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[Solved] Objects Auto Moving - Custom Property Bug
+3
EK.CrystalBlue
Chuck Norris
Diamond
7 posters
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[Solved] Objects Auto Moving - Custom Property Bug
Your in-game name:NE.DiamondBlue
Date the bug occured:Today
The command the bug belongs to:Script error
Description of the bug:There were 3 players in server ME(NE.DiamondBlue), Hari and Neon and when i added a object i started auto moving I requested to Hari and Neon and the same happened with them..
Screenshots you took:I think, there's not a need
Signed by: NE.DiamondBlue
Date the bug occured:Today
The command the bug belongs to:Script error
Description of the bug:There were 3 players in server ME(NE.DiamondBlue), Hari and Neon and when i added a object i started auto moving I requested to Hari and Neon and the same happened with them..
Screenshots you took:I think, there's not a need
Signed by: NE.DiamondBlue
Diamond- Legendary Member
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Re: [Solved] Objects Auto Moving - Custom Property Bug
NE.DiamondBlue wrote:Your in-game name:NE.DiamondBlue
Date the bug occured:Today
The command the bug belongs to:Script error
Description of the bug:There were 3 players in server ME(NE.DiamondBlue), Hari and Neon and when i added a object i started auto moving I requested to Hari and Neon and the same happened with them..
Screenshots you took:I think, there's not a need
Signed by: NE.DiamondBlue
It should be easy to fix I realized this when Luca built something, that if you move an object at the same time as you press F1, F2 or F3 a bug occurs. Luckily this can be fixed by just adding one line.
But just to make sure do you think that's what happened?
Re: [Solved] Objects Auto Moving - Custom Property Bug
Well actually this issue is been present on the original map editor too. Pressing a change key without releasing the movement key causes it and as Bossy said, yeah, it can be fixed by adding one line.
Which, actually, must be put in many places
Which, actually, must be put in many places
EK.CrystalBlue- Deputy Chief of the Community
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Re: [Solved] Objects Auto Moving - Custom Property Bug
NE.CrystalBlue wrote:Well actually this issue is been present on the original map editor too. Pressing a change key without releasing the movement key causes it and as Bossy said, yeah, it can be fixed by adding one line.
Which, actually, must be put in many places
In three places. In F1, F2 and F3. You just clear the timers and it should be fine.
Re: [Solved] Objects Auto Moving - Custom Property Bug
'Ctually in delete too!
It will not move it but throw a ton of errors and spam the console, plus the next object created by that guy will start movin' too.
It will not move it but throw a ton of errors and spam the console, plus the next object created by that guy will start movin' too.
EK.CrystalBlue- Deputy Chief of the Community
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Re: [Solved] Objects Auto Moving - Custom Property Bug
100% Agree with Diamond.
Plz Kindly Fix this problem.
Plz Kindly Fix this problem.
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Re: [Solved] Objects Auto Moving - Custom Property Bug
VK.G.A((M))E.R^ wrote:100% Agree with Diamond.
Plz Kindly Fix this problem.
Isn't it fixed now?
Re: [Solved] Objects Auto Moving - Custom Property Bug
No, i have checked it at morning it isn't fix.Boss wrote:VK.G.A((M))E.R^ wrote:100% Agree with Diamond.
Plz Kindly Fix this problem.
Isn't it fixed now?
We didn't know when it start moving it will start automatically.
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Re: [Solved] Objects Auto Moving - Custom Property Bug
VK.G.A((M))E.R^ wrote:No, i have checked it at morning it isn't fix.Boss wrote:VK.G.A((M))E.R^ wrote:100% Agree with Diamond.
Plz Kindly Fix this problem.
Isn't it fixed now?
We didn't know when it start moving it will start automatically.
I asked if it was fixed now and not if it was fixed this morning.
Re: [Solved] Objects Auto Moving - Custom Property Bug
So i also said that "We didn't know when it start moving it will start automatically" read it if u can.Boss wrote:VK.G.A((M))E.R^ wrote:No, i have checked it at morning it isn't fix.Boss wrote:VK.G.A((M))E.R^ wrote:100% Agree with Diamond.
Plz Kindly Fix this problem.
Isn't it fixed now?
We didn't know when it start moving it will start automatically.
I asked if it was fixed now and not if it was fixed this morning.
it happend with me today at morning that i tell u.
Arnold^- Ultra Legendary
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Re: [Solved] Objects Auto Moving - Custom Property Bug
VK.G.A((M))E.R^ wrote:So i also said that "We didn't know when it start moving it will start automatically" read it if u can.Boss wrote:VK.G.A((M))E.R^ wrote:No, i have checked it at morning it isn't fix.Boss wrote:VK.G.A((M))E.R^ wrote:100% Agree with Diamond.
Plz Kindly Fix this problem.
Isn't it fixed now?
We didn't know when it start moving it will start automatically.
I asked if it was fixed now and not if it was fixed this morning.
it happend with me today at morning that i tell u.
it shouldnt move automatically if it does its a bug, so tell us if its fixed or not.
_______________________________________
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Re: [Solved] Objects Auto Moving - Custom Property Bug
Yeah , the objects , automatically starts moving usually happens with some people (when they press F1/2/3 while moving an object) , and It has happened with me too , While I was helping out some people in building custom prop , I think It's kinda VCMP Bug , If It's fixable then that will be Awesome!
Last edited by VK.SuFy on Mon Oct 12, 2015 8:11 am; edited 1 time in total
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Re: [Solved] Objects Auto Moving - Custom Property Bug
VK.SuFy wrote:Yeah , the objects automatically moving usually happens with some people , and It has happened with me too , While I was helping out some people in building custom prop on Water , I think It's kinda VCMP Bug , If It's fixable then that will be Awesome!
Can anyone work with me here instead of repeating well it happened in the past. I fixed this and I am asking if it still happens.
Re: [Solved] Objects Auto Moving - Custom Property Bug
Good work!
While we use to join our prop , we were able to shoot(select) and start editing(Insert) and continue our work , but now we'll have to start editing(Insert) first and then we can shoot(select) and continue our work.
While we use to join our prop , we were able to shoot(select) and start editing(Insert) and continue our work , but now we'll have to start editing(Insert) first and then we can shoot(select) and continue our work.
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