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[Noted] Bug Report - Editing a 3D GUILabel

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[Noted] Bug Report - Editing a 3D GUILabel Empty [Noted] Bug Report - Editing a 3D GUILabel

Post by D4rKR420R Fri Sep 04, 2020 7:55 pm

Your in-game name: KF.D4rKR420R
Date the bug occured: 9/4/20
The command the bug belongs to: /editlabel & /propedit
Description of the bug: You can still edit the label despite prop edit mode turned off. If you save, the label disappears until you re-edit again.
Screenshots you took: N/A

Signed by: KF.D4rKR420R

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[Noted] Bug Report - Editing a 3D GUILabel Empty Re: [Noted] Bug Report - Editing a 3D GUILabel

Post by UmaR Fri Sep 04, 2020 9:25 pm

Can you explain more? The system is set that when you save, it re checks if editing mode is on. However, if you are editing and disable prop edit, you'll still be editing the label (since it's client side) but won't save any effect of the edits.
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[Noted] Bug Report - Editing a 3D GUILabel Empty Re: [Noted] Bug Report - Editing a 3D GUILabel

Post by D4rKR420R Fri Sep 04, 2020 9:48 pm

UmaR wrote:Can you explain more? The system is set that when you save, it re checks if editing mode is on. However, if you are editing and disable prop edit, you'll still be editing the label (since it's client side) but won't save any effect of the edits.

What's more to say? You've addressed part of the problem, the rest occurs when you press P without prop edit on.

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[Noted] Bug Report - Editing a 3D GUILabel Empty Re: [Noted] Bug Report - Editing a 3D GUILabel

Post by UmaR Sat Sep 05, 2020 5:51 am

D4rKR420R wrote:
UmaR wrote:Can you explain more? The system is set that when you save, it re checks if editing mode is on. However, if you are editing and disable prop edit, you'll still be editing the label (since it's client side) but won't save any effect of the edits.

What's more to say? You've addressed part of the problem, the rest occurs when you press P without prop edit on.
it you press P without prop edit on, it should give out error message to the player.
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[Noted] Bug Report - Editing a 3D GUILabel Empty Re: [Noted] Bug Report - Editing a 3D GUILabel

Post by D4rKR420R Sat Sep 05, 2020 5:56 am

UmaR wrote:
D4rKR420R wrote:
UmaR wrote:Can you explain more? The system is set that when you save, it re checks if editing mode is on. However, if you are editing and disable prop edit, you'll still be editing the label (since it's client side) but won't save any effect of the edits.

What's more to say? You've addressed part of the problem, the rest occurs when you press P without prop edit on.
it you press P without prop edit on, it should give out error message to the player.

Well, in this case, it didn't and the label became invisible.

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[Noted] Bug Report - Editing a 3D GUILabel Empty Re: [Noted] Bug Report - Editing a 3D GUILabel

Post by Frozen Sat Sep 05, 2020 6:02 am

D4rKR420R wrote:
UmaR wrote:
D4rKR420R wrote:
UmaR wrote:Can you explain more? The system is set that when you save, it re checks if editing mode is on. However, if you are editing and disable prop edit, you'll still be editing the label (since it's client side) but won't save any effect of the edits.

What's more to say? You've addressed part of the problem, the rest occurs when you press P without prop edit on.
it you press P without prop edit on, it should give out error message to the player.

Well, in this case, it didn't and the label became invisible.

Yeah it actually got invisible many times until I type /findlabels and edit it again.
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[Noted] Bug Report - Editing a 3D GUILabel Empty Re: [Noted] Bug Report - Editing a 3D GUILabel

Post by UmaR Sat Sep 05, 2020 6:36 pm

FroZeN wrote:
D4rKR420R wrote:
UmaR wrote:
D4rKR420R wrote:
UmaR wrote:Can you explain more? The system is set that when you save, it re checks if editing mode is on. However, if you are editing and disable prop edit, you'll still be editing the label (since it's client side) but won't save any effect of the edits.

What's more to say? You've addressed part of the problem, the rest occurs when you press P without prop edit on.
it you press P without prop edit on, it should give out error message to the player.

Well, in this case, it didn't and the label became invisible.

Yeah it actually got invisible many times until I type /findlabels and edit it again.

It's because the old label is deleted when you are editing the new one. It was originally done to avoid some bugs which ppl can recreate so I made it that ppl need to rejoin the prop. However, with the introduction of Alpha, I'll try not to delete the old label in the next patch.


Marked as noted.
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