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[Accepted] Player Report - SpitFire
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VKs Official Server :: Archive :: Server Archive :: Player Reports :: Accepted
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[Accepted] Player Report - SpitFire
Your in-game name: Kody
Rulebreaker (in-game name): =SpitFire=
Date and time of Rulebreaking: 6th Janurary, 2016 | Saturday
What did he do? Describe please: Death Evade via /Q and Pause Evade
Players who witnessed the violation (in-game names): R4DON and edwin
Any links to screenshots you took as evidence: https://youtu.be/6-yx07mwSAQ
https://youtu.be/Ci0Y2gJflPA
Rulebreaker (in-game name): =SpitFire=
Date and time of Rulebreaking: 6th Janurary, 2016 | Saturday
What did he do? Describe please: Death Evade via /Q and Pause Evade
Players who witnessed the violation (in-game names): R4DON and edwin
Any links to screenshots you took as evidence: https://youtu.be/6-yx07mwSAQ
https://youtu.be/Ci0Y2gJflPA
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Re: [Accepted] Player Report - SpitFire
How did he not lose HP while falling in the 2nd video? Spawn protection?
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Re: [Accepted] Player Report - SpitFire
The server doesn't registered the spitfire's death, so it's considered as evade, he left before it..
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Re: [Accepted] Player Report - SpitFire
Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
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Re: [Accepted] Player Report - SpitFire
ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
Had you witnessed at that moment?
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Re: [Accepted] Player Report - SpitFire
ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
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Re: [Accepted] Player Report - SpitFire
Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
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Re: [Accepted] Player Report - SpitFire
ZK_B wrote:Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
Agree with Jack, we've seen cases where people teleport right after spawning and still have spawn protection. It's also possible spitfire may have been in a team with Radon (which is likely since they're friends and often fight together) which is why he spawned there with spawn protection.
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Re: [Accepted] Player Report - SpitFire
ЧК. wrote:ZK_B wrote:Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
Agree with Jack, we've seen cases where people teleport right after spawning and still have spawn protection. It's also possible spitfire may have been in a team with Radon (which is likely since they're friends and often fight together) which is why he spawned there with spawn protection.
We should analyze this conclusion by investigating his latest death around that moment & sum up how much time it took from his previous death to the moment where Kody was recording to determine it. However, it's best if we firstly ask @Kody for more details.
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Re: [Accepted] Player Report - SpitFire
KuRuMi^ wrote:ЧК. wrote:ZK_B wrote:Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
Agree with Jack, we've seen cases where people teleport right after spawning and still have spawn protection. It's also possible spitfire may have been in a team with Radon (which is likely since they're friends and often fight together) which is why he spawned there with spawn protection.
We should analyze this conclusion by investigating his latest death around that moment & sum up how much time it took from his previous death to the moment where Kody was recording to determine it. However, it's best if we firstly ask @Kody for more details.
Well, I don't see any other possibility. Only F1 hack can be disabled that easily, but it doesn't allow you to fall. While HP Hack allows to fall, but can't be disabled that easily. It could be he had HP Hack enabled when he fell and he noticed it was on mistakenly so he minimized his game to turn it off then came back ingame which caused the death evade.
_______________________________________
Feel free to PM me for any help.
Rainbow Dash wrote:and that 4k copy cat has also been kicked.
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Re: [Accepted] Player Report - SpitFire
ЧК. wrote:KuRuMi^ wrote:ЧК. wrote:ZK_B wrote:Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
Agree with Jack, we've seen cases where people teleport right after spawning and still have spawn protection. It's also possible spitfire may have been in a team with Radon (which is likely since they're friends and often fight together) which is why he spawned there with spawn protection.
We should analyze this conclusion by investigating his latest death around that moment & sum up how much time it took from his previous death to the moment where Kody was recording to determine it. However, it's best if we firstly ask @Kody for more details.
Well, I don't see any other possibility. Only F1 hack can be disabled that easily, but it doesn't allow you to fall. While HP Hack allows to fall, but can't be disabled that easily. It could be he had HP Hack enabled when he fell and he noticed it was on mistakenly so he minimized his game to turn it off then came back ingame which caused the death evade.
However, since you mentioned that he can't disable HP hack easily, how was he killed before earlier in the clip? Kody killed him before he started recording.
_______________________________________
If you need any help in situations in the server, contact me on my Facebook "DarkRaZoR VCMP" & I'll do my best to support you at all cost. I highly recommend it.
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Re: [Accepted] Player Report - SpitFire
KuRuMi^ wrote:ЧК. wrote:KuRuMi^ wrote:ЧК. wrote:ZK_B wrote:Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
Agree with Jack, we've seen cases where people teleport right after spawning and still have spawn protection. It's also possible spitfire may have been in a team with Radon (which is likely since they're friends and often fight together) which is why he spawned there with spawn protection.
We should analyze this conclusion by investigating his latest death around that moment & sum up how much time it took from his previous death to the moment where Kody was recording to determine it. However, it's best if we firstly ask @Kody for more details.
Well, I don't see any other possibility. Only F1 hack can be disabled that easily, but it doesn't allow you to fall. While HP Hack allows to fall, but can't be disabled that easily. It could be he had HP Hack enabled when he fell and he noticed it was on mistakenly so he minimized his game to turn it off then came back ingame which caused the death evade.
However, since you mentioned that he can't disable HP hack easily, how was he killed before earlier in the clip? Kody killed him before he started recording.
As I said, in my opinion it is just spawn protection.
_______________________________________
Feel free to PM me for any help.
Rainbow Dash wrote:and that 4k copy cat has also been kicked.
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Re: [Accepted] Player Report - SpitFire
This report can be solve by checking both players logs.
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Re: [Accepted] Player Report - SpitFire
I think that it is pause because if he teleport to a loc, our spawn protection disables in the means time or if we assume that he use spawnloc(if there is in server, I dont know), he must have spawn protection but after the hit of shotgun, he stood up and was still. If a player gets a chance, he would probably run away but not in this case. If we check the time of spawn protection, I think that the time musy have been elapsed so it is a pause evade.ЧК. wrote:KuRuMi^ wrote:ЧК. wrote:KuRuMi^ wrote:ЧК. wrote:ZK_B wrote:Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
Agree with Jack, we've seen cases where people teleport right after spawning and still have spawn protection. It's also possible spitfire may have been in a team with Radon (which is likely since they're friends and often fight together) which is why he spawned there with spawn protection.
We should analyze this conclusion by investigating his latest death around that moment & sum up how much time it took from his previous death to the moment where Kody was recording to determine it. However, it's best if we firstly ask @Kody for more details.
Well, I don't see any other possibility. Only F1 hack can be disabled that easily, but it doesn't allow you to fall. While HP Hack allows to fall, but can't be disabled that easily. It could be he had HP Hack enabled when he fell and he noticed it was on mistakenly so he minimized his game to turn it off then came back ingame which caused the death evade.
However, since you mentioned that he can't disable HP hack easily, how was he killed before earlier in the clip? Kody killed him before he started recording.
As I said, in my opinion it is just spawn protection.
P.S: I am not not doing interference or any type of that stuff. I am just giving what I think.
Proofs are valid. Good luck
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Re: [Accepted] Player Report - SpitFire
Umar4911 wrote:I think that it is pause because if he teleport to a loc, our spawn protection disables in the means time or if we assume that he use spawnloc(if there is in server, I dont know), he must have spawn protection but after the hit of shotgun, he stood up and was still. If a player gets a chance, he would probably run away but not in this case. If we check the time of spawn protection, I think that the time musy have been elapsed so it is a pause evade.ЧК. wrote:KuRuMi^ wrote:ЧК. wrote:KuRuMi^ wrote:ЧК. wrote:ZK_B wrote:Maybe he had used "/gotoloc po" immediately when he was spawned.=SdS=KrlozZ... wrote:ZK_B wrote:Yes,it has caused to due spawn protection.ЧК. wrote:How did he not lose HP while falling in the 2nd video? Spawn protection?
It was not, he had to teleport station loc, while he was teleporting he should have lost the spawn protection.
Agree with Jack, we've seen cases where people teleport right after spawning and still have spawn protection. It's also possible spitfire may have been in a team with Radon (which is likely since they're friends and often fight together) which is why he spawned there with spawn protection.
We should analyze this conclusion by investigating his latest death around that moment & sum up how much time it took from his previous death to the moment where Kody was recording to determine it. However, it's best if we firstly ask @Kody for more details.
Well, I don't see any other possibility. Only F1 hack can be disabled that easily, but it doesn't allow you to fall. While HP Hack allows to fall, but can't be disabled that easily. It could be he had HP Hack enabled when he fell and he noticed it was on mistakenly so he minimized his game to turn it off then came back ingame which caused the death evade.
However, since you mentioned that he can't disable HP hack easily, how was he killed before earlier in the clip? Kody killed him before he started recording.
As I said, in my opinion it is just spawn protection.
P.S: I am not not doing interference or any type of that stuff. I am just giving what I think.
Proofs are valid. Good luck
There is no doubt that there was pause evade, I just wanted to find out how he fell without losing HP, in my opinion it was spawn protection.
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Re: [Accepted] Player Report - SpitFire
Na, its happen with me too when I get spawn I change my loc and spawn protection is disabled after 5 sec while teleport take 3 sec.
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Re: [Accepted] Player Report - SpitFire
B*tch its about death evade :C
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Re: [Accepted] Player Report - SpitFire
Why dont you try it? You will know it is evade or hp hack.
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Re: [Accepted] Player Report - SpitFire
Warned.
Report accepted.
Thanks for reporting.
Report accepted.
Thanks for reporting.
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