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August 2018 Update - Long ass update, Patch 4.5 release date, upcoming scripts and rel006 talk.

Sun Jul 29, 2018 3:20 pm by VK.Angel.OfDeath

Note: You don't have to read everything in rel006, but try reading something from all headlines at least. Once again sorry for the english, I wrote this fast, there is a lot of text and I simply don't have time to read through everything. I just hope this makes sense. I just need to get this out of my system.


Patch 4.5 release date & Scripts
Patch 4.5 will not include rel006. Rel006 is coming, but I want to discuss a few things with you first in the rel006 section. Do not worry I want to release rel006 as well, but I need to talk about some issues I found and why I am unsure when to make the transfer.

Patch 4.5 will include some major updates to the property system, some new minigames (for once), NPC improvements and the usual stuff. See the next section to find out. I am setting a personal deadline to the 5th of August 2018, for the release date. I just need a deadline right now. I also want to discuss upcoming scripts and why I have to sometimes disappoint people in some …

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Comments: 30

July 2018 Update - Rel006 switch, next patch? More patch news and about me?

Mon Jul 16, 2018 8:23 am by VK.Angel.OfDeath

Rel006
It feels kinda annoying and boring that we are still in this version. I have done basically everything I can by now or basically have started on everything I can implement. All the other servers by now except those weird letter ones have switched to rel004 or rel006. Kinda feels like we are left behind. I have checked and investigated that most of you play on rel004 and rel006 servers as well, even Hunting who is so against a switch.

I am also kinda tired of some of the bugs like the pickup issue. Hopefully rel006 fixes that issue. A switch will happen at some point I got everything ready. I am kinda waiting for more updates to be released for rel006 and have even reported an issue that I found to the developers.

I kinda feel like it's simply not an option to continue with rel003 anymore. I am of course willing to hear people from the other side, but even though I am person who likes to keep everything as it is for as long as possible, even I know that something can't last …

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Comments: 36

June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans?

Fri Jun 22, 2018 1:04 pm by VK.Angel.OfDeath

Current work
What I have decided to do with the cop job is to make two more final jobs which will put the job into 25 unique jobs in total. However there are multiple choices you can make, so after you complete 25 jobs. You're going to be able to do them again. The rewards will not only be for the usual complete 1-7 levels, it will also have at least 4 more rewards for different endings. I was thinking when you get to around job 50-75, you can probably get something that helps you unlock all endings without having to do the job for like 40 days.

Future jobs
I am definitely proud of most of the jobs I did for the cop job, but I got a feeling not many people will care about reading text messages that simulate conversations. For me it was a fun experience and I definitely don't regret it, but the conversations takes up too much time of the job. So in the future when I create more jobs, I am probably skipping to add conversations and just replace it with text messages telling you what …

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Comments: 32

June 2018 Updates - Patch 4.4 release date and the future of the server

Wed May 30, 2018 12:44 pm by VK.Angel.OfDeath



Patch 4.4 and 4.5
I already released a fix for the setproploc command without telling you guys so I think I will just release patch 4.4 around a month after the last patch which would be around 10th of june. From the 5th to 10th I will be hopefully scripting like crazy unless I lose motivation. What will this patch include?

I've spent most of the patch scripting suggestions so far. But I have also started working on the cop job. Which takes a lot of time. Making 50-70 different and fun police missions with NPCs ain't easy. I've only scratched the surface of it and started working on the first 20. I've also made some updates to the NPC system and some other stuff. However most it so far is as I said suggestions. In this patch I hope I can get the cop job finished and the rest of the time I'll use for more suggestions and bug reports. My last exam is friday 1st of june. From the 2nd of june to 10th of june I hope to be scripting to finish the cop job and do some testing. The cop job …

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Comments: 18

May Updates - Patch 4.3.1 coming soon, patch 4.4, Patch 5.0

Sun Apr 29, 2018 2:34 pm by Chuck Norris

I know it's not may, but I might as well post this on the last sunday of April.

Patch 4.3.1
I've just finished a really funny script, because I felt like it. Took me a few hours to write everything for that. Hopefully you guys will see, it's the first script I have made that will only be triggered once and it's related to the secret of VKs. Hopefully someone will be able to record it and hopefully you guys won't solve the secret until then Razz, but I think it's gonna take a little more time for you guys to do it.

Apart from that I have a few bug fixes and suggestions that I added. I will most likely have it out next weekend or the weekend after that, depending on how much time I got.

Patch 4.4 & 5.0
I have already started working on patch 5.0, which will be that fight club / minigame creator minigame. So you guys can create custom races, fighting minigames and stuff to do together. You will also be able to save them and then load them. This patch might not come out …

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Comments: 8

April 2018 Updates - Patch 4.3 and just talking.

Wed Apr 11, 2018 2:19 pm by VK.Angel.OfDeath

This patch I felt like I actually did a lot of useful things that you guys have been wanting for a while as well as introducing new and cool systems. I have done a little of everything and right now I am just keep pushing. I wanted to make this update like I usually do every month just briefly talking about it. When can we see this patch? I got a week off and have pretty much just been scripting for 3 days because I felt like it and I don't have anything else to do. I have also tested a lot of things together with my normal beta testers. By sunday I will hopefully know when to release the patch. But according to my calculations it hopefully shouldn't be longer than the end of the month in worst case senario, in best case senario it's next sunday maybe, but don't really want to set a deadline.

Advertising the content
The best way to actually start get people to do different things and have more fun is for people to be involved or encouraged by another player. Rainbow actually enjoys …

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Comments: 21

March 2018 Updates - What's coming up and discussing the future like usual.

Mon Mar 05, 2018 12:54 pm by VK.Angel.OfDeath

What's going to be added after 4.2:
- Will fix any bugs encountered in 4.2.
- More skins and vehicles have already been prepared to be added will be added this month and the upcoming patch.
- More titles will come out shortly (probably on 4.2.1).
- More trigger Id's and action Id's will be added.
- I will go through a list of suggestions and bugs to fix.
- Character levels or a sunshine auto job will appear, one or the other first. These will be used to unlock rewards.

- Going to work towards my goal of making the property system in a way that let's you basically create minigames (in the future, maybe even in 5.0).


My personal life
I am quite busy at the university for the next two weeks working. After that I will do a few exams, but after that it's pretty chill for me. Hope you guys are good and I hope to meet you at the server at one point when I eventually join lol.






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Comments: 15

[Updated: 2018-01-14] January 2018 Updates - Bug fix patch & future stuff

Sun Jan 07, 2018 10:41 pm by Chuck Norris

Bug fix patch
I've already released one bug fix patch for the big serious bugs, there are a few bugs that aren't that serious that people can actually get around (like the few in the treasure hunting event) got an exam tomorrow and the day after that. This weekend I haven't been scripting due to exams, but on wed I will have nothing to do until monday, so I will make up for the lost time.

I looked over my patch 4.1.1 and I made the decision that the patch is not necessary. Any bugs I fixed in it are not game breaking. You guys can still get treasure 9, this patch doesn't have any contents for the players to enjoy so I want to release it along with some content (unless you guys are highly against this). I am planning 4.2 for the end of january/mid february where there will be content.


Future
Keep suggesting stuff and I will keep working on my list, nothing big planned unfortunately, until I get a good idea. I got plenty of custom content, but could always use more so be sure to …

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Comments: 27

December News 2017 (again but kinda new) - Just talking about content like usual

Sat Dec 09, 2017 11:13 am by Chuck Norris

Long text this time. Check out 1 and 2 if you want something to reply to and checkout the rest for information

Okay first of: The guy that hacked Andri deleted my previous topic, so I am Writing this one again. It won't be a copy paste and you can see it more as a new update to what I said a few Days ago.

So the missions I am working on? The World is not really on my side and I constantly f*ck up and have to fix bugs. The testing time is a pain in the ass. It might take years Before I complete like 50 missions. So far in like 1 month I am on 2 missions and they are kinda playable. Additionally to that, it's the first two missions so they aren't really that interesting, like missions usually are in games. Once I get my first two missions finished I Think it will go faster scripting the next one. However, It will take time.

Everyone have given me many cool suggestions, but I am desparate for some job suggestions. The thing about delivering pizza vs picking up garbage is that it …

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Comments: 14


[Accepted] Admin Report - Ice.Flake

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[Accepted] Admin Report - Ice.Flake

Post by Lahhami^ on Thu Dec 01, 2016 5:51 pm

Your in-game name: sniper
Rulebreaker (in-game name): Ice.Flake
Date and time of Rulebreaking: TODAY
What did he do? Describe please: spawnkilling , as what sniper told me that he Rekt Qais and flake(this kid) , they was 2 vs sniper and sniper was killing both and die, then flake call sniper to prop 47 then start spawnkilling , sniper have nothing to record with (no program) , so he record it by his cellphone and his video has good quality . sorry flake i dont mean to report you and you knew that i report Ek member before (someone admin) , rule's said spawn killing betweeen 1-5 sec's , and on video shown 2.5-3 second's clear . srry flake i am loyal for the server . when i saw rulebreaker or there is Discredit for  rulebreaker then laham report him . not matter's if friend/brother/mate .
i check sniper chat log's shown flake and sniper fighting "sniper killed flake" "flake killed sniper" . etc , then he call him(and other's)  to prop 47 Already and spawn killing .

i dont care if this report denied or accepted , simply i care just for Justice and Loyality for server since long time . i hope you no hate me for that  or affect  our gold friendship .  thank's .

Spawn killing: Killing another player the first 1-5 seconds on his/her normal spawning position is disallowed. Anyone who breaks this rule frequently should be punished with a warning, a kick, stat reset or a ban.





Any links to screenshots you took as evidence :
https://www.youtube.com/watch?v=vAFS6F7ZHUc&feature=youtu.be


Last edited by [EK]KillerLaham on Thu Dec 01, 2016 6:19 pm; edited 2 times in total
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Re: [Accepted] Admin Report - Ice.Flake

Post by (Tiger=Malik) on Thu Dec 01, 2016 5:53 pm

Laham Report is Right But Spawn KIlling Dosen't make any sense . In Game It is Allowed

And If it is not allowed Then Why Anjel banned spawn killing
Question Question Question Question Question

SO I think Report Can Be Accecpted for No Right Reason Very Happy
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Re: [Accepted] Admin Report - Ice.Flake

Post by EK.CrystalBlue on Thu Dec 01, 2016 5:58 pm

Nope, if you look at the video it takes 5-6 seconds for the death to register (the kill message to appear).
Mate, I already thought of this long ago when I first thought of that trick

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Re: [Accepted] Admin Report - Ice.Flake

Post by u333 on Thu Dec 01, 2016 6:00 pm

@(Tiger=Malik) wrote:Laham Report is Right But Spawn KIlling Dosen't make any sense . In Game It is Allowed

And If it is not allowed Then Why Anjel banned spawn killing
Question Question Question Question Question

SO I think Report Can Be Accecpted for No Right Reason Very Happy

When are you going to forum ban this guy!?

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Re: [Accepted] Admin Report - Ice.Flake

Post by ЧК. on Thu Dec 01, 2016 6:00 pm

Spawn killing not possible at all in prop 47.

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Re: [Accepted] Admin Report - Ice.Flake

Post by (Tiger=Malik) on Thu Dec 01, 2016 6:01 pm

Crystal yeh Bura nai Hai Spawn Kill
Sb Use Karen Kisi ne Roka Hai Kia
Yar Mere Khayal se accecpted ho gi
But Flake is a good admin Very Happy
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Re: [Accepted] Admin Report - Ice.Flake

Post by EK.CrystalBlue on Thu Dec 01, 2016 6:03 pm

Also even if you prove that I broke any rule I am not going to apologize this time.
Look at how sniper is being an arrogant ****
[19:02:40] sniper: flake
[19:02:57] sniper: you think you can simply beak rule's

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Re: [Accepted] Admin Report - Ice.Flake

Post by Lahhami^ on Thu Dec 01, 2016 6:04 pm

@EK.CrystalBlue wrote:Nope, if you look at the video it takes 5-6 seconds for the death to register (the kill message to appear).
Mate, I already thought of this long ago when I first thought of that trick
man , am i blind or what ? i  checked the video many time's shown you killing less than 5 second's , omg Shocked   check it pls , since he spawm and killed take 3 second's for god sake Rolling Eyes
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Re: [Accepted] Admin Report - Ice.Flake

Post by Chuck Norris on Thu Dec 01, 2016 6:04 pm

@EK.CrystalBlue wrote:Nope, if you look at the video it takes 5-6 seconds for the death to register (the kill message to appear).
Mate, I already thought of this long ago when I first thought of that trick

Killing another player the first 1-5 seconds on his/her normal spawning position is disallowed. Anyone who breaks this rule frequently should be punished with a warning, a kick, stat reset or a ban.

It says nothing about the Death to register. You are killing him the first 1-5 seconds on his spawnloc (he spawns in the air and can't move so the ground is technically his spawnloc).

Apologies or I will suggest the rule that Angel decides when CrystalBlue breaks a rule. Because I am so sick of you trying to get around the rules. You know what you're doing is wrong it's obvious. Everyone will agree to this rule after hearing my arguments. I mean you're an owner that tries to get around his own rules to abuse someone. For god sake Crystal.
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Re: [Accepted] Admin Report - Ice.Flake

Post by (Tiger=Malik) on Thu Dec 01, 2016 6:07 pm

I Changed My Mind

I Think Chuck is Right

Love u Chuck And Hope That U will Be a Good Owner every time Very Happy
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Re: [Accepted] Admin Report - Ice.Flake

Post by EK.CrystalBlue on Thu Dec 01, 2016 6:07 pm

@Chuck Norris wrote:
@EK.CrystalBlue wrote:Nope, if you look at the video it takes 5-6 seconds for the death to register (the kill message to appear).
Mate, I already thought of this long ago when I first thought of that trick

Killing another player the first 1-5 seconds on his/her normal spawning position is disallowed. Anyone who breaks this rule frequently should be punished with a warning, a kick, stat reset or a ban.

It says nothing about the Death to register. You are killing him the first 1-5 seconds on his spawnloc (he spawns in the air and can't move so the ground is technically his spawnloc).

Apologies or I will suggest the rule that Angel decides when CrystalBlue breaks a rule. Because I am so sick of you trying to get around the rules. You know what you're doing is wrong it's obvious. Everyone will agree to this rule after hearing my arguments. I mean you're an owner that tries to get around his own rules to abuse someone. For god sake Crystal.
I am officially not killing that person until the death registers.
Also like I said above I'm not going to apologize to the arrogant f*** until sniper aplogizes first.
Oh, and good point. The ground is not the spawnloc as nowhere in the rules is there an exception.

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Re: [Accepted] Admin Report - Ice.Flake

Post by Chuck Norris on Thu Dec 01, 2016 6:08 pm

@EK.CrystalBlue wrote:
@Chuck Norris wrote:
@EK.CrystalBlue wrote:Nope, if you look at the video it takes 5-6 seconds for the death to register (the kill message to appear).
Mate, I already thought of this long ago when I first thought of that trick

Killing another player the first 1-5 seconds on his/her normal spawning position is disallowed. Anyone who breaks this rule frequently should be punished with a warning, a kick, stat reset or a ban.

It says nothing about the Death to register. You are killing him the first 1-5 seconds on his spawnloc (he spawns in the air and can't move so the ground is technically his spawnloc).

Apologies or I will suggest the rule that Angel decides when CrystalBlue breaks a rule. Because I am so sick of you trying to get around the rules. You know what you're doing is wrong it's obvious. Everyone will agree to this rule after hearing my arguments. I mean you're an owner that tries to get around his own rules to abuse someone. For god sake Crystal.
I am officially not killing that person until the death registers.
Also like I said above I'm not going to apologize to the arrogant f*** until sniper aplogizes first.

Who cares I can Count the second in this video until he dies and it's below 5 seconds. I don't give a shit about what the server registers. You know what you're doing is wrong, so just freaking stop.
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Re: [Accepted] Admin Report - Ice.Flake

Post by EK.CrystalBlue on Thu Dec 01, 2016 6:10 pm

@Chuck Norris wrote:
@EK.CrystalBlue wrote:
@Chuck Norris wrote:
@EK.CrystalBlue wrote:Nope, if you look at the video it takes 5-6 seconds for the death to register (the kill message to appear).
Mate, I already thought of this long ago when I first thought of that trick

Killing another player the first 1-5 seconds on his/her normal spawning position is disallowed. Anyone who breaks this rule frequently should be punished with a warning, a kick, stat reset or a ban.

It says nothing about the Death to register. You are killing him the first 1-5 seconds on his spawnloc (he spawns in the air and can't move so the ground is technically his spawnloc).

Apologies or I will suggest the rule that Angel decides when CrystalBlue breaks a rule. Because I am so sick of you trying to get around the rules. You know what you're doing is wrong it's obvious. Everyone will agree to this rule after hearing my arguments. I mean you're an owner that tries to get around his own rules to abuse someone. For god sake Crystal.
I am officially not killing that person until the death registers.
Also like I said above I'm not going to apologize to the arrogant f*** until sniper aplogizes first.

Who cares I can Count the second in this video until he dies and it's below 5 seconds. I don't give a shit about what the server registers. You know what you're doing is wrong, so just freaking stop.
Okay, I'll stop (however I can make a property which simply takes 6 seconds to fall down)
However I am not about to apologize this time

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Re: [Accepted] Admin Report - Ice.Flake

Post by ЧК. on Thu Dec 01, 2016 6:10 pm

@Chuck Norris wrote:
It says nothing about the Death to register. You are killing him the first 1-5 seconds on his spawnloc (he spawns in the air and can't move so the ground is technically his spawnloc).

What if someone is shot with stubby as soon as he spawns, then he falls and his body floats to a new position then as he gets up the killer shoots his head and he dies?

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Re: [Accepted] Admin Report - Ice.Flake

Post by EK.CrystalBlue on Thu Dec 01, 2016 6:11 pm

4K. wrote:
@Chuck Norris wrote:
It says nothing about the Death to register. You are killing him the first 1-5 seconds on his spawnloc (he spawns in the air and can't move so the ground is technically his spawnloc).

What if someone is shot with stubby as soon as he spawns, then he falls and his body floats to a new position then as he gets up the killer shoots his head and he dies?
Lmao this made me laugh so hard

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Re: [Accepted] Admin Report - Ice.Flake

Post by Chuck Norris on Thu Dec 01, 2016 6:13 pm

You've made your decision then 4k, take his side even though you know what he did was wrong. I won't stand for this.
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Re: [Accepted] Admin Report - Ice.Flake

Post by (Tiger=Malik) on Thu Dec 01, 2016 6:15 pm

HEy Leave Him last time please HE is a Admin
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Re: [Accepted] Admin Report - Ice.Flake

Post by Lahhami^ on Thu Dec 01, 2016 6:16 pm

i dont knew guy's how you consider that not spawn killing and i agree at all with Chuck Norris when he said  : roll:   :
@Chuck Norris wrote:
Who cares I can Count the second in this video until he dies and it's below 5 seconds. I don't give a shit about what the server registers. You know what you're doing is wrong, so just freaking stop.

anyway i will  let  High admin's to deal with it . thank's .
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Re: [Accepted] Admin Report - Ice.Flake

Post by EK.CrystalBlue on Thu Dec 01, 2016 6:35 pm

I apologize for my actions and wouldn't do this again in VKs, however, I'd like to note that I am not apologizing to sniper. Instead, I am apologizing to everyone else who got killed by the helicopter.
Angle is supposed to be accepting this report soon.

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Re: [Accepted] Admin Report - Ice.Flake

Post by Chuck Norris on Thu Dec 01, 2016 6:36 pm

Accepted.
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Re: [Accepted] Admin Report - Ice.Flake

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