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[Denied] Server Suggestion - Minigames Like In GTA 5

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Post by Guest Thu Sep 05, 2019 9:14 am

Note for scripter: Check the replies in this topic and your own.


Hello Guys, I Am making this topic because everyone know that minigames in vks are boring now and if u have gta online and u play then you know that gta online have so many awesome minigames like race yes i know we also have race but not stunt no nothing gta 5 have lots of cool stunts track and many more minigames you can guess.
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Post by Guest Thu Sep 05, 2019 9:25 am

Chilllzyy wrote:Hello Guys, I Am making this topic because everyone know that minigames in vks are boring now and if u have gta online and u play then you know that gta online have so many awesome minigames like race yes i know we also have race but not stunt no nothing gta 5 have lots of cool stunts track and many more minigames you can guess.
you can create our own ones and suggest angel to add it as a minigame
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Post by Guest Thu Sep 05, 2019 9:32 am

Mr.Alone wrote:
Chilllzyy wrote:Hello Guys, I Am making this topic because everyone know that minigames in vks are boring now and if u have gta online and u play then you know that gta online have so many awesome minigames like race yes i know we also have race but not stunt no nothing gta 5 have lots of cool stunts track and many more minigames you can guess.
you can create our own ones and suggest angel to add it as a minigame
Angel said me to make a topic he want to see if players want new minigames from him
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Post by UmaR Thu Sep 05, 2019 10:55 am

Well, I got GTA V story mode only so I actually don't know what kind of minigame you want. If it possible to make by existing property editing cmds, you're always here to make those otherwise, you can message here in detail
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Post by YaShU Thu Sep 05, 2019 12:33 pm

It will be good
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Post by Frozen Thu Sep 05, 2019 12:40 pm

There's really a big difference between that online gta and VC-MP, many mini-games gta v, are not that much possible.
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Post by SuFyastiC Thu Sep 05, 2019 1:09 pm

Uhmm! as Umar said you can build your own Minigames and ask Angel to put rewards on it..
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Post by LOGiC ™ Thu Sep 05, 2019 1:20 pm

I hope small +1
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Post by Guest Thu Sep 05, 2019 2:49 pm

VK.SuFyastiC wrote:Uhmm! as Umar said you can build your own Minigames and ask Angel to put rewards on it..
but he said to make a topic about making new minigames so tell me your +1 or -1 only dont tell anything else
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Post by QaisAla Thu Sep 05, 2019 4:12 pm

I know GTA V from A to Z and we (as a property editor) we can create better minigames then GTA V.
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Post by VK.Angel.OfDeath Fri Sep 06, 2019 7:04 am

No one really plays minigames that often that I make. I am focusing on the property system now so you can build minigames and jobs there. But about your suggestion, I can give it a shot if you tell me what those minigames are and how they work. I have never played GTA V online.
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Post by 薄霧. Fri Sep 06, 2019 8:37 am

VK.Angel.OfDeath wrote:No one really plays minigames that often that I make. I am focusing on the property system now so you can build minigames and jobs there. But about your suggestion, I can give it a shot if you tell me what those minigames are and how they work. I have never played GTA V online.

I am very experienced in playing Grand Theft Auto Online, as I used to play it a lot with 4K. I can tell you that most of the minigames are either impossible to make in VCMP, or will never be as fun if you make them in this game. However, as I played the game for over a year, I can tell you exactly which minigames you can recreate in VCMP, and which ones will be as fun, maybe even better. I will here list many of the concepts that you can make here, and will be enjoyable.

1. CTF/ DM/ TDM
In this game-mode, players will be in a team of two. They will have you choose between a driver, and a gunner. All teams are provided with different coloured trucks. The player that chooses to drive, shall be automatically sat in the driver seat. The gunner will be automatically be in a fixed position at the back of the truck, with an unlimited ammo minigun. The gunner will not be able to fall down from the truck, as the script will keep the player fixed in the back of the truck. Then, the players will choose a map, which will range from the North Point Mall, to the Escobar International Airport. After that, the driver will be free to drive, and the gunner free to shoot. There will be three different gamemodes. They will all be the same till here, but after that, they will all go their different ways. CTF - Once the map is selected, the players will be free to move and shoot. The health of the vehicles will be increased by a lot, to prevent the game ending in a minute. The map will then go for 10 minutes. There will be 3-20 different checkpoints, depending on the map and players. To claim a checkpoint, the driver must bring it's truck on the checkpoint for 5 seconds. Whichever team of two has the most checkpoints in the end, wins. DM - This will be same as the CTF, except that there are no checkpoints. Players will be in teams of two, which 3 lives each. LMS wins. TDM - This is exactly like the DM mode, except that the teams will be different. There will be two teams in total, both having multiple trucks. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Gtavb10



2.  Air War
In this minigame, there are two different game-modes. DM - In this game-mode, players will choose one of the 15+ maps. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. Each player will have 3 lives. LMS wins. The match will go on for 15 minutes, if there is no LMS. Whichever player(s) have the most kills at the end of the 14th minute, wins. TDM -  In this game-mode, players will choose one of the 5+ maps. Then, the players shall choose their teams. There will be two teams. If the teams are not balanced, the teams will be automatically balanced and the game will continue. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins. If the match goes on for 15 minutes, then the team with the most kills wins. If both teams have the same amount of kills, then the first team to get a kill wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Daggta10



3. Protect the bomb
In this game-mode, there will be two teams. Team 1 needs to have atleast 4 players. The main objective for Team 1 is to escort and protect a bomb in a truck from one side of the map, to another. One player must drive the truck, two players must take control of a pickup truck, which will be like the truck from minigame 1. One player must take control of a hunter. The rest of the players of that team can do whatever they want, standing on the truck with RPG, minigun, or taking control of more trucks and hunters. The truck will have such armour, that it takes 10 missiles to take it down. Once the truck reaches the other side of the map, the bomb explodes, and Team 1 wins. Team 2 needs to have atleast 4 players aswell. Two players take control of a pickup-truck, and the other two take hunters. The rest of the players can take control of either more hunters, or more trucks aswell. If team 2 succeeds to take out the truck before it reaches the objective, then Team 2 wins.

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Post by YaShU Fri Sep 06, 2019 6:05 pm

4ckr good job this is interesting angel should make it
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Post by LOGiC ™ Sat Sep 07, 2019 4:25 pm

4ckr good job but the guerrilla missions must be put in place Very Happy
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Post by S. Sun Sep 08, 2019 3:51 pm

Angel is making property system to be used for making minigame and jobs.So in this way,We'll be able to make our own minigames+ jobs so keep supporting Angel.
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Post by LOGiC ™ Sun Sep 08, 2019 11:57 pm

VK.Angel.OfDeath wrote:No one really plays minigames that often that I make. I am focusing on the property system now so you can build minigames and jobs there. But about your suggestion, I can give it a shot if you tell me what those minigames are and how they work. I have never played GTA V online.

Do you do all the work alone or there is someone who helps you in secret Razz
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Post by KaiTo^ Mon Sep 09, 2019 6:50 am

I feel it is very good
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Post by VK.Angel.OfDeath Mon Sep 09, 2019 11:09 am

K2 wrote:
VK.Angel.OfDeath wrote:No one really plays minigames that often that I make. I am focusing on the property system now so you can build minigames and jobs there. But about your suggestion, I can give it a shot if you tell me what those minigames are and how they work. I have never played GTA V online.

I am very experienced in playing Grand Theft Auto Online, as I used to play it a lot with 4K. I can tell you that most of the minigames are either impossible to make in VCMP, or will never be as fun if you make them in this game. However, as I played the game for over a year, I can tell you exactly which minigames you can recreate in VCMP, and which ones will be as fun, maybe even better. I will here list many of the concepts that you can make here, and will be enjoyable.

1. CTF/ DM/ TDM
In this game-mode, players will be in a team of two. They will have you choose between a driver, and a gunner. All teams are provided with different coloured trucks. The player that chooses to drive, shall be automatically sat in the driver seat. The gunner will be automatically be in a fixed position at the back of the truck, with an unlimited ammo minigun. The gunner will not be able to fall down from the truck, as the script will keep the player fixed in the back of the truck. Then, the players will choose a map, which will range from the North Point Mall, to the Escobar International Airport. After that, the driver will be free to drive, and the gunner free to shoot. There will be three different gamemodes. They will all be the same till here, but after that, they will all go their different ways. CTF - Once the map is selected, the players will be free to move and shoot. The health of the vehicles will be increased by a lot, to prevent the game ending in a minute. The map will then go for 10 minutes. There will be 3-20 different checkpoints, depending on the map and players. To claim a checkpoint, the driver must bring it's truck on the checkpoint for 5 seconds. Whichever team of two has the most checkpoints in the end, wins. DM - This will be same as the CTF, except that there are no checkpoints. Players will be in teams of two, which 3 lives each. LMS wins. TDM - This is exactly like the DM mode, except that the teams will be different. There will be two teams in total, both having multiple trucks. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Gtavb10



2.  Air War
In this minigame, there are two different game-modes. DM - In this game-mode, players will choose one of the 15+ maps. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. Each player will have 3 lives. LMS wins. The match will go on for 15 minutes, if there is no LMS. Whichever player(s) have the most kills at the end of the 14th minute, wins. TDM -  In this game-mode, players will choose one of the 5+ maps. Then, the players shall choose their teams. There will be two teams. If the teams are not balanced, the teams will be automatically balanced and the game will continue. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins. If the match goes on for 15 minutes, then the team with the most kills wins. If both teams have the same amount of kills, then the first team to get a kill wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Daggta10



3. Protect the bomb
In this game-mode, there will be two teams. Team 1 needs to have atleast 4 players. The main objective for Team 1 is to escort and protect a bomb in a truck from one side of the map, to another. One player must drive the truck, two players must take control of a pickup truck, which will be like the truck from minigame 1. One player must take control of a hunter. The rest of the players of that team can do whatever they want, standing on the truck with RPG, minigun, or taking control of more trucks and hunters. The truck will have such armour, that it takes 10 missiles to take it down. Once the truck reaches the other side of the map, the bomb explodes, and Team 1 wins. Team 2 needs to have atleast 4 players aswell. Two players take control of a pickup-truck, and the other two take hunters. The rest of the players can take control of either more hunters, or more trucks aswell. If team 2 succeeds to take out the truck before it reaches the objective, then Team 2 wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Gtatru10


1. "The gunner will not be able to fall down from the truck, as the script will keep the player fixed in the back of the truck" I am afraid I am not sure this is possible in VC-MP. If we maybe forget about that role or make sure that players stay on cars it might be possible to make something like that.

2. The only air combat in VC is with heli-cannons and hunters. We have a /vehbattle minigame but its pretty much the most awkward minigame. It's extremely lucky based. Not sure VCs air vehicles are capable of air combat. But it's worth looking into with maybe GUI and stuff like that.


3. Very interesting minigame I believe some other server has done maybe something similar. We can investigate if there is something to be done with this game mode.


To be honest as the scripter here people are mostly interested in doing what other people are doing. My big push for next patch is with a lot of things and one thing is the property system to allow players to build and control their own experiences and for me to help advertise it and make it into something.

This can definitely be tested in the future, but I currently lack motivation to give me effort into more minigames like this since a lot of people don't seem all that interested in them.





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Post by Guest Mon Sep 09, 2019 3:36 pm

VK.Angel.OfDeath wrote:
K2 wrote:
VK.Angel.OfDeath wrote:No one really plays minigames that often that I make. I am focusing on the property system now so you can build minigames and jobs there. But about your suggestion, I can give it a shot if you tell me what those minigames are and how they work. I have never played GTA V online.

I am very experienced in playing Grand Theft Auto Online, as I used to play it a lot with 4K. I can tell you that most of the minigames are either impossible to make in VCMP, or will never be as fun if you make them in this game. However, as I played the game for over a year, I can tell you exactly which minigames you can recreate in VCMP, and which ones will be as fun, maybe even better. I will here list many of the concepts that you can make here, and will be enjoyable.

1. CTF/ DM/ TDM
In this game-mode, players will be in a team of two. They will have you choose between a driver, and a gunner. All teams are provided with different coloured trucks. The player that chooses to drive, shall be automatically sat in the driver seat. The gunner will be automatically be in a fixed position at the back of the truck, with an unlimited ammo minigun. The gunner will not be able to fall down from the truck, as the script will keep the player fixed in the back of the truck. Then, the players will choose a map, which will range from the North Point Mall, to the Escobar International Airport. After that, the driver will be free to drive, and the gunner free to shoot. There will be three different gamemodes. They will all be the same till here, but after that, they will all go their different ways. CTF - Once the map is selected, the players will be free to move and shoot. The health of the vehicles will be increased by a lot, to prevent the game ending in a minute. The map will then go for 10 minutes. There will be 3-20 different checkpoints, depending on the map and players. To claim a checkpoint, the driver must bring it's truck on the checkpoint for 5 seconds. Whichever team of two has the most checkpoints in the end, wins. DM - This will be same as the CTF, except that there are no checkpoints. Players will be in teams of two, which 3 lives each. LMS wins. TDM - This is exactly like the DM mode, except that the teams will be different. There will be two teams in total, both having multiple trucks. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins.

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2.  Air War
In this minigame, there are two different game-modes. DM - In this game-mode, players will choose one of the 15+ maps. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. Each player will have 3 lives. LMS wins. The match will go on for 15 minutes, if there is no LMS. Whichever player(s) have the most kills at the end of the 14th minute, wins. TDM -  In this game-mode, players will choose one of the 5+ maps. Then, the players shall choose their teams. There will be two teams. If the teams are not balanced, the teams will be automatically balanced and the game will continue. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins. If the match goes on for 15 minutes, then the team with the most kills wins. If both teams have the same amount of kills, then the first team to get a kill wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Daggta10



3. Protect the bomb
In this game-mode, there will be two teams. Team 1 needs to have atleast 4 players. The main objective for Team 1 is to escort and protect a bomb in a truck from one side of the map, to another. One player must drive the truck, two players must take control of a pickup truck, which will be like the truck from minigame 1. One player must take control of a hunter. The rest of the players of that team can do whatever they want, standing on the truck with RPG, minigun, or taking control of more trucks and hunters. The truck will have such armour, that it takes 10 missiles to take it down. Once the truck reaches the other side of the map, the bomb explodes, and Team 1 wins. Team 2 needs to have atleast 4 players aswell. Two players take control of a pickup-truck, and the other two take hunters. The rest of the players can take control of either more hunters, or more trucks aswell. If team 2 succeeds to take out the truck before it reaches the objective, then Team 2 wins.

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1. "The gunner will not be able to fall down from the truck, as the script will keep the player fixed in the back of the truck" I am afraid I am not sure this is possible in VC-MP. If we maybe forget about that role or make sure that players stay on cars it might be possible to make something like that.

2. The only air combat in VC is with heli-cannons and hunters. We have a /vehbattle minigame but its pretty much the most awkward minigame. It's extremely lucky based. Not sure VCs air vehicles are capable of air combat. But it's worth looking into with maybe GUI and stuff like that.


3. Very interesting minigame I believe some other server has done maybe something similar. We can investigate if there is something to be done with this game mode.


To be honest as the scripter here people are mostly interested in doing what other people are doing. My big push for next patch is with a lot of things and one thing is the property system to allow players to build and control their own experiences and for me to help advertise it and make it into something.

This can definitely be tested in the future, but I currently lack motivation to give me effort into more minigames like this since a lot of people don't seem all that interested in them.





K, i have an idea for this Protect the Bomb
but I need to know which Car is slowest in GTA VC
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Post by LOGiC ™ Tue Sep 10, 2019 2:35 pm

Mr.Alone wrote:
VK.Angel.OfDeath wrote:
K2 wrote:
VK.Angel.OfDeath wrote:No one really plays minigames that often that I make. I am focusing on the property system now so you can build minigames and jobs there. But about your suggestion, I can give it a shot if you tell me what those minigames are and how they work. I have never played GTA V online.

I am very experienced in playing Grand Theft Auto Online, as I used to play it a lot with 4K. I can tell you that most of the minigames are either impossible to make in VCMP, or will never be as fun if you make them in this game. However, as I played the game for over a year, I can tell you exactly which minigames you can recreate in VCMP, and which ones will be as fun, maybe even better. I will here list many of the concepts that you can make here, and will be enjoyable.

1. CTF/ DM/ TDM
In this game-mode, players will be in a team of two. They will have you choose between a driver, and a gunner. All teams are provided with different coloured trucks. The player that chooses to drive, shall be automatically sat in the driver seat. The gunner will be automatically be in a fixed position at the back of the truck, with an unlimited ammo minigun. The gunner will not be able to fall down from the truck, as the script will keep the player fixed in the back of the truck. Then, the players will choose a map, which will range from the North Point Mall, to the Escobar International Airport. After that, the driver will be free to drive, and the gunner free to shoot. There will be three different gamemodes. They will all be the same till here, but after that, they will all go their different ways. CTF - Once the map is selected, the players will be free to move and shoot. The health of the vehicles will be increased by a lot, to prevent the game ending in a minute. The map will then go for 10 minutes. There will be 3-20 different checkpoints, depending on the map and players. To claim a checkpoint, the driver must bring it's truck on the checkpoint for 5 seconds. Whichever team of two has the most checkpoints in the end, wins. DM - This will be same as the CTF, except that there are no checkpoints. Players will be in teams of two, which 3 lives each. LMS wins. TDM - This is exactly like the DM mode, except that the teams will be different. There will be two teams in total, both having multiple trucks. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Gtavb10



2.  Air War
In this minigame, there are two different game-modes. DM - In this game-mode, players will choose one of the 15+ maps. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. Each player will have 3 lives. LMS wins. The match will go on for 15 minutes, if there is no LMS. Whichever player(s) have the most kills at the end of the 14th minute, wins. TDM -  In this game-mode, players will choose one of the 5+ maps. Then, the players shall choose their teams. There will be two teams. If the teams are not balanced, the teams will be automatically balanced and the game will continue. After that, the players will be automatically sat in a mustang or hydra, by their choice. They will then take-off. Both the planes will be equipped with such hp, that takes two explosions to be shot down. The planes attacking system will consist of a rapid-firing explosion, as a single-fire explosion will be almost impossible to hit due to the lagging issues of this game. The teams have a number of lives altogether, which will be dependant on the players, 3 lives per player. LTS wins. If the match goes on for 15 minutes, then the team with the most kills wins. If both teams have the same amount of kills, then the first team to get a kill wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Daggta10



3. Protect the bomb
In this game-mode, there will be two teams. Team 1 needs to have atleast 4 players. The main objective for Team 1 is to escort and protect a bomb in a truck from one side of the map, to another. One player must drive the truck, two players must take control of a pickup truck, which will be like the truck from minigame 1. One player must take control of a hunter. The rest of the players of that team can do whatever they want, standing on the truck with RPG, minigun, or taking control of more trucks and hunters. The truck will have such armour, that it takes 10 missiles to take it down. Once the truck reaches the other side of the map, the bomb explodes, and Team 1 wins. Team 2 needs to have atleast 4 players aswell. Two players take control of a pickup-truck, and the other two take hunters. The rest of the players can take control of either more hunters, or more trucks aswell. If team 2 succeeds to take out the truck before it reaches the objective, then Team 2 wins.

[Denied] Server Suggestion - Minigames Like In GTA 5 Gtatru10


1. "The gunner will not be able to fall down from the truck, as the script will keep the player fixed in the back of the truck" I am afraid I am not sure this is possible in VC-MP. If we maybe forget about that role or make sure that players stay on cars it might be possible to make something like that.

2. The only air combat in VC is with heli-cannons and hunters. We have a /vehbattle minigame but its pretty much the most awkward minigame. It's extremely lucky based. Not sure VCs air vehicles are capable of air combat. But it's worth looking into with maybe GUI and stuff like that.


3. Very interesting minigame I believe some other server has done maybe something similar. We can investigate if there is something to be done with this game mode.


To be honest as the scripter here people are mostly interested in doing what other people are doing. My big push for next patch is with a lot of things and one thing is the property system to allow players to build and control their own experiences and for me to help advertise it and make it into something.

This can definitely be tested in the future, but I currently lack motivation to give me effort into more minigames like this since a lot of people don't seem all that interested in them.





K, i have an idea for this Protect the Bomb
but I need to know which Car is slowest in GTA VC

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Post by MeLoDy^ Tue Sep 10, 2019 2:46 pm

+1 with each of the opinion, Good Luck!
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Post by Guest Tue Sep 10, 2019 2:47 pm

[/quote] K, i have an idea for this Protect the Bomb but I need to know which Car is slowest in GTA VC[/quote]  [img]https://i.servimg.com/u/f94/19/88/03/70/downlo11.jpg[/img][/quote] wrote:
Yes, but it too light, i need a one that : Slow and Heavy
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Post by QaisAla Tue Sep 10, 2019 2:57 pm

Mr.Alone wrote:I need a one that: Slow and Heavy

Boxville ID 228.

"The Boxville's speed and handling is mostly the same as any large vehicle. Due to its large size and weight, it suffers from poor steering and handling, and its tires lose grip with the road much easier. Because of its high center of gravity, it is prone to tipping over if driven on rough, uneven terrain. However, its large size can be used as an advantage; It can easily ram smaller cars off the road."

GTA Wiki


Last edited by QaisAla on Tue Sep 10, 2019 3:00 pm; edited 1 time in total
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Post by QaisAla Tue Sep 10, 2019 2:59 pm

Deleted. (Double post by accident)
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Post by Guest Tue Sep 10, 2019 3:21 pm

QaisAla wrote:
Mr.Alone wrote:I need a one that: Slow and Heavy

Boxville ID 228.

"The Boxville's speed and handling is mostly the same as any large vehicle. Due to its large size and weight, it suffers from poor steering and handling, and its tires lose grip with the road much easier. Because of its high center of gravity, it is prone to tipping over if driven on rough, uneven terrain. However, its large size can be used as an advantage; It can easily ram smaller cars off the road."

GTA Wiki
Thanks you
Minigame Protect the Bomb-truck coming soon
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Post by LOGiC ™ Sat Sep 14, 2019 2:29 am

Mr.Alone wrote:
QaisAla wrote:
Mr.Alone wrote:I need a one that: Slow and Heavy

Boxville ID 228.

"The Boxville's speed and handling is mostly the same as any large vehicle. Due to its large size and weight, it suffers from poor steering and handling, and its tires lose grip with the road much easier. Because of its high center of gravity, it is prone to tipping over if driven on rough, uneven terrain. However, its large size can be used as an advantage; It can easily ram smaller cars off the road."

GTA Wiki
Thanks you
Minigame Protect the Bomb-truck coming soon

great Cool
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Post by 薄霧. Sat Sep 14, 2019 6:31 am

Mr.Alone wrote:
QaisAla wrote:
Mr.Alone wrote:I need a one that: Slow and Heavy

Boxville ID 228.

"The Boxville's speed and handling is mostly the same as any large vehicle. Due to its large size and weight, it suffers from poor steering and handling, and its tires lose grip with the road much easier. Because of its high center of gravity, it is prone to tipping over if driven on rough, uneven terrain. However, its large size can be used as an advantage; It can easily ram smaller cars off the road."


GTA Wiki
Thanks you
Minigame Protect the Bomb-truck coming soon

I'm sure that a tank will suffice to be more useful due to it's slow speed and poor handling. It will also look appropriate. If not, the tank can have a part in attacking or defending.
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