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[Accepted] Ultimate Prop Suggestions

+13
=SdS=Celestia
Killer frost^
Gokussj5
QaisAla
Chuck Norris
Mike
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=SdS=KrlozZ...
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[Accepted] Ultimate Prop Suggestions Empty [Accepted] Ultimate Prop Suggestions

Post by Zurix Tue Jul 25, 2017 2:38 am

1- /propspec <id> it make any prop member can spectate each other and in some events if the owner want to make it to himself he use /setpropspeclevel <level>
2- /adddrunkpickup will be usefull if someone is making an event and want someone if he reached to somewhere and he call it hard part of the race as example then there must me 2 commands for that /adddrunkpickup and /addsoberpickup
use that for drunk
[Accepted] Ultimate Prop Suggestions Object_507
and that for sober
[Accepted] Ultimate Prop Suggestions Object_505
3- make /addweppickup supports custom ones like destroyer and tree and so on and specially minigun
4- add some arguments (properties) to /addbombpickup lke type of explosions because you can make explosion of molotov and so on
that will be like /addbombpickup <idofexplosion>
you can find ids from here http://wiki.vc-mp.org/wiki/Explosion_Types
5- Add /addpropann <id> <text> it will make more readable since the text one can bt missed if he respawned in the prop because of the propinfo big message
6- /addsethealth <health> and /setarmourpickup <health> will be awesome
you can use that pickup
[Accepted] Ultimate Prop Suggestions Object_367
7- /addmapicon <id> the best way to guide someone in a prop, you add an icon in the map  you can see the ids here http://wiki.vc-mp.org/wiki/Map_Icons
after these things i can tell you if you made these then you make having a prop means having a server Razz and will make us going to that point
Hardest one AKA number 8 : Every prop that made will have a txt file for it and the owner can deal with it , like he made a race pickup and will see how many times  a specific player won that race in his prop and that can be shown on a message for all propplayers like there will be an invisible pickup that can be attached to any pickup what ever it is like he can attach it to /addtelepickup it like scripting that pickup to deal with that File.
like in Event OnPlayerTouchPickup<ID> add his name and and how many times he get into that pickup so . in that file will contain 2 indexes or colums
Code:

<Player Name> { <Property not the proploc> { <Value>
so angel when you call the value its easy to use splits and i choosed that char because in vcmp you cant join by that char "{" and there are some properties like [HeadShotedTimes , SuicidedTimes , WentInPickup<ID>] and so on so if he set that every time he got a headshot or killed so that he can use the file to save a data for his prop to be
Code:
Zeyad_Ahmed { KilledByHeadShot { 5
and when he call it you use splits
I know that its extremely hard , and i work on the last suggestion to see if i can help you
i hope you guys like these suggestions and i know that 8th one will make you confuse
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Post by Arnold^ Tue Jul 25, 2017 3:19 am

+1for all but I didn't understand the last one.
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Post by =SdS=KrlozZ... Tue Jul 25, 2017 4:58 am

well so much.

1. -1 I dont understand what you mean, it cant be possible even if you spec any prop to who will you spec, if here no player, if u want to add a camera for your prop to spec it, it cant be possible anyway you should be on the same world of your prop to spec it.

2. +1 just find a way to not get many commands xd

3. its impossible, even he add the option to get it from any pickup, it will not be the right pickup, pickups cant be maked, so its really impossible make it for custom weapons.

4. -1 hmm better add any other command for it.

5. +2

6. /addhppickup /addarmourpickup lol.

7. +3

8. why waste time on it -1
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Post by HuNTeR^ Tue Jul 25, 2017 5:15 am

Hahaha what the suggestion
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Post by Ronnie Tue Jul 25, 2017 5:33 am

+1 for all except no. 6.
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Post by Guest Tue Jul 25, 2017 6:28 am

VK.Duke wrote:+1 for all except no. 6.
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Post by UmaR Tue Jul 25, 2017 6:33 am

VK.Duke wrote:+1 for all except no. 6.
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Post by DasHinG^ Tue Jul 25, 2017 6:36 am

[EK]Arnold^ wrote:+1for all but I didn't understand the last one.
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Post by Mike Tue Jul 25, 2017 6:40 am

[EK]Arnold^ wrote:+1for all but I didn't understand the last one.
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Post by Chuck Norris Tue Jul 25, 2017 7:05 am

1. Maybe

2. Would waste a pickup model, there aren't that many left, unless you got an ID in mind.

3. Got any pickup models for the custom ones, because that's the reason I didn't add them.

4. Already on my list, very easy to do.

5. Just like property messages, very possible. But I don't want spam. So maybe having a cooldown ís good.

6. A good improvement but one that isn't 100 % necessary.

7. It is only possible to have 100 Icons in VC-MP. So that probably won't happen.

8. We won't use any text files, Too lazy to read the rest sorry.

THanks for the suggestion.
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Post by QaisAla Tue Jul 25, 2017 7:21 am

+1
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Post by Gokussj5 Tue Jul 25, 2017 7:41 am

+1
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Post by Zurix Tue Jul 25, 2017 11:55 am

Chuck Norris wrote:1. Maybe

2. Would waste a pickup model, there aren't that many left, unless you got an ID in mind.

3. Got any pickup models for the custom ones, because that's the reason I didn't add them.

4. Already on my list, very easy to do.

5. Just like property messages, very possible. But I don't want spam. So maybe having a cooldown ís good.

6. A good improvement but one that isn't 100 % necessary.

7. It is only possible to have 100 Icons in VC-MP. So that probably won't happen.

8. We won't use any text files, Too lazy to read the rest sorry.

THanks for the suggestion.
Ik about the 100 icon so that we can make 30 icon to add and any one want it he can buy It from the zone ,
Abiut number 8 it like a small database or 3 colums for every prop but he will be asked if he want it or no it has 3 colums that it's player name and property and value I thought that txt files is easier any way and the owner can deal with them and with constants like hekilledtimes to tell him how many times a specific player killed in the prop and he can recall them in a property message that write as example stats of the people in the prop OK?
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Post by Killer frost^ Tue Jul 25, 2017 12:15 pm

+1 For all.
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Post by =SdS=Celestia Wed Jul 26, 2017 2:11 am

GL +1 FOR 3&6.
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Post by QaisAla Wed Jul 26, 2017 11:20 am

Chuck Norris wrote:3. Got any pickup models for the custom ones, because that's the reason I didn't add them.

How about this?

[Accepted] Ultimate Prop Suggestions Object_335
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Post by EK.GhoSTSTaR Wed Jul 26, 2017 11:39 am

[EK]Arnold^ wrote:+1for all but I didn't understand the last one.
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Post by Lancer_Blaze Wed Jul 26, 2017 11:52 am

QaisAla wrote:
Chuck Norris wrote:3. Got any pickup models for the custom ones, because that's the reason I didn't add them.

How about this?

[Accepted] Ultimate Prop Suggestions Object_335


Nope pls.
It better if we have different pickup for different custom wep model.
Angel,
I want you to add custom pickups model for each wep you allowed in custom prop.
For more information PM me. I have to go now. Sry.
Don't forget to PM me.
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Post by Guest Fri Aug 11, 2017 9:54 am

+1
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Post by HuNTeR^ Fri Aug 11, 2017 1:08 pm

+1
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Post by shield110 Fri Aug 11, 2017 1:24 pm

+1 For all
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[Accepted] Ultimate Prop Suggestions Empty Re: [Accepted] Ultimate Prop Suggestions

Post by Emma Wed Jan 10, 2018 3:33 pm

some of these have been noted. i will look old topics that are now being noted.

_______________________________________
[Accepted] Ultimate Prop Suggestions RainbowDash7FPS

[Accepted] Ultimate Prop Suggestions Rainbo10

[Accepted] Ultimate Prop Suggestions Tumblr_static_tumblr_static_banner1

[Accepted] Ultimate Prop Suggestions Ninja_rainbow_dash_by_tomdantherock-d4pauq1

[Accepted] Ultimate Prop Suggestions Rainbow_dash_pushes_fluttertree_by_tomdantherock-d4uk170
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