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[Denied] DISABLE distance in minigames
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VKs Official Server :: Archive :: Server Archive :: Suggestions :: Denied
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[Denied] DISABLE distance in minigames
aswell disable distance in minigame becz some games like lms/survival can be ruined by using distance
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SparkeR- Event Staff
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Re: [Denied] DISABLE distance in minigames
Nah. It'll be good if it would able to disable in properties only. Still that /radaroff command is enough.
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Re: [Denied] DISABLE distance in minigames
in survival and lms u have to find others an killl them so it will be pretty easy with distance to find othersMeLoDy^ wrote:Nah. It'll be good if it would able to disable in properties only. Still that /radaroff command is enough.
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Re: [Denied] DISABLE distance in minigames
And that's the fun to find someone and kill.if /distance disabled then you will find players like a fool.Sparker^ wrote:in survival and lms u have to find others an killl them so it will be pretty easy with distance to find othersMeLoDy^ wrote:Nah. It'll be good if it would able to disable in properties only. Still that /radaroff command is enough.
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Re: [Denied] DISABLE distance in minigames
Disagree.
Actually we need it in minigames like LMS and PUBG, or it will be too hard to find those who are hiding.
Actually we need it in minigames like LMS and PUBG, or it will be too hard to find those who are hiding.
Re: [Denied] DISABLE distance in minigames
In real pubg or other battle royale games there is no /distance and this command ruins everythingCelestia wrote:Disagree.
Actually we need it in minigames like LMS and PUBG, or it will be too hard to find those who are hiding.
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Re: [Denied] DISABLE distance in minigames
This is VCMP.Chilllzyy wrote:In real pubg or other battle royale games there is no /distance and this command ruins everythingCelestia wrote:Disagree.
Actually we need it in minigames like LMS and PUBG, or it will be too hard to find those who are hiding.
Also, "ruins everything" lmao, could you explain this?
Re: [Denied] DISABLE distance in minigames
the suggestion is for " properties " not minigames. tho minigames are built in props now but if angel accepts this suggestion he will have to disable it in minigames.Celestia wrote:Disagree.
Actually we need it in minigames like LMS and PUBG, or it will be too hard to find those who are hiding.
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Re: [Denied] DISABLE distance in minigames
Lol wake up and read the topic again. This suggestion isn't /setpropdistance.3moreee wrote:the suggestion is for " properties " not minigames. tho minigames are built in props now but if angel accepts this suggestion he will have to disable it in minigames.Celestia wrote:Disagree.
Actually we need it in minigames like LMS and PUBG, or it will be too hard to find those who are hiding.
Re: [Denied] DISABLE distance in minigames
The problem of disabling it completely is that someone can hide and you won't be able to find them at all. I am not sure I wanna do that in minigames because it might make them unplayable. But I'll consider it.
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Re: [Denied] DISABLE distance in minigames
Will ruin minigames fun
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Re: [Denied] DISABLE distance in minigames
in this type of minigames we have to hide and kill but if we can see the distance then what's the matter of hide you wont be able to hide because there is a command to find youCelestia wrote:This is VCMP.Chilllzyy wrote:In real pubg or other battle royale games there is no /distance and this command ruins everythingCelestia wrote:Disagree.
Actually we need it in minigames like LMS and PUBG, or it will be too hard to find those who are hiding.
Also, "ruins everything" lmao, could you explain this?
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Re: [Denied] DISABLE distance in minigames
I don't want anyone to completely hidden in the minigames. Why? Because then in minigames like /td and /lms players will be impossible to found, at least this provides a way to track them down to some extent.
With that being said I did /setpropdistance for properties so that property owners can decide if they want it enabled or not, but for minigames it will remain the same.
With that being said I did /setpropdistance for properties so that property owners can decide if they want it enabled or not, but for minigames it will remain the same.
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