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Post by VK.Luca Sun Jun 09, 2013 1:53 pm

Here I come with 3 ideas for the server:
  1. Weaponary purchase. You could buy weapons from the three Ammunations: Ocean Beach, North Point Mall and Downtown. Phil's Place is a place for hard weaponary (where you will buy Rocket Launchers, Grenades, Molotovs, Flamethrower, Tear Gas or Car Bombs). A normal Ammunation would sell: pistols, shotguns, machine guns, assault rifles, heavy weapons (M-60 only) and sniper rifles. There are 2 prices for a weapon: the weapon itself and a price for bullets. Let's say a Python costs $200 and $3 a bullet. You want to buy the weapon itself and 30 bullets. It will cost like this: $200 + 3$ x 30 = 200$ + 90$ = 290$ (total price). A command would be !buywep (name of the weapon) (amount of bullets). The car bombs will be bought, planted on a vehicle using !plantbomb (after typing the command, you will be automatically ejected from the vehicle) and the first player who gets in a rigged vehicle will have a text like this: ,,There has been an assasination attempt on (player name)". The doors of the vehicle will lock and the engine will burn and explode.
   Melee weapons purchase. The melee weapons would be bought at Tools Shop. They will have only weapon-itself cost, since they don't have bullets. For a complete weapon list visit [You must be registered and logged in to see this link.]


  2. Food purchase. You can buy food from various restaurants and pizza restaurants. Pizza restaurants will sell : Veggie (vegetables) Pizza, Cheese Pizza and Peperonni Pizza. All of the other restaurants will sell: coffee, donuts, hotdogs. Bikers Bar is the only one with exclusive menu: Beer, Wine, Vodka and Whisky. Useful commands: !eatfood (food name), !food (to see what kind of food you have and amount like: Veggie Pizza (10), !sendfood (player) (name of food) (amount). !buyfood (name) (amount). You must be at the certain place.

  3. Business profit. If you are owning a scripted business (a business that offers food or weaponary) you can get your customers cash. Let's take my example:
 I own Bikers Bar. 2 guys come and spend cash: one spends $75 on a Vodka and the other one spends $50 on a Whisky. When I type !bizprofit I get = 75 + 50 = 125$. The same thing applies for weaponary business.

 Please take an interest in this idea. It took a lot to write it and will improve our server's RP side.  Smile
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Post by VK.Angel.OfDeath Sun Jun 09, 2013 2:10 pm

My thoughts:

1. I don't like the idea of having to buy weapons. We do of course need to have something to use our money on, but buying weapons isn't something I would want in this server.

Car bomb +1

2. I was thinking about having an inventory in the 2nd version, and food would be a good thing to have. But at the same thing we don't want to remove !heal and /c heal. Maybe food can heal instantly and you receive less health from it.

3. I got a lot of ideas on business profits and there will be one, be sure about that.

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Post by VK.Luca Sun Jun 09, 2013 2:30 pm

VK.Angel.OfDeath wrote:
Car bomb +1

2. I was thinking about having an inventory in the 2nd version, and food would be a good thing to have. But at the same thing we don't want to remove !heal and /c heal. Maybe food can heal instantly and you receive less health from it.


Car bomb is a good idea, I agree.
Of course, the maximum amount of health given by food would be 40, from a Peperonni Pizza. Smile
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Post by S@M Sun Jun 09, 2013 3:47 pm

Good ideas. I don't like the system to buy weps btw. Very Happy
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Post by EaGLe Sun Jun 09, 2013 4:43 pm

nice idea.
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Post by VK.Luca Sun Jun 09, 2013 4:52 pm

Please don't spam.
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Post by VK.Angel.OfDeath Sun Jun 09, 2013 8:42 pm

Luca Man wrote:Please don't spam.

I don't think he did it by purpose. I removed one of the posts anyways.

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Post by Izaki Mon Jun 10, 2013 4:41 am

**eagle** wrote:nice idea.
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Post by VK.Angel.OfDeath Mon Jun 17, 2013 7:38 am

I will mark this as noted, since I can't use it until the next version.

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Post by VK.Angel.OfDeath Sun Aug 24, 2014 1:34 pm

Thank you luca for suggesting this. After 1 year and 2 months it has finally been implemented. The long wait time was expected due to the fact that I scripted on the DM version at that time xD.

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