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August 2018 Update - Long ass update, Patch 4.5 release date, upcoming scripts and rel006 talk.

Sun Jul 29, 2018 3:20 pm by VK.Angel.OfDeath

Note: You don't have to read everything in rel006, but try reading something from all headlines at least. Once again sorry for the english, I wrote this fast, there is a lot of text and I simply don't have time to read through everything. I just hope this makes sense. I just need to get this out of my system.


Patch 4.5 release date & Scripts
Patch 4.5 will not include rel006. Rel006 is coming, but I want to discuss a few things with you first in the rel006 section. Do not worry I want to release rel006 as well, but I need to talk about some issues I found and why I am unsure when to make the transfer.

Patch 4.5 will include some major updates to the property system, some new minigames (for once), NPC improvements and the usual stuff. See the next section to find out. I am setting a personal deadline to the 5th of August 2018, for the release date. I just need a deadline right now. I also want to discuss upcoming scripts and why I have to sometimes disappoint people in some …

[ Full reading ]

Comments: 30

July 2018 Update - Rel006 switch, next patch? More patch news and about me?

Mon Jul 16, 2018 8:23 am by VK.Angel.OfDeath

Rel006
It feels kinda annoying and boring that we are still in this version. I have done basically everything I can by now or basically have started on everything I can implement. All the other servers by now except those weird letter ones have switched to rel004 or rel006. Kinda feels like we are left behind. I have checked and investigated that most of you play on rel004 and rel006 servers as well, even Hunting who is so against a switch.

I am also kinda tired of some of the bugs like the pickup issue. Hopefully rel006 fixes that issue. A switch will happen at some point I got everything ready. I am kinda waiting for more updates to be released for rel006 and have even reported an issue that I found to the developers.

I kinda feel like it's simply not an option to continue with rel003 anymore. I am of course willing to hear people from the other side, but even though I am person who likes to keep everything as it is for as long as possible, even I know that something can't last …

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Comments: 36

June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans?

Fri Jun 22, 2018 1:04 pm by VK.Angel.OfDeath

Current work
What I have decided to do with the cop job is to make two more final jobs which will put the job into 25 unique jobs in total. However there are multiple choices you can make, so after you complete 25 jobs. You're going to be able to do them again. The rewards will not only be for the usual complete 1-7 levels, it will also have at least 4 more rewards for different endings. I was thinking when you get to around job 50-75, you can probably get something that helps you unlock all endings without having to do the job for like 40 days.

Future jobs
I am definitely proud of most of the jobs I did for the cop job, but I got a feeling not many people will care about reading text messages that simulate conversations. For me it was a fun experience and I definitely don't regret it, but the conversations takes up too much time of the job. So in the future when I create more jobs, I am probably skipping to add conversations and just replace it with text messages telling you what …

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Comments: 32

June 2018 Updates - Patch 4.4 release date and the future of the server

Wed May 30, 2018 12:44 pm by VK.Angel.OfDeath



Patch 4.4 and 4.5
I already released a fix for the setproploc command without telling you guys so I think I will just release patch 4.4 around a month after the last patch which would be around 10th of june. From the 5th to 10th I will be hopefully scripting like crazy unless I lose motivation. What will this patch include?

I've spent most of the patch scripting suggestions so far. But I have also started working on the cop job. Which takes a lot of time. Making 50-70 different and fun police missions with NPCs ain't easy. I've only scratched the surface of it and started working on the first 20. I've also made some updates to the NPC system and some other stuff. However most it so far is as I said suggestions. In this patch I hope I can get the cop job finished and the rest of the time I'll use for more suggestions and bug reports. My last exam is friday 1st of june. From the 2nd of june to 10th of june I hope to be scripting to finish the cop job and do some testing. The cop job …

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Comments: 18

May Updates - Patch 4.3.1 coming soon, patch 4.4, Patch 5.0

Sun Apr 29, 2018 2:34 pm by Chuck Norris

I know it's not may, but I might as well post this on the last sunday of April.

Patch 4.3.1
I've just finished a really funny script, because I felt like it. Took me a few hours to write everything for that. Hopefully you guys will see, it's the first script I have made that will only be triggered once and it's related to the secret of VKs. Hopefully someone will be able to record it and hopefully you guys won't solve the secret until then Razz, but I think it's gonna take a little more time for you guys to do it.

Apart from that I have a few bug fixes and suggestions that I added. I will most likely have it out next weekend or the weekend after that, depending on how much time I got.

Patch 4.4 & 5.0
I have already started working on patch 5.0, which will be that fight club / minigame creator minigame. So you guys can create custom races, fighting minigames and stuff to do together. You will also be able to save them and then load them. This patch might not come out …

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Comments: 8

April 2018 Updates - Patch 4.3 and just talking.

Wed Apr 11, 2018 2:19 pm by VK.Angel.OfDeath

This patch I felt like I actually did a lot of useful things that you guys have been wanting for a while as well as introducing new and cool systems. I have done a little of everything and right now I am just keep pushing. I wanted to make this update like I usually do every month just briefly talking about it. When can we see this patch? I got a week off and have pretty much just been scripting for 3 days because I felt like it and I don't have anything else to do. I have also tested a lot of things together with my normal beta testers. By sunday I will hopefully know when to release the patch. But according to my calculations it hopefully shouldn't be longer than the end of the month in worst case senario, in best case senario it's next sunday maybe, but don't really want to set a deadline.

Advertising the content
The best way to actually start get people to do different things and have more fun is for people to be involved or encouraged by another player. Rainbow actually enjoys …

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Comments: 21

March 2018 Updates - What's coming up and discussing the future like usual.

Mon Mar 05, 2018 12:54 pm by VK.Angel.OfDeath

What's going to be added after 4.2:
- Will fix any bugs encountered in 4.2.
- More skins and vehicles have already been prepared to be added will be added this month and the upcoming patch.
- More titles will come out shortly (probably on 4.2.1).
- More trigger Id's and action Id's will be added.
- I will go through a list of suggestions and bugs to fix.
- Character levels or a sunshine auto job will appear, one or the other first. These will be used to unlock rewards.

- Going to work towards my goal of making the property system in a way that let's you basically create minigames (in the future, maybe even in 5.0).


My personal life
I am quite busy at the university for the next two weeks working. After that I will do a few exams, but after that it's pretty chill for me. Hope you guys are good and I hope to meet you at the server at one point when I eventually join lol.






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Comments: 15

[Updated: 2018-01-14] January 2018 Updates - Bug fix patch & future stuff

Sun Jan 07, 2018 10:41 pm by Chuck Norris

Bug fix patch
I've already released one bug fix patch for the big serious bugs, there are a few bugs that aren't that serious that people can actually get around (like the few in the treasure hunting event) got an exam tomorrow and the day after that. This weekend I haven't been scripting due to exams, but on wed I will have nothing to do until monday, so I will make up for the lost time.

I looked over my patch 4.1.1 and I made the decision that the patch is not necessary. Any bugs I fixed in it are not game breaking. You guys can still get treasure 9, this patch doesn't have any contents for the players to enjoy so I want to release it along with some content (unless you guys are highly against this). I am planning 4.2 for the end of january/mid february where there will be content.


Future
Keep suggesting stuff and I will keep working on my list, nothing big planned unfortunately, until I get a good idea. I got plenty of custom content, but could always use more so be sure to …

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Comments: 27

December News 2017 (again but kinda new) - Just talking about content like usual

Sat Dec 09, 2017 11:13 am by Chuck Norris

Long text this time. Check out 1 and 2 if you want something to reply to and checkout the rest for information

Okay first of: The guy that hacked Andri deleted my previous topic, so I am Writing this one again. It won't be a copy paste and you can see it more as a new update to what I said a few Days ago.

So the missions I am working on? The World is not really on my side and I constantly f*ck up and have to fix bugs. The testing time is a pain in the ass. It might take years Before I complete like 50 missions. So far in like 1 month I am on 2 missions and they are kinda playable. Additionally to that, it's the first two missions so they aren't really that interesting, like missions usually are in games. Once I get my first two missions finished I Think it will go faster scripting the next one. However, It will take time.

Everyone have given me many cool suggestions, but I am desparate for some job suggestions. The thing about delivering pizza vs picking up garbage is that it …

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Comments: 14


[Accepted] Admin report-[KFt]MaSoN^

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[Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 1:41 pm

Your in-game name:[F2t]WiLD_HuNteR
Rulebreaker (in-game name):[KFt]MaSoN^
Date and time of Rulebreaking:Today
What did he do? Describe please:Well he warned me wrongfully as you can see in the video he was running and I shot him but his spawn protection was active so I killed him but he was gonna shoot me and if you guys think Mason did the right thing then pls watch the second video in which Mason did same thing to me I even ran less than him he has quite time to move around if he consider my kill as a spawnkill then he was also doing spawnkill

Players who witnessed the violation (in-game names):Signal,Geogeo,Rule and many more

Any links to screenshots you took as evidence:


https://imgur.com/TcJFuRu

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 1:50 pm

You did spawnkill before that. And I did spawnkill once and apologized.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by SiGNaL on Thu Dec 28, 2017 1:59 pm

I was there in the same prop while this incident happened, actually there was no spawnkill, and mason was simply talking a lot when he was getting killed by a lot of beach guys, there wasn't any legit verbal warn before he warned with /warn.

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https://youtu.be/-yFhZ76fra8

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Maxpayne^ on Thu Dec 28, 2017 2:02 pm

Good luck.
I remember mason wrongfully warned once pavonis too for spawn kill.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 2:03 pm

None of the videos above include spawnkill. In the first video, Mason was attacking so spawnkill doesn't count, and in the second video you were attacking so it doesn't count as spawnkill also.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 2:06 pm

@ЧК. wrote:None of the videos above include spawnkill. In the first video, Mason was attacking so spawnkill doesn't count, and in the second video you were attacking so it doesn't count as spawnkill also.
That's what iam trying to say kindly tell Mason to take back his warn

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 2:09 pm

@WILD_HUNTER wrote:
@ЧК. wrote:None of the videos above include spawnkill. In the first video, Mason was attacking so spawnkill doesn't count, and in the second video you were attacking so it doesn't count as spawnkill also.
That's what iam trying to say kindly tell Mason to take back his warn

Please let Mason read my reply and understand why it is not spawnkill then we'll see what further action is needed to be taken.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 2:13 pm

@ЧК. wrote:
@WILD_HUNTER wrote:
@ЧК. wrote:None of the videos above include spawnkill. In the first video, Mason was attacking so spawnkill doesn't count, and in the second video you were attacking so it doesn't count as spawnkill also.
That's what iam trying to say kindly tell Mason to take back his warn

Please let Mason read my reply and understand why it is not spawnkill then we'll see what further action is needed to be taken.

Patiently waiting for Mason's reply

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 2:14 pm

@"MaSoN"

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by GeoGeo on Thu Dec 28, 2017 2:41 pm

proof seems to be valid :X
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Pavonis on Thu Dec 28, 2017 2:56 pm

Honestly, mason you did spawnkill and wild_hunter did not. As you can see wild killed u after u spawn and was able to run away for 5 seconds. And what you did was spawnkill he didn't even got a second to run away and you shot him. You did the same thing with me. Mason, i really would like to tell you to read the spawnkilling rules or for more knowledge check other spawnkilling reports.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 3:08 pm

@Pavonis wrote:Honestly, mason you did spawnkill and wild_hunter did not. As you can see wild killed u after u spawn and was able to run away for 5 seconds. And what you did was spawnkill he didn't even got a second to run away and you shot him. You did the same thing with me. Mason, i really would like to tell you to read the spawnkilling rules or for more knowledge check other spawnkilling reports.

You can see Wild Hunter was shooting mp5 (even if it was accident) so he technically initiated attack therefore spawnkill doesn't count.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Pavonis on Thu Dec 28, 2017 3:12 pm

@ЧК. wrote:
@Pavonis wrote:Honestly, mason you did spawnkill and wild_hunter did not. As you can see wild killed u after u spawn and was able to run away for 5 seconds. And what you did was spawnkill he didn't even got a second to run away and you shot him. You did the same thing with me. Mason, i really would like to tell you to read the spawnkilling rules or for more knowledge check other spawnkilling reports.

You can see Wild Hunter was shooting mp5 (even if it was accident) so he technically initiated attack therefore spawnkill doesn't count.
Oh yea i think i got messed up on first time watch. So, none did spawnkilling. But still what mason's warn?
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 3:16 pm

@Pavonis wrote:
@ЧК. wrote:
@Pavonis wrote:Honestly, mason you did spawnkill and wild_hunter did not. As you can see wild killed u after u spawn and was able to run away for 5 seconds. And what you did was spawnkill he didn't even got a second to run away and you shot him. You did the same thing with me. Mason, i really would like to tell you to read the spawnkilling rules or for more knowledge check other spawnkilling reports.

You can see Wild Hunter was shooting mp5 (even if it was accident) so he technically initiated attack therefore spawnkill doesn't count.
Oh yea i think i got messed up on first time watch. So, none did spawnkilling. But still what mason's warn?

That's what Mason has to answer for.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Blood Sucker on Thu Dec 28, 2017 3:35 pm

WTF is going here? Once I reported Sufy for warning me and then it got denied and @Harry told me that there is not problem in being warned
That part after being warned which talks about if you thing you wrongly been warned report on the forum
I dunno why the staff manage as he likes, one day you ain't allowed to report for warn another day dealing with an admin because he warned a player.. bullshit

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 3:37 pm

@Blood Sucker wrote:WTF is going here? Once I reported Sufy for warning me and then it got denied and @Harry told me that there is not problem in being warned
That part after being warned which talks about if you thing you wrongly been warned report on the forum
I dunno why the staff manage as he likes, one day you ain't allowed to report for warn another day dealing with an admin because he warned a player.. bullshit

You can report the admin who accepts this report in the end, for now you are requested to not interfere.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Umar on Thu Dec 28, 2017 4:42 pm

Well I dont think mason can do this. Btw neither good luck nor bad luck, its neutral

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 5:08 pm

He did spawnkill before that. and I was saying verbally to everyone "don't spawnkill". That's why I warned him. Hunter you're an old player and you should be aware of that.

This VKs in latest days, No respect for admins protecting server. good job.

if anyone claims that I didn't say it then atleast signal said it:



Last edited by MaSoN^ on Thu Dec 28, 2017 5:13 pm; edited 1 time in total
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 5:12 pm

@MaSoN^ wrote:He did spawnkill before that. and I was saying verbally to everyone "don't spawnkill". That's why I warned him.

This VKs in latest days, No respect for admins protecting server. good job.

You warned him on this offense?

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 5:14 pm

@ЧК. wrote:
@MaSoN^ wrote:He did spawnkill before that. and I was saying verbally to everyone "don't spawnkill". That's why I warned him.

This VKs in latest days, No respect for admins protecting server. good job.

You warned him on this offense?

He did spawnkill before that too.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 5:27 pm

@MaSoN^ wrote:He did spawnkill before that. and I was saying verbally to everyone "don't spawnkill". That's why I warned him. Hunter you're an old player and you should be aware of that.

This VKs in latest days, No respect for admins protecting server. good job.

if anyone claims that I didn't say it then atleast signal said it:


4K I wanna tell you something because you are the one who tries to get the point so if you watch first video in which I killed Mason and he considered it as a spawnkill,few of my kills were as same as in the first video but Mason considered them as spawnkills,so its not my mistake man even I got killed many times the same way

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 5:29 pm

@MaSoN^ wrote:
@ЧК. wrote:
@MaSoN^ wrote:He did spawnkill before that. and I was saying verbally to everyone "don't spawnkill". That's why I warned him.

This VKs in latest days, No respect for admins protecting server. good job.

You warned him on this offense?

He did spawnkill before that too.

So he spawnkilled in total 2 times right? One in this video he uploaded and one before that you witnessed right?

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 5:29 pm

@ЧК. wrote:
@MaSoN^ wrote:
@ЧК. wrote:
@MaSoN^ wrote:He did spawnkill before that. and I was saying verbally to everyone "don't spawnkill". That's why I warned him.

This VKs in latest days, No respect for admins protecting server. good job.

You warned him on this offense?

He did spawnkill before that too.

So he spawnkilled in total 2 times right? One in this video he uploaded and one before that you witnessed right?

Yes.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 5:32 pm

@MaSoN^ wrote:
@ЧК. wrote:
@MaSoN^ wrote:
@ЧК. wrote:
@MaSoN^ wrote:He did spawnkill before that. and I was saying verbally to everyone "don't spawnkill". That's why I warned him.

This VKs in latest days, No respect for admins protecting server. good job.

You warned him on this offense?

He did spawnkill before that too.

So he spawnkilled in total 2 times right? One in this video he uploaded and one before that you witnessed right?

Yes.

4K u know it's not spawnkilling

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 5:36 pm



If you observe the first video closely you can see that I didn't shoot but moved and got shot by him while my spawn protection was enabled.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 5:39 pm

@MaSoN^ wrote:

If you observe the first video closely you can see that I didn't shoot but moved and got shot by him while my spawn protection was enabled.

You had quite a lot of time to move and if you watch first video closely you were about to shoot me,so was I supposed to wait for you to shoot me?

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Maxpayne^ on Thu Dec 28, 2017 5:43 pm

@MaSoN^ wrote:

If you observe the first video closely you can see that I didn't shoot but moved and got shot by him while my spawn protection was enabled.

U were about to shoot him, So what he just stand there and do nothing?

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 5:44 pm

@Maxpayne^ wrote:
@MaSoN^ wrote:

If you observe the first video closely you can see that I didn't shoot but moved and got shot by him while my spawn protection was enabled.
U were about to shoot him, So what he just stand there and do nothing?

Like I did have chance to attack. Lol.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 5:44 pm

Sorry Mason, I got confused with you and Stylish. Yes, you didn't attack, but you did initiate attack as we can see from your crouch and shoot animation, but Wild Hunter shot you before in self defense. I understand in the situation you were it is not easy to analyze the scenerio as I did in this report so I can't blame you. But you can't blame Wild as it was his self defense so I think it was just a small misunderstanding in the hectic action. Just a minor apology to Wild should be suitable as after analyzing we can tell it wasn't spawnkilling as you did initiate attack.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 5:49 pm

@Blood Sucker wrote:WTF is going here? Once I reported Sufy for warning me and then it got denied and @Harry told me that there is not problem in being warned
That part after being warned which talks about if you thing you wrongly been warned report on the forum
I dunno why the staff manage as he likes, one day you ain't allowed to report for warn another day dealing with an admin because he warned a player.. bullshit

+1.

@ЧК. wrote:Sorry Mason, I got confused with you and Stylish. Yes, you didn't attack, but you did initiate attack as we can see from your crouch and shoot animation, but Wild Hunter shot you before in self defense. I understand in the situation you were it is not easy to analyze the scenerio as I did in this report so I can't blame you. But you can't blame Wild as it was his self defense so I think it was just a small misunderstanding in the hectic action. Just a minor apology to Wild should be suitable as after analyzing we can tell it wasn't spawnkilling as you did initiate attack.

He was doing it before anyways. I ain't gonna apologize to a guy who doesn't respect me. So anyone (level 10 and above) can take action on me.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 5:54 pm

@MaSoN^ wrote:
@Blood Sucker wrote:WTF is going here? Once I reported Sufy for warning me and then it got denied and @Harry told me that there is not problem in being warned
That part after being warned which talks about if you thing you wrongly been warned report on the forum
I dunno why the staff manage as he likes, one day you ain't allowed to report for warn another day dealing with an admin because he warned a player.. bullshit

+1.

@ЧК. wrote:Sorry Mason, I got confused with you and Stylish. Yes, you didn't attack, but you did initiate attack as we can see from your crouch and shoot animation, but Wild Hunter shot you before in self defense. I understand in the situation you were it is not easy to analyze the scenerio as I did in this report so I can't blame you. But you can't blame Wild as it was his self defense so I think it was just a small misunderstanding in the hectic action. Just a minor apology to Wild should be suitable as after analyzing we can tell it wasn't spawnkilling as you did initiate attack.

He was doing it before anyways. I ain't gonna apologize to a guy who doesn't respect me. So anyone (level 10 and above) can take action on me.

Guys no need to take action no need to apologize I just want Mason to take back his warn

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Thu Dec 28, 2017 5:56 pm

@WILD_HUNTER wrote:
@MaSoN^ wrote:
@Blood Sucker wrote:WTF is going here? Once I reported Sufy for warning me and then it got denied and @Harry told me that there is not problem in being warned
That part after being warned which talks about if you thing you wrongly been warned report on the forum
I dunno why the staff manage as he likes, one day you ain't allowed to report for warn another day dealing with an admin because he warned a player.. bullshit

+1.

@ЧК. wrote:Sorry Mason, I got confused with you and Stylish. Yes, you didn't attack, but you did initiate attack as we can see from your crouch and shoot animation, but Wild Hunter shot you before in self defense. I understand in the situation you were it is not easy to analyze the scenerio as I did in this report so I can't blame you. But you can't blame Wild as it was his self defense so I think it was just a small misunderstanding in the hectic action. Just a minor apology to Wild should be suitable as after analyzing we can tell it wasn't spawnkilling as you did initiate attack.

He was doing it before anyways. I ain't gonna apologize to a guy who doesn't respect me. So anyone (level 10 and above) can take action on me.

Guys no need to take action no need to apologize I just want Mason to take back his warn

Lol. The warns get cleared when reconnecting.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Thu Dec 28, 2017 6:00 pm

@MaSoN^ wrote:
@WILD_HUNTER wrote:
@MaSoN^ wrote:
@Blood Sucker wrote:WTF is going here? Once I reported Sufy for warning me and then it got denied and @Harry told me that there is not problem in being warned
That part after being warned which talks about if you thing you wrongly been warned report on the forum
I dunno why the staff manage as he likes, one day you ain't allowed to report for warn another day dealing with an admin because he warned a player.. bullshit

+1.

@ЧК. wrote:Sorry Mason, I got confused with you and Stylish. Yes, you didn't attack, but you did initiate attack as we can see from your crouch and shoot animation, but Wild Hunter shot you before in self defense. I understand in the situation you were it is not easy to analyze the scenerio as I did in this report so I can't blame you. But you can't blame Wild as it was his self defense so I think it was just a small misunderstanding in the hectic action. Just a minor apology to Wild should be suitable as after analyzing we can tell it wasn't spawnkilling as you did initiate attack.

He was doing it before anyways. I ain't gonna apologize to a guy who doesn't respect me. So anyone (level 10 and above) can take action on me.

Guys no need to take action no need to apologize I just want Mason to take back his warn

Lol. The warns get cleared when reconnecting.

Whatever sir I just wanted to clear myself so here it is,i did no spawnkill
@4K do what you think is best

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Thu Dec 28, 2017 6:04 pm

@MaSoN^ wrote:
@Blood Sucker wrote:WTF is going here? Once I reported Sufy for warning me and then it got denied and @Harry told me that there is not problem in being warned
That part after being warned which talks about if you thing you wrongly been warned report on the forum
I dunno why the staff manage as he likes, one day you ain't allowed to report for warn another day dealing with an admin because he warned a player.. bullshit

+1.

@ЧК. wrote:Sorry Mason, I got confused with you and Stylish. Yes, you didn't attack, but you did initiate attack as we can see from your crouch and shoot animation, but Wild Hunter shot you before in self defense. I understand in the situation you were it is not easy to analyze the scenerio as I did in this report so I can't blame you. But you can't blame Wild as it was his self defense so I think it was just a small misunderstanding in the hectic action. Just a minor apology to Wild should be suitable as after analyzing we can tell it wasn't spawnkilling as you did initiate attack.

He was doing it before anyways. I ain't gonna apologize to a guy who doesn't respect me. So anyone (level 10 and above) can take action on me.

Mate, no one's reputation gets low by apologizing actually it increases. You can't deny that this 2nd offense is not spawnkill even after I explained everything. Apology is just my advice, it's your choice to take it or not. The decision on this report is not related to the apology. And I'm not denying your claim that he spawnkilled before, but you know spawnkilling rule says to take action on frequent offenses while you warned him for commiting 1 spawnkill.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Shiragami_Youko on Fri Dec 29, 2017 4:59 am

Good Luck.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by DarkSid3R. on Fri Dec 29, 2017 8:35 am

You did spawnkill , mason isn't dumb , he did right to warn you from spawnkill and yes you showing yourself doing spawnkill
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Fri Dec 29, 2017 8:41 am

FaLLeN wrote:You did spawnkill , mason isn't dumb , he did right to warn you from spawnkill and yes you showing yourself doing spawnkill
Well application is almost ended so pls dont bark here and dont be jealous

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Fri Dec 29, 2017 8:42 am

@4K kindly lock this topic as everything is clear to avoid spamming

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by DarkSid3R. on Fri Dec 29, 2017 8:49 am

@WILD_HUNTER wrote:
FaLLeN wrote:You did spawnkill , mason isn't dumb , he did right to warn you from spawnkill and yes you showing yourself doing spawnkill
Well application is almost ended so pls dont bark here and dont be jealous
You are jealous that mason joined kf and he is admin
So kindly F*ck off
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Shiragami_Youko on Fri Dec 29, 2017 8:56 am

FaLLeN wrote:You did spawnkill , mason isn't dumb , he did right to warn you from spawnkill and yes you showing yourself doing spawnkill
@MaSoN^ is like @WILD_HUNTER, @MaSoN^ has Spawnkill lol.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Valdis on Fri Dec 29, 2017 10:20 am

Mason wrongfully warn WILD so MASON should have warn for no abuse ADMIN CMDSS AGAIN
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by MaSoN^ on Fri Dec 29, 2017 10:29 am

SdS.Shiragami_Youko wrote:
FaLLeN wrote:You did spawnkill , mason isn't dumb , he did right to warn you from spawnkill and yes you showing yourself doing spawnkill
@MaSoN^ is like @WILD_HUNTER, @MaSoN^ has Spawnkill lol.

Check videos again.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Fri Dec 29, 2017 10:35 am

@MaSoN^ wrote:
SdS.Shiragami_Youko wrote:
FaLLeN wrote:You did spawnkill , mason isn't dumb , he did right to warn you from spawnkill and yes you showing yourself doing spawnkill
@MaSoN^ is like @WILD_HUNTER, @MaSoN^ has Spawnkill lol.

Check videos again.

Please read my reply so the topic can be closed soon.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by DarK_SparK on Fri Dec 29, 2017 10:38 am

There was no spawnkilling in both videos.
@MaSoN^ , @WilD_HunTer I request u to read spawn kill rule.
I can simply explain spawnkill , when U spawn and directly killed when U even don't have switched weapons and not even move is known as spawnkilling.
Video 1 = MaSoN he didn't spawnkill because U were successfully start moving and switching between weapons.
Video 2 = MaSoN didn't spawnkill U were moving and shooting successfully.
U were wrongfully warned by admin MaSoN^.
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by [KM]Helathien on Fri Dec 29, 2017 12:55 pm

Bad Luck,
reporting a Head Admin is gonna get you no where,
guys i ve seen latly that the numbers of reports about admins or others players have increased, i mean the report rate is increasing.
Cant we all just Learn Forgive & Forget.
ok i get it he warned you for the wrong reason or took revenge or something. But just let it go. Its a Video Game everyone loses their control once in a while.
P.S : comeon guys stop reporting on small things
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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by WiLD_HuNteR on Fri Dec 29, 2017 1:15 pm

@[KM]Helathien wrote:Bad Luck,
reporting a Head Admin is gonna get you no where,
guys i ve seen latly that the numbers of reports about admins or others players have increased, i mean the report rate is increasing.
Cant we all just Learn Forgive & Forget.
ok i get it he warned you for the wrong reason or took revenge or something. But just let it go. Its a Video Game everyone loses their control once in a while.
P.S : comeon guys stop reporting on small things


Lmao kids these days,@4K pls do something about this report otherwise these kids aren't gonna stop spamming

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Fri Dec 29, 2017 1:21 pm

I request everyone to refrain from replying to this report except Mason as I'm only waiting for his final words so the report can be solved asap.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Rainbow Dash on Fri Dec 29, 2017 2:08 pm

the first video is not a spawnkill: "If the spawned player is attacking other players after they spawn then it's an exception to the spawnkilling rule and if they are killed by another player, it won't count as spawnkilling."

i saw clearly that mason entered an attack animation before he died.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by ЧК. on Fri Dec 29, 2017 2:29 pm

@Rainbow Dash wrote:the first video is not a spawnkill: "If the spawned player is attacking other players after they spawn then it's an exception to the spawnkilling rule and if they are killed by another player, it won't count as spawnkilling."

i saw clearly that mason entered an attack animation before he died.

That's exactly what I was saying.

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Re: [Accepted] Admin report-[KFt]MaSoN^

Post by Shiragami_Youko on Fri Dec 29, 2017 11:13 pm

@MaSoN^ wrote:
SdS.Shiragami_Youko wrote:
FaLLeN wrote:You did spawnkill , mason isn't dumb , he did right to warn you from spawnkill and yes you showing yourself doing spawnkill
@MaSoN^ is like @WILD_HUNTER, @MaSoN^ has Spawnkill lol.

Check videos again.
You delete my post? U scared?
I was check again, I see u and @WILD_HUNTER, but u don't "Warn" u, u can check again.
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Re: [Accepted] Admin report-[KFt]MaSoN^

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