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August 2018 Update - Long ass update, Patch 4.5 release date, upcoming scripts and rel006 talk.

Sun Jul 29, 2018 3:20 pm by VK.Angel.OfDeath

Note: You don't have to read everything in rel006, but try reading something from all headlines at least. Once again sorry for the english, I wrote this fast, there is a lot of text and I simply don't have time to read through everything. I just hope this makes sense. I just need to get this out of my system.


Patch 4.5 release date & Scripts
Patch 4.5 will not include rel006. Rel006 is coming, but I want to discuss a few things with you first in the rel006 section. Do not worry I want to release rel006 as well, but I need to talk about some issues I found and why I am unsure when to make the transfer.

Patch 4.5 will include some major updates to the property system, some new minigames (for once), NPC improvements and the usual stuff. See the next section to find out. I am setting a personal deadline to the 5th of August 2018, for the release date. I just need a deadline right now. I also want to discuss upcoming scripts and why I have to sometimes disappoint people in some …

[ Full reading ]

Comments: 30

July 2018 Update - Rel006 switch, next patch? More patch news and about me?

Mon Jul 16, 2018 8:23 am by VK.Angel.OfDeath

Rel006
It feels kinda annoying and boring that we are still in this version. I have done basically everything I can by now or basically have started on everything I can implement. All the other servers by now except those weird letter ones have switched to rel004 or rel006. Kinda feels like we are left behind. I have checked and investigated that most of you play on rel004 and rel006 servers as well, even Hunting who is so against a switch.

I am also kinda tired of some of the bugs like the pickup issue. Hopefully rel006 fixes that issue. A switch will happen at some point I got everything ready. I am kinda waiting for more updates to be released for rel006 and have even reported an issue that I found to the developers.

I kinda feel like it's simply not an option to continue with rel003 anymore. I am of course willing to hear people from the other side, but even though I am person who likes to keep everything as it is for as long as possible, even I know that something can't last …

[ Full reading ]

Comments: 36

June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans?

Fri Jun 22, 2018 1:04 pm by VK.Angel.OfDeath

Current work
What I have decided to do with the cop job is to make two more final jobs which will put the job into 25 unique jobs in total. However there are multiple choices you can make, so after you complete 25 jobs. You're going to be able to do them again. The rewards will not only be for the usual complete 1-7 levels, it will also have at least 4 more rewards for different endings. I was thinking when you get to around job 50-75, you can probably get something that helps you unlock all endings without having to do the job for like 40 days.

Future jobs
I am definitely proud of most of the jobs I did for the cop job, but I got a feeling not many people will care about reading text messages that simulate conversations. For me it was a fun experience and I definitely don't regret it, but the conversations takes up too much time of the job. So in the future when I create more jobs, I am probably skipping to add conversations and just replace it with text messages telling you what …

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Comments: 32

June 2018 Updates - Patch 4.4 release date and the future of the server

Wed May 30, 2018 12:44 pm by VK.Angel.OfDeath



Patch 4.4 and 4.5
I already released a fix for the setproploc command without telling you guys so I think I will just release patch 4.4 around a month after the last patch which would be around 10th of june. From the 5th to 10th I will be hopefully scripting like crazy unless I lose motivation. What will this patch include?

I've spent most of the patch scripting suggestions so far. But I have also started working on the cop job. Which takes a lot of time. Making 50-70 different and fun police missions with NPCs ain't easy. I've only scratched the surface of it and started working on the first 20. I've also made some updates to the NPC system and some other stuff. However most it so far is as I said suggestions. In this patch I hope I can get the cop job finished and the rest of the time I'll use for more suggestions and bug reports. My last exam is friday 1st of june. From the 2nd of june to 10th of june I hope to be scripting to finish the cop job and do some testing. The cop job …

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Comments: 18

May Updates - Patch 4.3.1 coming soon, patch 4.4, Patch 5.0

Sun Apr 29, 2018 2:34 pm by Chuck Norris

I know it's not may, but I might as well post this on the last sunday of April.

Patch 4.3.1
I've just finished a really funny script, because I felt like it. Took me a few hours to write everything for that. Hopefully you guys will see, it's the first script I have made that will only be triggered once and it's related to the secret of VKs. Hopefully someone will be able to record it and hopefully you guys won't solve the secret until then Razz, but I think it's gonna take a little more time for you guys to do it.

Apart from that I have a few bug fixes and suggestions that I added. I will most likely have it out next weekend or the weekend after that, depending on how much time I got.

Patch 4.4 & 5.0
I have already started working on patch 5.0, which will be that fight club / minigame creator minigame. So you guys can create custom races, fighting minigames and stuff to do together. You will also be able to save them and then load them. This patch might not come out …

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Comments: 8

April 2018 Updates - Patch 4.3 and just talking.

Wed Apr 11, 2018 2:19 pm by VK.Angel.OfDeath

This patch I felt like I actually did a lot of useful things that you guys have been wanting for a while as well as introducing new and cool systems. I have done a little of everything and right now I am just keep pushing. I wanted to make this update like I usually do every month just briefly talking about it. When can we see this patch? I got a week off and have pretty much just been scripting for 3 days because I felt like it and I don't have anything else to do. I have also tested a lot of things together with my normal beta testers. By sunday I will hopefully know when to release the patch. But according to my calculations it hopefully shouldn't be longer than the end of the month in worst case senario, in best case senario it's next sunday maybe, but don't really want to set a deadline.

Advertising the content
The best way to actually start get people to do different things and have more fun is for people to be involved or encouraged by another player. Rainbow actually enjoys …

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Comments: 21

March 2018 Updates - What's coming up and discussing the future like usual.

Mon Mar 05, 2018 12:54 pm by VK.Angel.OfDeath

What's going to be added after 4.2:
- Will fix any bugs encountered in 4.2.
- More skins and vehicles have already been prepared to be added will be added this month and the upcoming patch.
- More titles will come out shortly (probably on 4.2.1).
- More trigger Id's and action Id's will be added.
- I will go through a list of suggestions and bugs to fix.
- Character levels or a sunshine auto job will appear, one or the other first. These will be used to unlock rewards.

- Going to work towards my goal of making the property system in a way that let's you basically create minigames (in the future, maybe even in 5.0).


My personal life
I am quite busy at the university for the next two weeks working. After that I will do a few exams, but after that it's pretty chill for me. Hope you guys are good and I hope to meet you at the server at one point when I eventually join lol.






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Comments: 15

[Updated: 2018-01-14] January 2018 Updates - Bug fix patch & future stuff

Sun Jan 07, 2018 10:41 pm by Chuck Norris

Bug fix patch
I've already released one bug fix patch for the big serious bugs, there are a few bugs that aren't that serious that people can actually get around (like the few in the treasure hunting event) got an exam tomorrow and the day after that. This weekend I haven't been scripting due to exams, but on wed I will have nothing to do until monday, so I will make up for the lost time.

I looked over my patch 4.1.1 and I made the decision that the patch is not necessary. Any bugs I fixed in it are not game breaking. You guys can still get treasure 9, this patch doesn't have any contents for the players to enjoy so I want to release it along with some content (unless you guys are highly against this). I am planning 4.2 for the end of january/mid february where there will be content.


Future
Keep suggesting stuff and I will keep working on my list, nothing big planned unfortunately, until I get a good idea. I got plenty of custom content, but could always use more so be sure to …

[ Full reading ]

Comments: 27

December News 2017 (again but kinda new) - Just talking about content like usual

Sat Dec 09, 2017 11:13 am by Chuck Norris

Long text this time. Check out 1 and 2 if you want something to reply to and checkout the rest for information

Okay first of: The guy that hacked Andri deleted my previous topic, so I am Writing this one again. It won't be a copy paste and you can see it more as a new update to what I said a few Days ago.

So the missions I am working on? The World is not really on my side and I constantly f*ck up and have to fix bugs. The testing time is a pain in the ass. It might take years Before I complete like 50 missions. So far in like 1 month I am on 2 missions and they are kinda playable. Additionally to that, it's the first two missions so they aren't really that interesting, like missions usually are in games. Once I get my first two missions finished I Think it will go faster scripting the next one. However, It will take time.

Everyone have given me many cool suggestions, but I am desparate for some job suggestions. The thing about delivering pizza vs picking up garbage is that it …

[ Full reading ]

Comments: 14


Heist Minigame | A Guide to the Event

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Do you understand the minigame and want to try it out?

67% 67% 
[ 2 ]
33% 33% 
[ 1 ]
 
Total Votes : 3

Heist Minigame | A Guide to the Event

Post by KuRuMi^ on Sat Feb 10, 2018 9:48 pm

Heist Minigame | Guide to the Event

This is a minigame made by the prop owner of 109, =KFt=KuRuMi^, in terms of helping out the event staff team to use this minigame for event use purposes. This is all about the criminals taking the loot from the bank vault, while the police of Vice City defending it whoever gets their hands on. There is instructions given at each team spawn (the cops and criminals). An event staff member is ONLY allowed to host the event and ensure nothing goes wrong with the prop.

To start the event, be aware that each team, cops or criminals, have a maximum number of 4 players so the rest who wants to join have to wait til' the next round (they'll be blocked). Once a participant chooses its team, they will be taken to their host lobby where supplies the skins and the weapons. Make sure every 4 players in each team are in the correct team (cops are blue, obviously, and criminals have a teal color) & they're in gear.

[You must be registered and logged in to see this image.]

Their is an doorway blocking the exit of their lobbies, in front of them a box covering the telepickup to their spawn of the minigame. Once everyone is ready, they wait for further instructions to the host (event staff member). Most important thing it to grab that checkpoint pickup at your lobbies so once you're dead during the action, you can use /gotoc to return to your lobby, gather your equipment, and continue the battle.

[You must be registered and logged in to see this image.]

Preparation of the Minigame

Like previously said, ensure everyone is ready. After that, the event staff member will enter to a doorway from the spawn of the prop (two tower doors near the bar). They'll be taken to the control panel location filled with message pickups for instructions and teleportation pickups to increase range of view. This will support in case a player goes out of boundaries and attempt to tail down their enemy from behind. If they do, they'll be disqualified and they'll be kicked out of the prop. Regardless of that, there's a object movement pickup at the control panel where we talked about earlier. This will begin the event by releasing the boxes out of the way and allowing the players to enter the pickup to start making off to the bank. Once the event starts, the event staff member will take over moderation during the event & watch the show Cool.

Rules

   

  • A player isn't allowed to kill a player once they make it down to the elevator at the bank. Wait for them to move around and, after a second past, you're  permitted to kill the enemy. Any player who break this rule will be warned or disqualified.
       
  • A player isn't allowed to go out of boundaries to gain advantage of shortcuts. The host will be asked to that player to move back to his spawn or else a propkick.
       
  • If a player has been in the host lobby for more than 10 seconds after the game started, the host will prop kicked them unless they're having an issue with instructions.
       
  • A player who is roaming around while the event preparation rather than selecting their teams will be asked to select a team immediately or else a propkick.
       
  • A player isn't allowed to kill the host during moderation and whoever does it will be disqualified (propkick).


Gameplay

Players will be spawn to their bases and commence to the bank. Police's goal is to prevent the criminals from getting their hands on the loot & criminals must have it. They'll be driving trucks/vans to make it to their destination. For criminals only, there's another checkpoint pickup on the way so make sure you spot it. At the bank, to the vault, their will be a gate locked up. The criminal must get into that vault and attempt to successfully open the gate to proceed to move the money bags or the loot to their base. The method where police will be stopping that gate process is to walk to the pickup again to close it again & for the loot, they must walk to the pickup to return it. Event staff members might've to alert the players in that event that whether the loot is in process of stealing or not.

[You must be registered and logged in to see this image.][You must be registered and logged in to see this image.]
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Once that loot make it to their base, the criminals win. This event is a 5-min event so setup a stopwatch before you start. If the criminals fail to retrieve that loot to their base after 5 minutes passed, the officers/cops automatically win.

That's all I have so far. This event is located at proploc 109, leading to the Malibu bar. I hope you'll all enjoy the watch from over the top. Alright, good luck. If anyone have any questions, you can reply here for further Q&As.

Regards, KuRuMi^, an level 7 administrator & event staff member, to serve and protect


Last edited by KuRuMi^ on Sun Mar 18, 2018 5:06 pm; edited 1 time in total

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Re: Heist Minigame | A Guide to the Event

Post by Shiragami_Youko on Sun Feb 11, 2018 3:08 am

I'm not here lol.

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Re: Heist Minigame | A Guide to the Event

Post by Sha|R|abI^ on Sun Feb 11, 2018 3:11 am

WoW
Can't wait Very Happy
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Re: Heist Minigame | A Guide to the Event

Post by Pavonis on Sun Feb 11, 2018 4:18 am

Hhh...For sure I want to be in criminal team. Very Happy Cops are booring :/. Host the event at your morning time cos at that time here is night lol. Good luck.
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Re: Heist Minigame | A Guide to the Event

Post by Beast_Boy^ on Sun Feb 11, 2018 4:26 am

I'm will try to join.

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Re: Heist Minigame | A Guide to the Event

Post by Umar on Sun Feb 11, 2018 4:37 am

I was in event but my game time-out :C

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Re: Heist Minigame | A Guide to the Event

Post by KuRuMi^ on Sun Feb 11, 2018 4:48 am

[You must be registered and logged in to see this link.] wrote:Hhh...For sure I want to be in criminal team. Very Happy Cops are booring :/. Host the event at your morning time cos at that time here is night lol. Good luck.

I'll do my best to host the event at your morning xd.

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I lub you all <3
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Re: Heist Minigame | A Guide to the Event

Post by Vipe[R] on Sun Feb 11, 2018 5:13 am

Mate the minigame looks awesome but too many pickups = too much lag
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Re: Heist Minigame | A Guide to the Event

Post by Ƚчzσᖇ on Sun Feb 11, 2018 7:35 am

[You must be registered and logged in to see this link.] wrote:WoW
Can't wait Very Happy
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Re: Heist Minigame | A Guide to the Event

Post by KuRuMi^ on Sun Feb 11, 2018 7:35 am

[You must be registered and logged in to see this link.] wrote:Mate the minigame looks awesome but too many pickups = too much lag

Shame on you for your computer.

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I lub you all <3
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If you need any help in situations in the server, contact me on my Facebook "Kurumi Tokisaki VCMP" & I'll do my best to support you at all cost. I recommend you do. [You must be registered and logged in to see this image.]
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Re: Heist Minigame | A Guide to the Event

Post by DasHinG^ on Sun Feb 11, 2018 7:43 am

♥️ Ƚчzσᖇ ♥️ wrote:
[You must be registered and logged in to see this link.] wrote:WoW
Can't wait Very Happy

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Re: Heist Minigame | A Guide to the Event

Post by Sha|R|abI^ on Sun Feb 11, 2018 7:49 am

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Mate the minigame looks awesome but too many pickups = too much lag

Shame on you for your computer.
XD
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Re: Heist Minigame | A Guide to the Event

Post by Mr.Alone on Sun Feb 11, 2018 7:50 am

who with me? to be a cop?

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Re: Heist Minigame | A Guide to the Event

Post by Pershing on Sun Feb 11, 2018 8:49 am

I want to be a criminal.
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Re: Heist Minigame | A Guide to the Event

Post by Sha|R|abI^ on Sun Feb 11, 2018 9:30 am

[You must be registered and logged in to see this link.] wrote:who with me? to be a cop?
You are not Alone.Sharabi is here
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Re: Heist Minigame | A Guide to the Event

Post by Pavonis on Sun Feb 11, 2018 11:26 am

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:who with me? to be a cop?
You are not Alone.Sharabi is here
lub you are not with me? Sad
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Re: Heist Minigame | A Guide to the Event

Post by Sha|R|abI^ on Sun Feb 11, 2018 2:04 pm

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:who with me? to be a cop?
You are not Alone.Sharabi is here
lub you are not with me? Sad
We Will be cops pls.
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Re: Heist Minigame | A Guide to the Event

Post by Pavonis on Sun Feb 11, 2018 4:08 pm

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:who with me? to be a cop?
You are not Alone.Sharabi is here
lub you are not with me? Sad
We Will be cops pls.
Cops boring pls. Criminals can enjoy much more than cops. Very Happy
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Re: Heist Minigame | A Guide to the Event

Post by GeoGeo on Sun Feb 11, 2018 4:11 pm

woo hoo yeah Yesterday me and Hunting and Max won lol :X and btw great tutorial :X
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Re: Heist Minigame | A Guide to the Event

Post by KuRuMi^ on Sun Feb 11, 2018 4:57 pm

Purposes for this topic is to make players understand how the game works because I encountered some issues where the criminals didn't knew how to transfer the loot to their base, so this will be useful topic.

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"No matter how big the world is, Tokisaki Kurumi is the only person that can interfere with irreversible time. And also this Zafkiel. Please don’t lend your ears to nonsense made by smart scholars and authors."
I lub you all <3
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Re: Heist Minigame | A Guide to the Event

Post by KuRuMi^ on Fri Mar 16, 2018 6:13 pm

As said in the Hotwire event topic, everyone is highly recommended to read this topic to prevent wasting any time explaining during the event. It'll loose participants patience and most likely exit the event.

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"No matter how big the world is, Tokisaki Kurumi is the only person that can interfere with irreversible time. And also this Zafkiel. Please don’t lend your ears to nonsense made by smart scholars and authors."
I lub you all <3
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Re: Heist Minigame | A Guide to the Event

Post by [KM]Helathien on Fri Mar 16, 2018 6:21 pm

TOoOOOOOOOOOOoOO Many Words Cant Read :O :O :O
You Ruined My Night Razz Razz Razz
Btw it Looks Nice (i read the first too lines only)
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Re: Heist Minigame | A Guide to the Event

Post by Killer_King on Sat Mar 17, 2018 4:50 am

Nice game
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Re: Heist Minigame | A Guide to the Event

Post by QaisAla on Sat Mar 17, 2018 10:21 am

Please don't tell me that you blocked the telepickups with invisible garbage bins? Razz

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Re: Heist Minigame | A Guide to the Event

Post by KuRuMi^ on Sun Mar 18, 2018 5:07 pm

Update: Poll added.

_______________________________________
"No matter how big the world is, Tokisaki Kurumi is the only person that can interfere with irreversible time. And also this Zafkiel. Please don’t lend your ears to nonsense made by smart scholars and authors."
I lub you all <3
[You must be registered and logged in to see this image.]

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If you need any help in situations in the server, contact me on my Facebook "Kurumi Tokisaki VCMP" & I'll do my best to support you at all cost. I recommend you do. [You must be registered and logged in to see this image.]
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Re: Heist Minigame | A Guide to the Event

Post by Pershing on Sun Mar 18, 2018 5:08 pm

Voted!
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Re: Heist Minigame | A Guide to the Event

Post by Pavonis on Sun Mar 18, 2018 5:08 pm

[You must be registered and logged in to see this link.] wrote:Update: Poll added.
Alright, voted, happy? Razz
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Re: Heist Minigame | A Guide to the Event

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