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February 2019 Updates - What's going on, Patch 4.8 release date and stuff.

Sun 3 Feb - 18:30 by VK.Angel.OfDeath

Just my normal rant. You can skip to the release date section if you're too lazy to read.

Currently going on
As many of you guys know I am currently doing my thesis and is pretty much busy with that. I work with it on weekdays and then on the server on weekends + try to relax a little.

Been so long since I've actually been able to play something. I hope I'll be able to come in-game soon and see you all.

Problem with scripting
I seem to always scripts thing that are bigger and bigger for every patch when it comes to content, when I know you guys prefer simple stuff too. /wod my biggest script job script so far is coming after me working on it for about 4 months or more. I need to really stop with these script and try to release a few jobs/scripts at a time instead. But unfortunately, I always get stuck in something big. I hope that after this patch I will stop scripting huge things that are released in one go and be able to do a few every 2 weeks or 1 month that I …

[ Full reading ]

Comments: 14

January 2019 Updates - Rel006 release? Next patch coming when?

Wed 2 Jan - 17:55 by VK.Angel.OfDeath

Rel006 release
It's possible I will release rel006 this weekend. Please note though:

1. I will not be able to release a full patch at the same time as it. It is however possible that I can edit the old file I uploaded and change it a little so there is a joining message explaining.

2. There will be one bug in it and that will be that when you join /onehitkill and other minigames with a score list you will not be able to see the updated version until you make a kill. This was a simple bug I fixed in the next patch and that patch is not ready if I release it this weekend. I might just fix the bug again in the current version since I don't think it was that difficult.

3. I need to rename the file name for some custom weapons because their names are actually causing the vcmp anti hack system to kick a person as soon as they use the weapon. It shouldn't take so long and I have checked so rel003 isn't affected by the name change. You will however be required to download maybe 5-8 …

[ Full reading ]

Comments: 15

December 2018 Update 2 - Huge issues, huge changes coming, rel006, SPEAK!

Sat 22 Dec - 15:28 by VK.Angel.OfDeath

Staff Update
A huge staff update is coming from all different levels. It's the same one we do every year and we're gonna post it before the end of December. It will hopefully change up quite a few things.

Rel006 final step
The final step of rel006 is here: http://vkserver.forumotion.com/t12749-public-beta-rel006-2-please-join-and-report

If you're lazy please just join the server and play a little. Tell me if anything is wrong. It really hurts to see everyone just ignore it... It's important it gets tested on as many computers as possible.


Rule suggestion section
http://vkserver.forumotion.com/f74-rule-suggestion-discussion

Staff issues
Some of the staff members claim that I don't listen and ignore suggestions. Some things I would like to clear up:

1. The rules are law we have to do what they say even if they are stupid. If someone abuses the rules we have to suggest a change and pass that change. You have all brought forward suggestions in the past to fix things but it's hard …

[ Full reading ]

Comments: 11

December 2018 Update - Patch 4.7 release date, a problem and rel006 finished (testing left)

Sun 2 Dec - 21:15 by VK.Angel.OfDeath

Patch 4.7
I made a promise that I will provide you guys with two more patches before the end of the year and Intend to do so with patch 4.7 coming out. I know my promises don't mean much because I can never keep them, but I am going to release a patch before the 16h of December, that marks about 2 months since the last patch. There is a big chance the patch will come in a few days if I decide that it is impossible for me to release /wod (basically a job that is 4-5 times bigger than the usual jobs) in a finished state. Even if I don't release /wod you guys will get other stuff that is hopefully worthy of a patch update. I've added quite a few other things that I think will make the gameplay more fun in the next patch regardless if /wod gets finished or not.

So why has this patch taken so long? Well technically, if you look at our history there are quite a few periods where a patch is released 2 months after the previous one. However, I've wasted about half of my time since october …

[ Full reading ]

Comments: 17

November 2018 Update - Vote, Plans and being busy.

Tue 13 Nov - 10:47 by VK.Angel.OfDeath

About scripting in general
The scripts have to become better and newer for each patch I make. The problem is that I don't want to add another delivery job that will just be the same as the garbage man and pizza boy job. I have to come up with newer and cooler ideas. It's been a busy month for me and I haven't had the energy to script quite that much. I have however been doing quite a few suggestions you guys have been asking for, for a while.

That's why I wanted to make this topic to briefly talk to you.

Planned patches
I have 3 patches that is coming up in the future that I have already planned for. Desmond, BOD 2 and the whole story thing will be wrapped up within 3 big patches, together with of course other content.

The next patch might be 1 of those three, but that's why I am here to write this topic. I've implemented a lot of suggestions you guys can have use for. If I were to divide my scripting job it's suggestions and my own big script of the patch. There has …

[ Full reading ]

Comments: 23

October 2018 Updates 2 - Rel006, BOD 2, Custom content, Busy, future patch updates, driveby.

Thu 25 Oct - 19:19 by VK.Angel.OfDeath

Rel006
I've mentioned this in many replies, but I don't think I've mentioned it in a news update. All optimizations I wanted to finish for since the last public beta has been finished. I've improved the relative resizing as well as making the text more readable.

What stands between us and a rel006 release? I'll try to explain the best way I can, scripting wise from my side nothing I mean I can add GUI at more places, but the script is ready for a release. So what's the thing stopping it? Good old VC-MP. There is a bug in VC-MP that is only present in VK that other servers have simply been able to avoid, but we can't (as far as I know). That bug is with the download rate increasing when you're unspawned. What does that mean? More internet usage, possibly a lot of lag for people with poor PCs. What's causing this? The camera! When you're unspawned and in selfie mode (F11) there is a camera that looks at your character. For some reason, if that camera is in a certain area your lag …

[ Full reading ]

Comments: 31

October 2018 Updates - Robin Roger bug, Patch 4.6.1 and videos.

Sun 7 Oct - 13:59 by Chuck Norris

Patch 4.6.1 and beyond
I'll release this patch on the 14th of October. It will contain bug fixes and suggestions requested by the community. After that we'll see what I do. I think I am going to finish that Ambulance job and create another job I had in mind, I'll probably also do more suggestions. Maybe I'll also try to add some new minigames when I come up with them. Patch 4.7 will definitely come out somewhere in November.

Apart from the bug fixes and suggestions. I did add another questline in secret of VKs. You guys have so far not completed the last part that I know of. You're still missing one big questline and some random small jobs.

Rel006? I will work on that version after 4.6.1 again. The big problem right now is that the version of rel006 has a bug that causes your download rate to increase when you're not spawned. The problem is that it only seems to happen at certain locations, which is why other servers don't have it. At this rate I don't expect Stormeus to return …

[ Full reading ]

Comments: 18

September Update 3 - Patch finished + Release on this sunday or the next confirmed

Tue 25 Sep - 19:49 by Chuck Norris

I've put a lot of work into secret of VKs part 2. It's finally finished today. I am going to use this weekend to test everything and then maybe have it released by sunday or next weekend again.

For now do you guys want some details of secret of Vks part 2?

1. Is secret of VKs part 2 hard?
Answer: It has multiple difficulties. To complete everything in secret of VKs part 2, it will be a little hard in this first patch.
To complete 50 % of it: You need to be able to read. You don't need to be able to solve riddles.
To complete 75 %: You need to be good at searching, you need to put a few weeks into it.
To solve the rest: You need to have a little brain and be very patient. You can also wait for it to become easier in a few months.

2. What rewards will it unlock?

Answer: All types of rewards + brand new rewards you guys have never been given before, especially in the 500 VK token door.

3. What type of gameplay can I expect, just finding pickups?

Answer:
I won't spoil it, but …

[ Full reading ]

Comments: 12

September 2018 Update - Back to school, Next patch and the future.

Sat 1 Sep - 14:32 by VK.Angel.OfDeath

Just going to do my weekly rant about stuff going on. Welcome to september nerds.

Back to school
My university opens on monday and I'll be back to my regular schedule of only scripting on weekends. During the summer I scripted everyday.

Robbery
I've created a robbery job that isn't really job, like most other. It actually takes place in world 1 and you don't need to join any minigames at all to do it and no commands are disabled when robbing the stores. There are basically 21 stores that you can rob. If you rob a store you will get cops (NPCs) that tries to kill you. You get rid of the cops by dying or by using the stars (if you die you lose 90 % of the money you robbed). I'll probably put the rewards there. This will kinda change the server a little just like the property system did. Those who just wants to DM won't be affected by this except if they actually go near a store and rob it. No stores are placed near any spawn locations or any commonly played at sections anyways. The …

[ Full reading ]

Comments: 62


How to check if somebody is using aimbot?

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How to check if somebody is using aimbot?

Post by no0bKiller on Mon 26 Nov - 14:11

Sometimes when I am fighting n00bs, they get headshots every time. Even with just one bullet.

Are there any tricks or things I can do to confirm that somebody is using an aimbot?
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Re: How to check if somebody is using aimbot?

Post by NinjaGhost on Mon 26 Nov - 14:24

/disconnect checkaimlock
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Re: How to check if somebody is using aimbot?

Post by ShadowJacK. on Mon 26 Nov - 14:27

Check the accepted reports of aimlock case and you will get to understand.

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Re: How to check if somebody is using aimbot?

Post by ρꍏ✓⊙♫♗ⓢ on Mon 26 Nov - 14:44

Check aimbot histories. You'll get experienced with it.
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Re: How to check if somebody is using aimbot?

Post by Helathien on Mon 26 Nov - 14:49

Use aimbot yourself in your private server, or in vcsp
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Re: How to check if somebody is using aimbot?

Post by no0bKiller on Mon 26 Nov - 20:04

[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?
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Re: How to check if somebody is using aimbot?

Post by Helathien on Mon 26 Nov - 20:30

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player
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Re: How to check if somebody is using aimbot?

Post by LOGiC on Mon 26 Nov - 22:51

look accepted reports of aimlock case and you will get to understand Cool
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Re: How to check if somebody is using aimbot?

Post by Blackops_Killer on Tue 27 Nov - 0:04

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player

I thought you were trolling "noobkiller" , but I realized your just a newbie at this game *no offense*
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Re: How to check if somebody is using aimbot?

Post by ρꍏ✓⊙♫♗ⓢ on Tue 27 Nov - 5:11

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player
You could just use VC which means "Vice City" and that means single player. :V
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Re: How to check if somebody is using aimbot?

Post by Mr.Alone on Tue 27 Nov - 5:12

Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player
You could just use VC which means "Vice City" and that means single player. :V
It will be fun if VCMP has civilian like VCSP
@Chuck Norris, will it is possible?
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Re: How to check if somebody is using aimbot?

Post by ρꍏ✓⊙♫♗ⓢ on Tue 27 Nov - 5:17

[You must be registered and logged in to see this link.] wrote:
Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player
You could just use VC which means "Vice City" and that means single player. :V
It will be fun if VCMP has civilian like VCSP
@Chuck Norris,  will it is possible?
It's not possible. Cos, VCMP is made like that which have no bots. But, he can do this with NPCs. BTW, there is VCCOOP (Vice City CO-OP) game which is multiplayer and it have bots, cars n' all other stuffs which have on SP which randomly moves as they do on SP.
I am not sure if it's ready or not but if it's not then they are for sure working on it. Here is a discord invitation link to their channel, ask them for any other additional information.
[You must be registered and logged in to see this link.]
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Re: How to check if somebody is using aimbot?

Post by Helathien on Tue 27 Nov - 8:02

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player

I thought you were trolling "noobkiller" , but I realized your just a newbie at this game *no offense*

I don't troll people usually in help topics, I only say stupid shit in topics I have no idea what they are about. Like someone saying I use Adobe after effects my locums is not working, then I'd say some random stuff.
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Re: How to check if somebody is using aimbot?

Post by ρꍏ✓⊙♫♗ⓢ on Tue 27 Nov - 8:04

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player

I thought you were trolling "noobkiller" , but I realized your just a newbie at this game *no offense*

I don't troll people usually in help topics, I only say stupid shit in topics I have no idea what they are about. Like someone saying I use Adobe after effects my locums is not working, then I'd say some random stuff.
ROFL !*"#!
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Re: How to check if somebody is using aimbot?

Post by Mr.Alone on Tue 27 Nov - 8:55

Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player
You could just use VC which means "Vice City" and that means single player. :V
It will be fun if VCMP has civilian like VCSP
@Chuck Norris,  will it is possible?
It's not possible. Cos, VCMP is made like that which have no bots. But, he can do this with NPCs. BTW, there is VCCOOP (Vice City CO-OP) game which is multiplayer and it have bots, cars n' all other stuffs which have on SP which randomly moves as they do on SP.  
I am not sure if it's ready or not but if it's not then they are for sure working on it. Here is a discord invitation link to their channel, ask them for any other additional information.
[You must be registered and logged in to see this link.]
They might build game mode like Roleplaying with VCCOOP right
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Re: How to check if somebody is using aimbot?

Post by ρꍏ✓⊙♫♗ⓢ on Tue 27 Nov - 9:35

[You must be registered and logged in to see this link.] wrote:
Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Use aimbot yourself in your private server, or in vcsp

What is vcsp?

Vice city Single Player
You could just use VC which means "Vice City" and that means single player. :V
It will be fun if VCMP has civilian like VCSP
@Chuck Norris,  will it is possible?
It's not possible. Cos, VCMP is made like that which have no bots. But, he can do this with NPCs. BTW, there is VCCOOP (Vice City CO-OP) game which is multiplayer and it have bots, cars n' all other stuffs which have on SP which randomly moves as they do on SP.  
I am not sure if it's ready or not but if it's not then they are for sure working on it. Here is a discord invitation link to their channel, ask them for any other additional information.
[You must be registered and logged in to see this link.]
They might build game mode like Roleplaying with VCCOOP right
They are. There you can play single player missions with multiple players.
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Re: How to check if somebody is using aimbot?

Post by Ken^ on Tue 27 Nov - 11:45

ok
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Re: How to check if somebody is using aimbot?

Post by G-ReX on Tue 27 Nov - 12:03

[You must be registered and logged in to see this link.] wrote:Check the accepted reports of aimlock case and you will get to understand.
Or if someone did a clear flick without any spread that means it's aimlock
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Re: How to check if somebody is using aimbot?

Post by B!aC7.D3V!l on Tue 27 Nov - 16:11

[You must be registered and logged in to see this link.] wrote:Sometimes when I am fighting n00bs, they get headshots every time. Even with just one bullet.

Are there any tricks or things I can do to confirm that somebody is using an aimbot?
U can easy catch an aimbot/aimlock user when more then 1 player is dueling with him. U can see flicks like if person shooting you and suddenly aim at his back player or nearer player. This is most common trick
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Re: How to check if somebody is using aimbot?

Post by ρꍏ✓⊙♫♗ⓢ on Tue 27 Nov - 17:42

[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Sometimes when I am fighting n00bs, they get headshots every time. Even with just one bullet.

Are there any tricks or things I can do to confirm that somebody is using an aimbot?
U can easy catch an aimbot/aimlock user when more then 1 player is dueling with him. U can see flicks like if person shooting you and suddenly aim at his back player or nearer player. This is most common trick
I sometimes pretend to shoot someone and suddenly to flick my aim to other like aimbot in 0.1 second. I don't think that's a 100% valid way.
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Re: How to check if somebody is using aimbot?

Post by Helathien on Tue 27 Nov - 19:21

Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Sometimes when I am fighting n00bs, they get headshots every time. Even with just one bullet.

Are there any tricks or things I can do to confirm that somebody is using an aimbot?
U can easy catch an aimbot/aimlock user when more then 1 player is dueling with him. U can see flicks like if person shooting you and suddenly aim at his back player or nearer player. This is most common trick
I sometimes pretend to shoot someone and suddenly to flick my aim to other like aimbot in 0.1 second. I don't think that's a 100% valid way.
Glad to know you keep stopwatches with you
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Re: How to check if somebody is using aimbot?

Post by Silent^ on Tue 27 Nov - 20:35

I see a player today named as "HONDA2". He aim at other player when he die his aim come automatically about less than a second. He killed me.Is he aimlocker ?
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Re: How to check if somebody is using aimbot?

Post by ρꍏ✓⊙♫♗ⓢ on Wed 28 Nov - 11:34

[You must be registered and logged in to see this link.] wrote:
Pavonis wrote:
[You must be registered and logged in to see this link.] wrote:
[You must be registered and logged in to see this link.] wrote:Sometimes when I am fighting n00bs, they get headshots every time. Even with just one bullet.

Are there any tricks or things I can do to confirm that somebody is using an aimbot?
U can easy catch an aimbot/aimlock user when more then 1 player is dueling with him. U can see flicks like if person shooting you and suddenly aim at his back player or nearer player. This is most common trick
I sometimes pretend to shoot someone and suddenly to flick my aim to other like aimbot in 0.1 second. I don't think that's a 100% valid way.
Glad to know you keep stopwatches with you
Well, I have my wonderful brain with me, no need of stopwatch.
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ρꍏ✓⊙♫♗ⓢ
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Re: How to check if somebody is using aimbot?

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