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February 2019 Updates - What's going on, Patch 4.8 release date and stuff.

Sun Feb 03, 2019 5:30 pm by VK.Angel.OfDeath

Just my normal rant. You can skip to the release date section if you're too lazy to read.

Currently going on
As many of you guys know I am currently doing my thesis and is pretty much busy with that. I work with it on weekdays and then on the server on weekends + try to relax a little.

Been so long since I've actually been able to play something. I hope I'll be able to come in-game soon and see you all.

Problem with scripting
I seem to always scripts thing that are bigger and bigger for every patch when it comes to content, when I know you guys prefer simple stuff too. /wod my biggest script job script so far is coming after me working on it for about 4 months or more. I need to really stop with these script and try to release a few jobs/scripts at a time instead. But unfortunately, I always get stuck in something big. I hope that after this patch I will stop scripting huge things that are released in one go and be able to do a few every 2 weeks or 1 month that I …

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Comments: 14

January 2019 Updates - Rel006 release? Next patch coming when?

Wed Jan 02, 2019 4:55 pm by VK.Angel.OfDeath

Rel006 release
It's possible I will release rel006 this weekend. Please note though:

1. I will not be able to release a full patch at the same time as it. It is however possible that I can edit the old file I uploaded and change it a little so there is a joining message explaining.

2. There will be one bug in it and that will be that when you join /onehitkill and other minigames with a score list you will not be able to see the updated version until you make a kill. This was a simple bug I fixed in the next patch and that patch is not ready if I release it this weekend. I might just fix the bug again in the current version since I don't think it was that difficult.

3. I need to rename the file name for some custom weapons because their names are actually causing the vcmp anti hack system to kick a person as soon as they use the weapon. It shouldn't take so long and I have checked so rel003 isn't affected by the name change. You will however be required to download maybe 5-8 …

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Comments: 15

December 2018 Update 2 - Huge issues, huge changes coming, rel006, SPEAK!

Sat Dec 22, 2018 2:28 pm by VK.Angel.OfDeath

Staff Update
A huge staff update is coming from all different levels. It's the same one we do every year and we're gonna post it before the end of December. It will hopefully change up quite a few things.

Rel006 final step
The final step of rel006 is here: http://vkserver.forumotion.com/t12749-public-beta-rel006-2-please-join-and-report

If you're lazy please just join the server and play a little. Tell me if anything is wrong. It really hurts to see everyone just ignore it... It's important it gets tested on as many computers as possible.


Rule suggestion section
http://vkserver.forumotion.com/f74-rule-suggestion-discussion

Staff issues
Some of the staff members claim that I don't listen and ignore suggestions. Some things I would like to clear up:

1. The rules are law we have to do what they say even if they are stupid. If someone abuses the rules we have to suggest a change and pass that change. You have all brought forward suggestions in the past to fix things but it's hard …

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Comments: 11

December 2018 Update - Patch 4.7 release date, a problem and rel006 finished (testing left)

Sun Dec 02, 2018 8:15 pm by VK.Angel.OfDeath

Patch 4.7
I made a promise that I will provide you guys with two more patches before the end of the year and Intend to do so with patch 4.7 coming out. I know my promises don't mean much because I can never keep them, but I am going to release a patch before the 16h of December, that marks about 2 months since the last patch. There is a big chance the patch will come in a few days if I decide that it is impossible for me to release /wod (basically a job that is 4-5 times bigger than the usual jobs) in a finished state. Even if I don't release /wod you guys will get other stuff that is hopefully worthy of a patch update. I've added quite a few other things that I think will make the gameplay more fun in the next patch regardless if /wod gets finished or not.

So why has this patch taken so long? Well technically, if you look at our history there are quite a few periods where a patch is released 2 months after the previous one. However, I've wasted about half of my time since october …

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Comments: 17

November 2018 Update - Vote, Plans and being busy.

Tue Nov 13, 2018 9:47 am by VK.Angel.OfDeath

About scripting in general
The scripts have to become better and newer for each patch I make. The problem is that I don't want to add another delivery job that will just be the same as the garbage man and pizza boy job. I have to come up with newer and cooler ideas. It's been a busy month for me and I haven't had the energy to script quite that much. I have however been doing quite a few suggestions you guys have been asking for, for a while.

That's why I wanted to make this topic to briefly talk to you.

Planned patches
I have 3 patches that is coming up in the future that I have already planned for. Desmond, BOD 2 and the whole story thing will be wrapped up within 3 big patches, together with of course other content.

The next patch might be 1 of those three, but that's why I am here to write this topic. I've implemented a lot of suggestions you guys can have use for. If I were to divide my scripting job it's suggestions and my own big script of the patch. There has …

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Comments: 23

October 2018 Updates 2 - Rel006, BOD 2, Custom content, Busy, future patch updates, driveby.

Thu Oct 25, 2018 5:19 pm by VK.Angel.OfDeath

Rel006
I've mentioned this in many replies, but I don't think I've mentioned it in a news update. All optimizations I wanted to finish for since the last public beta has been finished. I've improved the relative resizing as well as making the text more readable.

What stands between us and a rel006 release? I'll try to explain the best way I can, scripting wise from my side nothing I mean I can add GUI at more places, but the script is ready for a release. So what's the thing stopping it? Good old VC-MP. There is a bug in VC-MP that is only present in VK that other servers have simply been able to avoid, but we can't (as far as I know). That bug is with the download rate increasing when you're unspawned. What does that mean? More internet usage, possibly a lot of lag for people with poor PCs. What's causing this? The camera! When you're unspawned and in selfie mode (F11) there is a camera that looks at your character. For some reason, if that camera is in a certain area your lag …

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Comments: 31

October 2018 Updates - Robin Roger bug, Patch 4.6.1 and videos.

Sun Oct 07, 2018 11:59 am by Chuck Norris

Patch 4.6.1 and beyond
I'll release this patch on the 14th of October. It will contain bug fixes and suggestions requested by the community. After that we'll see what I do. I think I am going to finish that Ambulance job and create another job I had in mind, I'll probably also do more suggestions. Maybe I'll also try to add some new minigames when I come up with them. Patch 4.7 will definitely come out somewhere in November.

Apart from the bug fixes and suggestions. I did add another questline in secret of VKs. You guys have so far not completed the last part that I know of. You're still missing one big questline and some random small jobs.

Rel006? I will work on that version after 4.6.1 again. The big problem right now is that the version of rel006 has a bug that causes your download rate to increase when you're not spawned. The problem is that it only seems to happen at certain locations, which is why other servers don't have it. At this rate I don't expect Stormeus to return …

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Comments: 18

September Update 3 - Patch finished + Release on this sunday or the next confirmed

Tue Sep 25, 2018 5:49 pm by Chuck Norris

I've put a lot of work into secret of VKs part 2. It's finally finished today. I am going to use this weekend to test everything and then maybe have it released by sunday or next weekend again.

For now do you guys want some details of secret of Vks part 2?

1. Is secret of VKs part 2 hard?
Answer: It has multiple difficulties. To complete everything in secret of VKs part 2, it will be a little hard in this first patch.
To complete 50 % of it: You need to be able to read. You don't need to be able to solve riddles.
To complete 75 %: You need to be good at searching, you need to put a few weeks into it.
To solve the rest: You need to have a little brain and be very patient. You can also wait for it to become easier in a few months.

2. What rewards will it unlock?

Answer: All types of rewards + brand new rewards you guys have never been given before, especially in the 500 VK token door.

3. What type of gameplay can I expect, just finding pickups?

Answer:
I won't spoil it, but …

[ Full reading ]

Comments: 12

September 2018 Update - Back to school, Next patch and the future.

Sat Sep 01, 2018 12:32 pm by VK.Angel.OfDeath

Just going to do my weekly rant about stuff going on. Welcome to september nerds.

Back to school
My university opens on monday and I'll be back to my regular schedule of only scripting on weekends. During the summer I scripted everyday.

Robbery
I've created a robbery job that isn't really job, like most other. It actually takes place in world 1 and you don't need to join any minigames at all to do it and no commands are disabled when robbing the stores. There are basically 21 stores that you can rob. If you rob a store you will get cops (NPCs) that tries to kill you. You get rid of the cops by dying or by using the stars (if you die you lose 90 % of the money you robbed). I'll probably put the rewards there. This will kinda change the server a little just like the property system did. Those who just wants to DM won't be affected by this except if they actually go near a store and rob it. No stores are placed near any spawn locations or any commonly played at sections anyways. The …

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Comments: 62


June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans?

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20180622

Post 

June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans?




Current work
What I have decided to do with the cop job is to make two more final jobs which will put the job into 25 unique jobs in total. However there are multiple choices you can make, so after you complete 25 jobs. You're going to be able to do them again. The rewards will not only be for the usual complete 1-7 levels, it will also have at least 4 more rewards for different endings. I was thinking when you get to around job 50-75, you can probably get something that helps you unlock all endings without having to do the job for like 40 days.

Future jobs
I am definitely proud of most of the jobs I did for the cop job, but I got a feeling not many people will care about reading text messages that simulate conversations. For me it was a fun experience and I definitely don't regret it, but the conversations takes up too much time of the job. So in the future when I create more jobs, I am probably skipping to add conversations and just replace it with text messages telling you what to do.

I created a cool system for the cop job that I definitely re-create with other jobs to easily add new and unique jobs like for example ambulance driver or something else.

For anyone reading this and commenting, do you guys think I should remove the "you can only do x job per day" on one of the jobs just to add variety?

Patch release date
I don't want to rush the last two cop jobs, due to the fact that they are much longer and I feel like they need to be my best work. However it also requires creativity and my mood to be for doing them. Due to the dialogue options I have kinda grown tired of scripting them, which I said in my above post, will probably mean that I won't add that many in the future jobs. I think you guys wouldn't mind that anyways. Hopefully I will find the motivation to finish them soon.

If everything goes well the patch will come out on my birthday 26th, but count on the patch being delayed to at least 1st of july.

I don't have that much work remaining on the patch that isn't a direct relation to the cop job. I'm going to start working on the last two jobs tomorrow and today I am going to basically do the patch notes (write them down to then be posted on release).


Video preview
I think I want to give you guys a video preview of the NPC models and at least one of the cop jobs. Let me know if you guys really want to see that. I don't usually do that, but it's been a while since I posted there and seeing your guys positive comments usually gives me motivation. Let me know if you're totally against this.

_______________________________________



VK.Angel.OfDeath
VK.Angel.OfDeath
Chief of the Community
Chief of the Community

Posts : 4828
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Join date : 2012-10-28
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June 2018 Update 2 - Patch 4.4 release date announced, video preview, general plans? :: Comments

Sami

Post on Fri Jun 22, 2018 1:11 pm by Sami

Did you do something with /changeteam?

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iNs.Yash^

Post on Fri Jun 22, 2018 1:12 pm by iNs.Yash^

Definitely I would love to see the video preview

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MaSoN^

Post on Fri Jun 22, 2018 1:15 pm by MaSoN^

@iNs.Yash^ wrote:Definitely I would love to see the video preview

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ЧК.

Post on Fri Jun 22, 2018 1:59 pm by ЧК.

Don’t forget warn system and Discord integration. :c

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Umar

Post on Fri Jun 22, 2018 2:07 pm by Umar

Dont forgot the event staff commands.

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VK.Angel.OfDeath

Post on Fri Jun 22, 2018 2:51 pm by VK.Angel.OfDeath

@Sami wrote:Did you do something with /changeteam?

It's on my list it can be added at any point in time. Right now it's not 100 % needed.

@iNs.Yash^ wrote:Definitely I would love to see the video preview

Ok great to see someone read what I said. Will see if I can get it posted soon.

@ЧК. wrote:Don’t forget warn system and Discord integration. :c

/permawarn - Adds a warning with a reason + puts it into the logs. Works for offline and online players.
/permaunwarn - Removes a warning
/permawarns - Shows how many warnings an account has + displays the logs for the command usage.

The warnings themselves don't do shit other than being a number and displaying the reason. We need to define the rules for how many permawarnings give what.

Discord integration will be added/tested this patch.

. wrote:Dont forgot the event staff commands.

I am not adding /eventgivereward. It would be too hard to regulate. I have already told Rainbow to open the money log topic again so people can request cash that way.

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Umar

Post on Fri Jun 22, 2018 3:39 pm by Umar

@VK.Angel.OfDeath wrote:
. wrote:Dont forgot the event staff commands.

I am not adding /eventgivereward. It would be too hard to regulate. I have already told Rainbow to open the money log topic again so people can request cash that way.
What about
/ep
/espectate

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VK.Angel.OfDeath

Post on Fri Jun 22, 2018 3:45 pm by VK.Angel.OfDeath

Immortal wrote:
@VK.Angel.OfDeath wrote:
. wrote:Dont forgot the event staff commands.

I am not adding /eventgivereward. It would be too hard to regulate. I have already told Rainbow to open the money log topic again so people can request cash that way.
What about
/ep
/espectate

I haven't made my mind up about /espectate yet, but I did add /ep for event pm.

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GeoGeo

Post on Fri Jun 22, 2018 4:04 pm by GeoGeo

awesome, can't wait for it

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Umar

Post on Fri Jun 22, 2018 5:14 pm by Umar

@VK.Angel.OfDeath wrote:
Immortal wrote:
@VK.Angel.OfDeath wrote:
. wrote:Dont forgot the event staff commands.

I am not adding /eventgivereward. It would be too hard to regulate. I have already told Rainbow to open the money log topic again so people can request cash that way.
What about
/ep
/espectate

I haven't made my mind up about /espectate yet, but I did add /ep for event pm.
/espectate specially for spectating minigames.

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VK.Angel.OfDeath

Post on Fri Jun 22, 2018 5:50 pm by VK.Angel.OfDeath

Immortal wrote:
@VK.Angel.OfDeath wrote:
Immortal wrote:
@VK.Angel.OfDeath wrote:
. wrote:Dont forgot the event staff commands.

I am not adding /eventgivereward. It would be too hard to regulate. I have already told Rainbow to open the money log topic again so people can request cash that way.
What about
/ep
/espectate

I haven't made my mind up about /espectate yet, but I did add /ep for event pm.
/espectate specially for spectating minigames.

I believe you can still press F12 and spectate, correct me if I am wrong on that in minigames.

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DarkRaZoR^

Post on Fri Jun 22, 2018 6:09 pm by DarkRaZoR^

I've completed something useful for your upcoming patch, however I'm going to ask for some volunteers to try it out before showing it to the public and you, of course. I'm keeping my eyes on the video preview. e.e

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Helathien

Post on Fri Jun 22, 2018 6:28 pm by Helathien

Great.
can you fix /getcar so that cars...................................................

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LOGiC ™

Post on Fri Jun 22, 2018 9:23 pm by LOGiC ™

Don't forget commands token like this /buytokken and /givetokken

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Sami

Post on Sat Jun 23, 2018 1:31 am by Sami

Well, it's great that you're working hard on cop job but what about a firefighter job? Very Happy

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DarkRaZoR^

Post on Sat Jun 23, 2018 1:50 am by DarkRaZoR^

LOGiC wrote:Don't forget commands token like this /buytokken and /givetokken

He already disagreed in adding those commands.

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Chuck Norris

Post on Sat Jun 23, 2018 4:44 am by Chuck Norris

KuRuMi^ wrote:I've completed something useful for your upcoming patch, however I'm going to ask for some volunteers to try it out before showing it to the public and you, of course. I'm keeping my eyes on the video preview. e.e

Ok nice. Show it whenever you can, not sure you have enough time for this patch though.

[KM]Helathien wrote:Great.
can you fix /getcar so that cars...................................................

Already did.

@Sami wrote:Well, it's great that you're working hard on cop job but what about a firefighter job? Very Happy

Well the problem is that VC-MP doesn't have a function register fire being put out, so you kinda have to be creative and I just haven't found a good way to do this.

KuRuMi^ wrote:
LOGiC wrote:Don't forget commands token like this /buytokken and /givetokken

He already disagreed in adding those commands.

What this guy says ^^

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Umar

Post on Sat Jun 23, 2018 6:30 am by Umar

@VK.Angel.OfDeath wrote:
Immortal wrote:
@VK.Angel.OfDeath wrote:
Immortal wrote:
@VK.Angel.OfDeath wrote:
. wrote:Dont forgot the event staff commands.

I am not adding /eventgivereward. It would be too hard to regulate. I have already told Rainbow to open the money log topic again so people can request cash that way.
What about
/ep
/espectate

I haven't made my mind up about /espectate yet, but I did add /ep for event pm.
/espectate specially for spectating minigames.

I believe you can still press F12 and spectate, correct me if I am wrong on that in minigames.
Yes we can but few players have it off /espectate we can specate them if it is even off and it can be only done if we are unspawned. If we are having an event in our prop and we need to spectate the participants, we have to do /kill before spectating. It should prevent from that allowing us to directly spectate.

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Chuck Norris

Post on Sat Jun 23, 2018 6:33 am by Chuck Norris

Immortal wrote:
@VK.Angel.OfDeath wrote:
Immortal wrote:
@VK.Angel.OfDeath wrote:
Immortal wrote:
@VK.Angel.OfDeath wrote:
. wrote:Dont forgot the event staff commands.

I am not adding /eventgivereward. It would be too hard to regulate. I have already told Rainbow to open the money log topic again so people can request cash that way.
What about
/ep
/espectate

I haven't made my mind up about /espectate yet, but I did add /ep for event pm.
/espectate specially for spectating minigames.

I believe you can still press F12 and spectate, correct me if I am wrong on that in minigames.
Yes we can but few players have it off /espectate we can specate them if it is even off and it can be only done if we are unspawned. If we are having an event in our prop and we need to spectate the participants, we have to do /kill before spectating. It should prevent from it.

Ok it's on my list at least we'll see if I add it eventually. As you said. You can just do /kill and /propkick anyone who disabled spectate. Not harder than that.

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[FS]Aphrodi

Post on Sat Jun 23, 2018 9:25 am by [FS]Aphrodi

Dont forgot my Event Staff cmds Suggestion Plss Or U said A job EX: Embulance Driver Its like Taxi job we have to pick npc in ambulance or take back to the hospital  or we have to pick normal player ?????

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QaisAla

Post on Sat Jun 23, 2018 10:31 am by QaisAla

@iNs.Yash^ wrote:Definitely I would love to see the video preview

me too.

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VK.Angel.OfDeath

Post on Sat Jun 23, 2018 10:50 am by VK.Angel.OfDeath

@[FS]Aphrodi wrote:Dont forgot my Event Staff cmds Suggestion Plss Or U said A job EX: Embulance Driver Its like Taxi job we have to pick npc in ambulance or take back to the hospital  or we have to pick normal player ?????

/espectate, not this patch.
/givereward, no won't happen too hard to regulate, it's better if you contact Rainbow for money instead.
/ep added as an alternative to /eventpm.

Any more commands you were thinking about?

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Chuck Norris

Post on Mon Jun 25, 2018 9:08 pm by Chuck Norris

Well I am sorry. The cop job has been a lot of work. Hopefully it will be worth it. I got a little bored scripting it now at the end. I got one mission left to do, after that I need to add the rewards and then the patch should be ready. Count on the patch being out by july 1st.

- /espectate won't be included.
- An ambulance job won't be included either since I can only add one job at a time and this time it's - /cop.
- Might release a video. If I feel the need to do (might do it on the release day since I don't like to spoil too much).

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Helathien

Post on Mon Jun 25, 2018 9:37 pm by Helathien

What will be the need of a video preview on the date of release lol. Everyone can just check it for themselves.

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DarkRaZoR^

Post on Mon Jun 25, 2018 10:09 pm by DarkRaZoR^

[KM]Helathien wrote: What will be the need of a video preview on the date of release lol. Everyone can just check it for themselves.

Be patient. Razz

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Chuck Norris

Post on Tue Jun 26, 2018 5:48 am by Chuck Norris

[KM]Helathien wrote: What will be the need of a video preview on the date of release lol. Everyone can just check it for themselves.

Well it might take some people a while to unlock a certain feature to the max and some people might not realize it's been added. At the same time I don't like to spoil people, I want to give them some surprise.

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Thunder_Bird

Post on Tue Jun 26, 2018 4:35 pm by Thunder_Bird

add /kiss for gays.

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avatar

Post on Tue Jun 26, 2018 5:21 pm by Halo

Are you making swiming system because it's noted down

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VK.Angel.OfDeath

Post on Tue Jun 26, 2018 6:07 pm by VK.Angel.OfDeath

@Thunder_Bird wrote:add /kiss for gays.

Well /kiss is not exclusive to just gays like you Thunder_Bird, straight people like me use it to kiss girls as well, which by definition is not gay.

Hᴀʟᴏ wrote:Are you making swiming system because it's noted down

Nah the problem is that I need a good idea + a good implementation idea. I haven't seen a swimming system in other servers that are up to my standard.

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Helathien

Post on Tue Jun 26, 2018 6:12 pm by Helathien

@VK.Angel.OfDeath wrote:
@Thunder_Bird wrote:add /kiss for gays.

Well /kiss is not exclusive to just gays like you Thunder_Bird, straight people like me use it to kiss girls as well, which by definition is not gay.

But the girl also kissed some other boy, so the lips of the girl touched the lips of a boy. And you touched the same lips. So basically you also kissed a boy, which indeed is gay.

Razz Razz Razz Razz Razz Razz Razz

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