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July updates - Patch 3.6.1, questions and the future I_vote_lcapJuly updates - Patch 3.6.1, questions and the future I_voting_barJuly updates - Patch 3.6.1, questions and the future I_vote_rcap 
ЧК. (8204)
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June 2019 Updates - GUI, Script and personal life.

Mon Jun 10, 2019 2:59 pm by Chuck Norris

GUI
Some GUI will come in the new patch for everyone to test out to see how it feels with your lag and stuff like that. Nothing too big, but it's a good experiment. I am getting bored of scripting other stuff, it's time we get some GUI scripting in here as well Razz.

Got any GUI ideas to suggest? Feel free to do so.

Future scripts
Apart from GUI I have looked at what you guys actually like to do around the server, which scripts are used and which are not. I have scripted this story thing for a long time, it's time for something else to get some extra time. Hopefully, you'll guys enjoy the scripts I have coming. The wod story is fine and all, but I think I am done with jobs for a while now at least.

Either way the things I am scripting feel fun to me right now and different, so hopefully you guys will feel the same.

Suggestions
I always look at suggestions and try to get as many as I can done, but some of them aren't really needed to 100 % and takes a lot time, which is why I …

[ Full reading ]

Comments: 23

April 2019 Updates 2 - Next patch delayed got busy, future content.

Sun Apr 07, 2019 12:12 pm by VK.Angel.OfDeath

Delayed patch
The newest patch is finished but needs to be tested. Unfortunately, I don't want to rush it so I have decided to release it next weekend instead.
It has a few suggestions implemented and a few improvements, but it's mostly adding content to wod and this will be the final content to complete wod.
After that I'll only add a few questlines here and there when I get ideas, but I will mostly focus on other ideas + suggestions.

Those who are doing wod currently hopefully has many missions left to finish until then. Next patch you will be able to do the last 4 missions in the story + continue with David Davis (you'll get about 20 more missions with him, then be able to replay them, with all new dialogues for each one)

Future Content
I don't know how long we will be here for, but what's fun for me is to script challenging and fun things. I've almost had my fun now with this story that has been going on for years. It is my goal at least for myself to bring that story to …

[ Full reading ]

Comments: 14

April 2019 Updates - 4.8.2 release date, upcoming scripts, status updates.

Sun Mar 31, 2019 3:42 pm by VK.Angel.OfDeath

Patch 4.8.2
Will be out on or before April 7th, unless something changes. It will be a minor patch that includes some suggestion, but not all suggestions. It will also add some updates to /wod, which is technically not finished yet.


Future
I am sorry to everyone for focusing so much on /wod especially to those who don't care for it and want other updates. But I want you all to quickly know that /wod is part of the story and /wod is very huge and will most likely be my final big job because I can just keep adding more questlines to /wod. Wod is also the last part before bod 2, which is not something I am going to stress about but I am going to release it this year hopefully. After that our story is finished. But more importantly once I am finished with a few small patches here and there I will be able to focus my attention 80 % on suggestions, improvements and new cool ideas from you guys. I am also already now reading most of your suggestions and will have some finished by the next …

[ Full reading ]

Comments: 10

February 2019 Updates - What's going on, Patch 4.8 release date and stuff.

Sun Feb 03, 2019 5:30 pm by VK.Angel.OfDeath

Just my normal rant. You can skip to the release date section if you're too lazy to read.

Currently going on
As many of you guys know I am currently doing my thesis and is pretty much busy with that. I work with it on weekdays and then on the server on weekends + try to relax a little.

Been so long since I've actually been able to play something. I hope I'll be able to come in-game soon and see you all.

Problem with scripting
I seem to always scripts thing that are bigger and bigger for every patch when it comes to content, when I know you guys prefer simple stuff too. /wod my biggest script job script so far is coming after me working on it for about 4 months or more. I need to really stop with these script and try to release a few jobs/scripts at a time instead. But unfortunately, I always get stuck in something big. I hope that after this patch I will stop scripting huge things that are released in one go and be able to do a few every 2 weeks or 1 month that I …

[ Full reading ]

Comments: 14

January 2019 Updates - Rel006 release? Next patch coming when?

Wed Jan 02, 2019 4:55 pm by VK.Angel.OfDeath

Rel006 release
It's possible I will release rel006 this weekend. Please note though:

1. I will not be able to release a full patch at the same time as it. It is however possible that I can edit the old file I uploaded and change it a little so there is a joining message explaining.

2. There will be one bug in it and that will be that when you join /onehitkill and other minigames with a score list you will not be able to see the updated version until you make a kill. This was a simple bug I fixed in the next patch and that patch is not ready if I release it this weekend. I might just fix the bug again in the current version since I don't think it was that difficult.

3. I need to rename the file name for some custom weapons because their names are actually causing the vcmp anti hack system to kick a person as soon as they use the weapon. It shouldn't take so long and I have checked so rel003 isn't affected by the name change. You will however be required to download maybe 5-8 …

[ Full reading ]

Comments: 15

December 2018 Update 2 - Huge issues, huge changes coming, rel006, SPEAK!

Sat Dec 22, 2018 2:28 pm by VK.Angel.OfDeath

Staff Update
A huge staff update is coming from all different levels. It's the same one we do every year and we're gonna post it before the end of December. It will hopefully change up quite a few things.

Rel006 final step
The final step of rel006 is here: http://vkserver.forumotion.com/t12749-public-beta-rel006-2-please-join-and-report

If you're lazy please just join the server and play a little. Tell me if anything is wrong. It really hurts to see everyone just ignore it... It's important it gets tested on as many computers as possible.


Rule suggestion section
http://vkserver.forumotion.com/f74-rule-suggestion-discussion

Staff issues
Some of the staff members claim that I don't listen and ignore suggestions. Some things I would like to clear up:

1. The rules are law we have to do what they say even if they are stupid. If someone abuses the rules we have to suggest a change and pass that change. You have all brought forward suggestions in the past to fix things but it's hard …

[ Full reading ]

Comments: 11

December 2018 Update - Patch 4.7 release date, a problem and rel006 finished (testing left)

Sun Dec 02, 2018 8:15 pm by VK.Angel.OfDeath

Patch 4.7
I made a promise that I will provide you guys with two more patches before the end of the year and Intend to do so with patch 4.7 coming out. I know my promises don't mean much because I can never keep them, but I am going to release a patch before the 16h of December, that marks about 2 months since the last patch. There is a big chance the patch will come in a few days if I decide that it is impossible for me to release /wod (basically a job that is 4-5 times bigger than the usual jobs) in a finished state. Even if I don't release /wod you guys will get other stuff that is hopefully worthy of a patch update. I've added quite a few other things that I think will make the gameplay more fun in the next patch regardless if /wod gets finished or not.

So why has this patch taken so long? Well technically, if you look at our history there are quite a few periods where a patch is released 2 months after the previous one. However, I've wasted about half of my time since october …

[ Full reading ]

Comments: 17

November 2018 Update - Vote, Plans and being busy.

Tue Nov 13, 2018 9:47 am by VK.Angel.OfDeath

About scripting in general
The scripts have to become better and newer for each patch I make. The problem is that I don't want to add another delivery job that will just be the same as the garbage man and pizza boy job. I have to come up with newer and cooler ideas. It's been a busy month for me and I haven't had the energy to script quite that much. I have however been doing quite a few suggestions you guys have been asking for, for a while.

That's why I wanted to make this topic to briefly talk to you.

Planned patches
I have 3 patches that is coming up in the future that I have already planned for. Desmond, BOD 2 and the whole story thing will be wrapped up within 3 big patches, together with of course other content.

The next patch might be 1 of those three, but that's why I am here to write this topic. I've implemented a lot of suggestions you guys can have use for. If I were to divide my scripting job it's suggestions and my own big script of the patch. There has …

[ Full reading ]

Comments: 23

October 2018 Updates 2 - Rel006, BOD 2, Custom content, Busy, future patch updates, driveby.

Thu Oct 25, 2018 5:19 pm by VK.Angel.OfDeath

Rel006
I've mentioned this in many replies, but I don't think I've mentioned it in a news update. All optimizations I wanted to finish for since the last public beta has been finished. I've improved the relative resizing as well as making the text more readable.

What stands between us and a rel006 release? I'll try to explain the best way I can, scripting wise from my side nothing I mean I can add GUI at more places, but the script is ready for a release. So what's the thing stopping it? Good old VC-MP. There is a bug in VC-MP that is only present in VK that other servers have simply been able to avoid, but we can't (as far as I know). That bug is with the download rate increasing when you're unspawned. What does that mean? More internet usage, possibly a lot of lag for people with poor PCs. What's causing this? The camera! When you're unspawned and in selfie mode (F11) there is a camera that looks at your character. For some reason, if that camera is in a certain area your lag …

[ Full reading ]

Comments: 31


July updates - Patch 3.6.1, questions and the future

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20170709

Post 

July updates - Patch 3.6.1, questions and the future Empty July updates - Patch 3.6.1, questions and the future




Hey guys just wanted to give you my updates.

Patch 3.6.1
I've made a few content updates for this one, but mostly it is bug fixes and the anti hack system. I have improved the old anti hack system making it harder to be detected if you're not hacking. For example if you are on a vehicle and shooting, and stuff like that, you don't get detected. I've also added prevention for some other hacks that might make playing on the server less fun for the hackers. I can't promise that all types of hacks will be prevented, but the more add I to the system the less hacks work, eventually most of them should be prevented. But it is up to samir ullah, if he can find a way to get around my detections. If he does I'll just keep adding more detections.

There is also some other things that will be added that was missing in patch 3.6, but none of you have noticed it yet and hopefully you will not notice it Before I release patch 3.6.1. When will it be released? I've tested the anti hack system today, it seems to not detect any innocent players, but maybe one more day testing it with some hackers will be enough. I also need to make one final test of Everything else and maybe use 1-2 more Days to finish the code for patch 3.6.1's other stuff. My expectations are Always wrong it seems like, but expect the patch Before sunday at least.

Questions
VC-MP 0.4 version, called rel004. Does anyone know if sliding is no longer possible (the allowed one) and if our server still has that slide? Should I switch to rel004 to begin with? I know that sliding and sync issues are a big part of how skilled people are. A lot of people left VC-MP 0.4, because they were so used to the 0.3 sync issues that they sucked in 0.4. I don't want to that to happen here, in the switch.

Future
After patch 3.6.1, I am not sure what to do. I will probably finish stuff on my list, deal with bug reports and stuff. After that I'll move on to maybe GUi stuff, depending on the answer you guys give me.
Chuck Norris
Chuck Norris
Secret Intelligence Agent of the Community

Posts : 3821
Points : 6226
Reputation : 1413
Join date : 2012-10-14
Location : None

http://vkserver.forumotion.com

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July updates - Patch 3.6.1, questions and the future :: Comments

Vipe[R]

Post on Sun Jul 09, 2017 12:46 pm by Vipe[R]

Don't switch to rel004.
Great work.

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Lahhami^

Post on Sun Jul 09, 2017 12:47 pm by Lahhami^

Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around detections) @4k. if you know what imean xd

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ShadowJacK.

Post on Sun Jul 09, 2017 12:48 pm by ShadowJacK.

@Vipe[R] wrote:Don't switch to rel004.
Great work.

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Dark Abdo

Post on Sun Jul 09, 2017 1:05 pm by Dark Abdo

Great job, keep it up!

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DasHinG^

Post on Sun Jul 09, 2017 1:15 pm by DasHinG^

Did You Correct Custom Prop Vehicles Name?

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Chuck Norris

Post on Sun Jul 09, 2017 1:17 pm by Chuck Norris

5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Last edited by Chuck Norris on Sun Jul 09, 2017 1:20 pm; edited 1 time in total

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Shiragami_Youko

Post on Sun Jul 09, 2017 1:20 pm by Shiragami_Youko

Dark_Abdo wrote:Great job, keep it up!

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Zurix

Post on Sun Jul 09, 2017 1:34 pm by Zurix

In rel004 the sliding is disabled.
And there are alot of good features in 004 and as stormeus said 005 will support io the the ban system will be unbeatable if you know what I mean angel

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ЧК.

Post on Sun Jul 09, 2017 1:50 pm by ЧК.

Lahham^ wrote:Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around  detections) @4k. if you know what imean xd

ye I know Very Happy

@Chuck Norris wrote:
5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Yes, sliding is disabled.

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Chuck Norris

Post on Sun Jul 09, 2017 1:52 pm by Chuck Norris

Zeyad_Ahmed wrote:In rel004 the sliding is disabled.
And there are alot of good features in 004 and as stormeus said 005 will support io the  the ban system  will be unbeatable if you know what I mean angel

005 what? I haven't Heard anything about a new version.

4K. wrote:
Lahham^ wrote:Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around  detections) @4k. if you know what imean xd

ye I know Very Happy

@Chuck Norris wrote:
5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Yes, sliding is disabled.

And that's something that the players of VKs Think is bad?

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Batch_47

Post on Sun Jul 09, 2017 1:55 pm by Batch_47

Great Work But please also there r a problem if we buy car from zone we need extra money to bring on our property and it time by time price is double i want to buy my 4 car in prop and it asking for 5.2m. please add a system like we need 500k for bring our vehicle in property & dont double time by time why is weird Sad

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Chuck Norris

Post on Sun Jul 09, 2017 1:57 pm by Chuck Norris

@Batch_47 wrote:Great Work But please also there r a problem if we buy car from zone we need extra money to bring on our property and it time by time price is double i want to buy my 4 car in prop and it asking for 5.2m. please add a system like we need 500k for bring our vehicle in property & dont double time by time why is weird Sad

Use /setpropvehmodel to replace one of your old models.

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Batch_47

Post on Sun Jul 09, 2017 1:58 pm by Batch_47

my mean dont double time by time price

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Dark Abdo

Post on Sun Jul 09, 2017 1:59 pm by Dark Abdo

@Batch_47 wrote:Great Work But please also there r a problem if we buy car from zone we need extra money to bring on our property and it time by time price is double i want to buy my 4 car in prop and it asking for 5.2m. please add a system like we need 500k for bring our vehicle in property.
This isn't a problem at all, In zone you can buy the model of the car not buying a propcar so you have to buy a propcar in your prop and change its model.

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Chuck Norris

Post on Sun Jul 09, 2017 2:00 pm by Chuck Norris

@Batch_47 wrote:my mean dont double time by time price

It's not doubled and you can unlock discounts I Believe, I don't remember, check /rewards. I can maybe decrease the Money it costs, I'll consider it for a future patch, but not this one.

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Batch_47

Post on Sun Jul 09, 2017 2:00 pm by Batch_47

but i want all car at once time :/

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Rainbow Dash

Post on Sun Jul 09, 2017 2:08 pm by Rainbow Dash

@Batch_47 wrote:but i want all car at once time :/
there is Money for a reason. you just have to save up for it. dont buy any vehicle models from the zone, unlock them instead. go to the pickup and read the message, it will tell you how to unlock the vehicle model without buying any Money and then use your Money for other buying vehicle slots.

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Sha|R|abI^

Post on Sun Jul 09, 2017 2:19 pm by Sha|R|abI^

Dark_Abdo wrote:Great job, keep it up!

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DasHinG^

Post on Sun Jul 09, 2017 3:01 pm by DasHinG^

@Chuck Norris wrote:
5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.
Good.

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Batch_47

Post on Sun Jul 09, 2017 3:17 pm by Batch_47

@Rainbow Dash wrote:
@Batch_47 wrote:but i want all car at once time :/
there is Money for a reason. you just have to save up for it. dont buy any vehicle models from the zone, unlock them instead. go to the pickup and read the message, it will tell you how to unlock the vehicle model without buying any Money and then use your Money for other buying vehicle slots.

I can,t complete /race 19 is hard for mwe :'( i want to do 20 times and i cant i try so many times!

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QaisAla

Post on Sun Jul 09, 2017 3:21 pm by QaisAla

Dark_Abdo wrote:Great job, keep it up!

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Vipe[R]

Post on Sun Jul 09, 2017 3:36 pm by Vipe[R]

@Chuck Norris wrote:
5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.
Nope,stormeus bugs that every time.

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ЧК.

Post on Sun Jul 09, 2017 3:42 pm by ЧК.

@Chuck Norris wrote:
Zeyad_Ahmed wrote:In rel004 the sliding is disabled.
And there are alot of good features in 004 and as stormeus said 005 will support io the  the ban system  will be unbeatable if you know what I mean angel

005 what? I haven't Heard anything about a new version.

4K. wrote:
Lahham^ wrote:Well done Angel , keep it up xd
about detections , i gues @4k. know this guy (the guy who can/will find a way to get around  detections) @4k. if you know what imean xd

ye I know Very Happy

@Chuck Norris wrote:
5.J^ wrote:
@Vipe[R] wrote:Don't switch to rel004.
Great work.

Does this mean that the slide thing is removed in those versions or what, and that you guys don't like that?


GanGSteR^ wrote:Did You Correct Custom Prop Vehicles Name?

Yes I did and I also added a Health display for all vehicles. Additionally also a model ID, so you guys can enter a vehicle and find the model ID to be used for your property instead of looking online.

Yes, sliding is disabled.

And that's something that the players of VKs Think is bad?

Yes, as you know most Vietnamese players play in VKs because it's 003 and we allow all types of slides. Yes, in my opinion it's a bad thing that it's removed because it's a skill and not that easy to do.

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Lancer_Blaze

Post on Sun Jul 09, 2017 4:19 pm by Lancer_Blaze

Keep it up Angel..
You never let us down. Really like new updates..

And yes, rel004 disabled sliding but not exactly from root.
Some vitnamese slides are working still now. Stormeus only fixed that slides which he know how to do..
I think u got it.
I want u to switch VKs to rel004 it's good.

You said future?? You will work on GUI??
And do bug fixing if any. Bcoz u added all stuff.
GUI is just for better interaction with server.
I want you to add more jobs like RPG. It's cool.
Or maybe NPC. Which is better than all things.

------------>>>>> NPC <<<<<--------------->>>>>>>>NPC<<<<<--------

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Mr.Alone

Post on Sun Jul 09, 2017 4:58 pm by Mr.Alone

@Chuck Norris wrote:Hey guys just wanted to give you my updates.

Patch 3.6.1
I've made a few content updates for this one, but mostly it is bug fixes and the anti hack system. I have improved the old anti hack system making it harder to be detected if you're not hacking. For example if you are on a vehicle and shooting, and stuff like that, you don't get detected. I've also added prevention for some other hacks that might make playing on the server less fun for the hackers. I can't promise that all types of hacks will be prevented, but the more add I to the system the less hacks work, eventually most of them should be prevented. But it is up to samir ullah, if he can find a way to get around my detections. If he does I'll just keep adding more detections.

There is also some other things that will be added that was missing in patch 3.6, but none of you have noticed it yet and hopefully you will not notice it Before I release patch 3.6.1. When will it be released? I've tested the anti hack system today, it seems to not detect any innocent players, but maybe one more day testing it with some hackers will be enough. I also need to make one final test of Everything else and maybe use 1-2 more Days to finish the code for patch 3.6.1's other stuff. My expectations are Always wrong it seems like, but expect the patch Before sunday at least.

Questions
VC-MP 0.4 version, called rel004. Does anyone know if sliding is no longer possible (the allowed one) and if our server still has that slide? Should I switch to rel004 to begin with? I know that sliding and sync issues are a big part of how skilled people are. A lot of people left VC-MP 0.4, because they were so used to the 0.3 sync issues that they sucked in 0.4. I don't want to that to happen here, in the switch.

Future
After patch 3.6.1, I am not sure what to do. I will probably finish stuff on my list, deal with bug reports and stuff. After that I'll move on to maybe GUi stuff, depending on the answer you guys give me.
I want the change of ghost shoot come more.. is very helpful for sliding like 0.3

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MAZE

Post on Sun Jul 09, 2017 6:32 pm by MAZE

Good job keep it up

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EK.CrystalBlue

Post on Sun Jul 09, 2017 6:50 pm by EK.CrystalBlue

https://forum.vc-mp.org/?topic=4895


Now, whether I'll make this for VKs server or not is a matter of another topic. Wink

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ЧК.

Post on Sun Jul 09, 2017 6:53 pm by ЧК.

@EK.CrystalBlue wrote:https://forum.vc-mp.org/?topic=4895


Now, whether I'll make this for VKs server or not is a matter of another topic. Wink

<333333

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Chuck Norris

Post on Sun Jul 09, 2017 7:10 pm by Chuck Norris

@EK.CrystalBlue wrote:https://forum.vc-mp.org/?topic=4895


Now, whether I'll make this for VKs server or not is a matter of another topic. Wink

So the slide is actually visible for the person doing it? How did you make it btw? Is it some client side scripting or?

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EK.CrystalBlue

Post on Sun Jul 09, 2017 7:13 pm by EK.CrystalBlue

@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.

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Chuck Norris

Post on Sun Jul 09, 2017 8:31 pm by Chuck Norris

@EK.CrystalBlue wrote:
@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.
Lol you don't have to tell me the details lol and why do you Think I would remove it. I am not going to switch to rel004 if the playerbase doesn't want it.

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EK.CrystalBlue

Post on Sun Jul 09, 2017 8:44 pm by EK.CrystalBlue

@Chuck Norris wrote:
@EK.CrystalBlue wrote:
@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.
Lol you don't have to tell me the details lol and why do you Think I would remove it. I am not going to switch to rel004 if the playerbase doesn't want it.
Nah, I think it'll make for some good hostage if I ever make a management topic on fixing the discrimination rule.

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Chuck Norris

Post on Sun Jul 09, 2017 9:06 pm by Chuck Norris

@EK.CrystalBlue wrote:
@Chuck Norris wrote:
@EK.CrystalBlue wrote:
@Chuck Norris wrote:So the slide is actually visible for the person doing it?
In this implementation, yes. In the native one which was recently broken, no.
@Chuck Norris wrote:How did you make it btw?
Not a very good idea to tell you now, is it?
@Chuck Norris wrote:Is it some client side scripting or?
Both client-side and server-side. The server to detect when someone has initiated the slide and when to close it and the client to do the actual sliding.
Lol you don't have to tell me the details lol and why do you Think I would remove it. I am not going to switch to rel004 if the playerbase doesn't want it.
Nah, I think it'll make for some good hostage if I ever make a management topic on fixing the discrimination rule.

I'm all for fixing it, so please make a management topic. You don't have to give me anything in exchange. I want the discrimination rule to be as detailed as possible so no one can abuse it. Your ideas of gender specific languages and stuff like that didn't really work for me. Because to me it is okay to divide people into genders (if the people that are being divided identifies as a gender) and I Think a man can treat a woman differently than a man. Some men doesn't want to date someone of the same sex and that's their choice, you can't call them discriminators for that. This is of course my own subjective view on discrimination. If your view isn't similar we can't do much about it other than to try to change each others view, but you didn't convince me to change mine. Additionally society still divides people into genders: Female and males doesn't compete against each other in a lot of sports and I am not saying "just because the majority is doing, something it is morally right", but I Believe we should go with the majority in this case.

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Signal

Post on Sun Jul 09, 2017 9:46 pm by Signal

Great, my opinion is to switch to rel004, don't want to miss the updates in VKs, playing in rel004 is more better than outdated features.

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47.

Post on Mon Jul 10, 2017 9:51 am by 47.

Nice Updates, I'll also stick with the statement to switch to rel004. There is already very low population which probably knew all the slides, They actually decrease the server reputation and many new players call them hackers which is a bad impression. I also saw players taking in EC and LW, That "VKs have Slider's population"

As Vcmp Developer agreed to disable all the slides and released a new slide free version, So why are we going against it? Keep in mind, Sliders aren't our real popularity. Noobs are our main popularity which is crumbling because of them. So we should work to upgrade our version.

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Vipe[R]

Post on Mon Jul 10, 2017 10:33 am by Vipe[R]

Ok so angel I change my mind to stick to rel003 you should switch to rel004 so Vietnam people are easy to kill :p

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