gender :
Posts : 344
Points : 476
Reputation : 1
Join date : 2016-12-05
Age : 26
Re: Server Patch 5.4.1
=SdS=Celestia wrote:Great work, thank you Angel!
ToP_KiLLeR^- Veteran Member
- Gender :
Posts : 449
Points : 524
Reputation : -14
Join date : 2015-07-28
Age : 21
Location : India
Re: Server Patch 5.4.1
Same question xDHelathien wrote:How do you even write so much.
nice patch
S.- Legendary Member
- Gender :
Posts : 1184
Points : 2065
Reputation : 5
Join date : 2018-12-11
Age : 18
Location : Somewhere in clouds
Re: Server Patch 5.4.1
very cool update , good job angle
3more- Experienced Admin
-
Gender :
Posts : 1151
Points : 1560
Reputation : 11
Join date : 2018-07-19
Age : 19
Location : Egypt.
Re: Server Patch 5.4.1
Master Nerd!, Very cool update good job Angel.
PsychedelliC.- Veteran Member
- Gender :
Posts : 299
Points : 440
Reputation : 0
Join date : 2017-04-10
Age : 18
Location : PK - Pakistan
Re: Server Patch 5.4.1
Great update!!
QaisAla- Event Staff
- Gender :
Posts : 2391
Points : 2739
Reputation : 16
Join date : 2015-09-17
Age : 23
Location : BOBE World ヅ
Re: Server Patch 5.4.1
=SdS=Celestia wrote:Great work, thank you Angel!
MeLoDy^- Legendary Member
- Gender :
Posts : 1150
Points : 1647
Reputation : 5
Join date : 2018-12-10
Age : 20
Location : East Side.
Re: Server Patch 5.4.1
Helathien wrote:How do you even write so much.
This is just one of the small patches nerd
VK.Angel.OfDeath- Server Owner & Forum Admin
- Chuck NorrisedYou been norrised.
- Posts : 6466
Points : 9323
Reputation : 127
Join date : 2012-10-28
Age : 30
Location : Sweden
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum